void *param;
/* Current connection retry info */
- uint32 retry_count;
- uint32 retry_timeout;
+ SilcUInt32 retry_count;
+ SilcUInt32 retry_timeout;
/* Back pointer to server */
SilcServer server;
SilcSocketConnection sock,
SilcPacketContext *packet);
void silc_server_create_connection(SilcServer server,
- const char *remote_host, uint32 port);
+ const char *remote_host, SilcUInt32 port);
void silc_server_close_connection(SilcServer server,
SilcSocketConnection sock);
void silc_server_free_client_data(SilcServer server,
int broadcast);
bool silc_server_create_channel_key(SilcServer server,
SilcChannelEntry channel,
- uint32 key_len);
+ SilcUInt32 key_len);
SilcChannelEntry silc_server_save_channel_key(SilcServer server,
SilcBuffer key_payload,
SilcChannelEntry channel);
SilcBuffer *channels,
SilcBuffer *channel_users,
SilcBuffer **channel_users_modes,
- uint32 *channel_users_modes_c,
+ SilcUInt32 *channel_users_modes_c,
SilcBuffer **channel_topics,
SilcChannelID ***channel_ids,
unsigned long creation_time);
SilcChannelEntry channel,
SilcBuffer *user_list,
SilcBuffer *mode_list,
- uint32 *user_count);
+ SilcUInt32 *user_count);
void silc_server_save_users_on_channel(SilcServer server,
SilcSocketConnection sock,
SilcChannelEntry channel,
SilcClientID *noadd,
SilcBuffer user_list,
SilcBuffer mode_list,
- uint32 user_count);
+ SilcUInt32 user_count);
SilcSocketConnection silc_server_get_client_route(SilcServer server,
unsigned char *id_data,
- uint32 id_len,
+ SilcUInt32 id_len,
SilcClientID *client_id,
SilcIDListData *idata);
SilcBuffer silc_server_get_client_channel_list(SilcServer server,