1 #ifndef __NET_SENDBUFFER_H
2 #define __NET_SENDBUFFER_H
4 #define DEFAULT_BUFFER_SIZE 8192
6 /* Create new buffer - if `bufsize' is zero or less, DEFAULT_BUFFER_SIZE
8 NET_SENDBUF_REC *net_sendbuffer_create(GIOChannel *handle, int bufsize);
9 /* Destroy the buffer. `close' specifies if socket handle should be closed. */
10 void net_sendbuffer_destroy(NET_SENDBUF_REC *rec, int close);
12 /* Send data, if all of it couldn't be sent immediately, it will be resent
13 automatically after a while. Returns -1 if some unrecoverable error
15 int net_sendbuffer_send(NET_SENDBUF_REC *rec, const void *data, int size);
17 /* Flush the buffer, blocks until finished. */
18 void net_sendbuffer_flush(NET_SENDBUF_REC *rec);
20 /* Returns the socket handle */
21 GIOChannel *net_sendbuffer_handle(NET_SENDBUF_REC *rec);
23 void net_sendbuffer_init(void);
24 void net_sendbuffer_deinit(void);