void silc_server_packet_route(SilcServer server,
SilcSocketConnection sock,
SilcPacketContext *packet);
+void silc_server_packet_send_clients(SilcServer server,
+ SilcClientEntry *clients,
+ uint32 clients_count,
+ SilcPacketType type,
+ SilcPacketFlags flags,
+ bool route,
+ unsigned char *data,
+ uint32 data_len,
+ bool force_send);
void silc_server_packet_send_to_channel(SilcServer server,
SilcSocketConnection sender,
SilcChannelEntry channel,