--- /dev/null
+#ifndef __NET_NONBLOCK_H
+#define __NET_NONBLOCK_H
+
+#include "network.h"
+
+typedef struct {
+ IPADDR ip4, ip6; /* resolved ip addresses */
+ int error; /* error, 0 = no error, -1 = error: */
+ int errlen; /* error text length */
+ char *errorstr; /* error string - dynamically allocated, you'll
+ need to free() it yourself unless it's NULL */
+} RESOLVED_IP_REC;
+
+typedef struct {
+ int namelen;
+ char *name;
+
+ int error;
+ int errlen;
+ char *errorstr;
+} RESOLVED_NAME_REC;
+
+typedef void (*NET_CALLBACK) (GIOChannel *, void *);
+typedef void (*NET_HOST_CALLBACK) (RESOLVED_NAME_REC *, void *);
+
+/* nonblocking gethostbyname(), PID of the resolver child is returned. */
+int net_gethostbyname_nonblock(const char *addr, GIOChannel *pipe);
+/* Get host's name, call func when finished */
+int net_gethostbyaddr_nonblock(IPADDR *ip, NET_HOST_CALLBACK func, void *data);
+/* get the resolved IP address. returns -1 if some error occured with read() */
+int net_gethostbyname_return(GIOChannel *pipe, RESOLVED_IP_REC *rec);
+
+/* Connect to server, call func when finished */
+int net_connect_nonblock(const char *server, int port, const IPADDR *my_ip,
+ NET_CALLBACK func, void *data);
+/* Kill the resolver child */
+void net_disconnect_nonblock(int pid);
+
+#endif