important packets sent by the server. They tell different things to the
client such as nick changes, mode changes etc. */
-#include "silcincludes.h"
+#include "silc.h"
#include "silcclient.h"
#include "client_internal.h"
* Received notify about some client we are watching
*/
SilcNotifyType notify = 0;
- bool del_client = FALSE;
+ SilcBool del_client = FALSE;
unsigned char *pk;
SilcUInt32 pk_len;
SilcPublicKey public_key = NULL;