channel keys etc. */
void (*channels_join)(SERVER_REC *server, const char *data, int automatic);
/* returns true if `flag' indicates a nick flag (op/voice/halfop) */
-int (*isnickflag)(char flag);
+int (*isnickflag)(SERVER_REC *server, char flag);
/* returns true if `data' indicates a channel */
int (*ischannel)(SERVER_REC *server, const char *data);
/* returns all nick flag characters in order op, voice, halfop. If some
of them aren't supported '\0' can be used. */
-const char *(*get_nick_flags)(void);
+const char *(*get_nick_flags)(SERVER_REC *server);
/* send public or private message to server */
void (*send_message)(SERVER_REC *server, const char *target,
const char *msg, int target_type);