* DESCRIPTION
*
* This interface defines the SILC Client Library API for the application.
- * The client operations are defined first. These are callback functions that
- * the application MUST implement since the library may call the functions
- * at any time. At the end of file is the API for the application that
- * it can use from the library. This is the only file that the application
- * may include from the SIlC Client Library.
- *
- * o SILC Client Operations
- *
- * These functions must be implemented by the application calling the SILC
- * client library. The client library can call these functions at any time.
- *
- * To use this structure: define a static SilcClientOperations variable,
- * fill it and pass its pointer to silc_client_alloc function.
- *
- * o SILC Client Library API
- *
- * This is the API that is published by the SILC Client Library for the
- * applications. These functions are implemented in the SILC Client Library.
- * Application may freely call these functions from the library.
+ * The Client Library is a full features SILC client without a user interface.
+ * A simple interface called SILC Client Operations (SilcClientOperations)
+ * is provided for applications to implmeent the necessary functions to use
+ * the client library. The silcclient.h header file includes client library
+ * API, such as command handling and message sending. The silcclient_entry.h
+ * header file includes entry handling, such as channel and user entry
+ * handling.
+ *
+ * Practically all functions in the Client Library API accepts SilcClient
+ * and SilcClientConnection as their first two argument. The first argument
+ * is the actual SilcClient context and the second is the SilcClientConnection
+ * context of the connection in question. Application may create and handle
+ * multiple connections in one SilcClient. Connections can be created to
+ * servers and other clients.
+ *
+ * The Client Library support multiple threads and is threads safe is used
+ * correctly. Messages can be sent from multiple threads without any
+ * locking. Messages however are always received only in one thread unless
+ * message waiting (see silc_client_private_message_wait as an example) is
+ * used. The threads can be turned on and off by giving a parameter to the
+ * SilcClient. When turned on, each new connection to remote host is always
+ * executed in an own thread. All tasks related to that connection are then
+ * executed in that thread. This means that client operation callbacks for
+ * that connections may be called from threads and application will need to
+ * employ concurrency control if the callbacks need to access shared data
+ * in the application. Messages are also received in that thread.
+ *
+ * All entries (SilcClientEntry, SilcChannelEntry and SilcServerEntry) are
+ * reference counted. If application wishes to save an entry pointer it must
+ * always first acquire a reference. The reference must be released once the
+ * entry is not needed anymore. If application wants to read any data from
+ * the entry structure it must first lock the entry. This protects access to
+ * the entries in multithreaded environment. If threads are not used, locking
+ * the entries is not needed. They however still must be referenced even
+ * when threads are not used.
*
***/
unsigned char *data,
SilcUInt32 data_len);
-/* Block process until channel message from `channel' is received */
-SilcBool
-silc_client_receive_channel_message(SilcClient client,
- SilcClientConnection conn,
- SilcChannelEntry channel,
- SilcClientEntry *return_sender,
- SilcMessageFlags *return_flags,
- const unsigned char **return_message,
- SilcUInt32 *return_message_len);
-
/****f* silcclient/SilcClientAPI/silc_client_send_private_message
*
* SYNOPSIS
unsigned char *data,
SilcUInt32 data_len);
+/****f* silcclient/SilcClientAPI/silc_client_private_message_wait_init
+ *
+ * SYNOPSIS
+ *
+ * SilcBool
+ * silc_client_private_message_wait_init(SilcClient client,
+ * SilcClientConnection conn);
+ *
+ * DESCRIPTION
+ *
+ * Initializes private message waiting functionality for the connection
+ * indicated by `conn'. Once this is called private message from remote
+ * connection indicated by `conn' for any client entry beloning to that
+ * connection may be waited for, for example in an thread. The function
+ * silc_client_private_message_wait is used to block the current thread
+ * until a private message is received from a specified client entry.
+ * Return FALSE on error.
+ *
+ ***/
+SilcBool silc_client_private_message_wait_init(SilcClient client,
+ SilcClientConnection conn);
+
+/****f* silcclient/SilcClientAPI/silc_client_private_message_wait_uninit
+ *
+ * SYNOPSIS
+ *
+ * void
+ * silc_client_private_message_wait_uninit(SilcClient client,
+ * SilcClientConnection conn);
+ *
+ * DESCRIPTION
+ *
+ * Unintializes private message waiting for connection indicated by
+ * `conn'. After this call private message cannot be waited anymore.
+ * This call may be called from any thread. This call will signal all
+ * private message waiting threads to stop waiting.
+ *
+ ***/
+void silc_client_private_message_wait_uninit(SilcClient client,
+ SilcClientConnection conn);
+
+/****f* silcclient/SilcClientAPI/silc_client_private_message_wait
+ *
+ * SYNOPSIS
+ *
+ * SilcBool
+ * silc_client_private_message_wait(SilcClient client,
+ * SilcClientConnection conn,
+ * SilcClientEntry client_entry,
+ * SilcMessagePayload *payload);
+ *
+ * DESCRIPTION
+ *
+ * Blocks current thread or process until a private message has been
+ * received from the remote client indicated by `client_entry'. Before
+ * private messages can be waited the silc_client_private_message_wait_init
+ * must be called. This function can be used from a thread to wait for
+ * private message from the specified client. Multiple threads can be
+ * created to wait messages from multiple clients. Any other private
+ * message received from the connection indicated by `conn' will be
+ * forwarded to the normal `private_message' client operation. The
+ * private messages from `client_entry' will not be delivered to the
+ * `private_message' client operation.
+ *
+ * Returns TRUE and the received private message into `payload'. The caller
+ * must free the returned SilcMessagePayload. If this function returns
+ * FALSE the private messages cannot be waited anymore. This happens
+ * when some other thread calls silc_client_private_message_wait_uninit.
+ * This returns FALSE also if silc_client_private_message_wait_init has
+ * not been called.
+ *
+ ***/
+SilcBool silc_client_private_message_wait(SilcClient client,
+ SilcClientConnection conn,
+ SilcClientEntry client_entry,
+ SilcMessagePayload *payload);
+
/****f* silcclient/SilcClientAPI/silc_client_on_channel
*
* SYNOPSIS
*
* SYNOPSIS
*
- * void silc_client_set_away_message(SilcClient client,
- * SilcClientConnection conn,
- * char *message);
+ * SilcBool silc_client_set_away_message(SilcClient client,
+ * SilcClientConnection conn,
+ * char *message);
*
* DESCRIPTION
*
* automatically back to the the client who send private message. If
* away message is already set this replaces the old message with the
* new one. If `message' is NULL the old away message is removed.
- * The sender may freely free the memory of the `message'.
+ * The sender may freely free the memory of the `message'. Returns
+ * FALSE on error.
*
***/
-void silc_client_set_away_message(SilcClient client,
- SilcClientConnection conn,
- char *message);
+SilcBool silc_client_set_away_message(SilcClient client,
+ SilcClientConnection conn,
+ char *message);
/****d* silcclient/SilcClientAPI/SilcClientMonitorStatus
*