void silc_server_packet_relay_to_channel(SilcServer server,
SilcSocketConnection sender_sock,
SilcChannelEntry channel,
- void *sender,
+ void *sender_id,
SilcIdType sender_type,
- void *sender_entry,
+ SilcClientEntry sender_entry,
unsigned char *data,
SilcUInt32 data_len,
bool force_send);