SilcBuffer user_list,
SilcBuffer mode_list,
SilcUInt32 user_count);
+void silc_server_save_user_channels(SilcServer server,
+ SilcSocketConnection sock,
+ SilcClientEntry client,
+ SilcBuffer channels,
+ SilcBuffer channels_user_modes);
SilcSocketConnection
silc_server_get_client_route(SilcServer server,
unsigned char *id_data,
SilcIDListData *idata,
SilcClientEntry *client_entry);
SilcBuffer silc_server_get_client_channel_list(SilcServer server,
- SilcClientEntry client);
+ SilcClientEntry client,
+ bool get_private,
+ bool get_secret,
+ SilcBuffer *user_mode_list);
SilcClientEntry silc_server_get_client_resolve(SilcServer server,
SilcClientID *client_id,
bool always_resolve,