Added SILC Thread Queue API
[crypto.git] / apps / irssi / src / fe-common / core / fe-windows.h
1 #ifndef __WINDOWS_H
2 #define __WINDOWS_H
3
4 #include "window-item-def.h"
5 #include "command-history.h"
6
7 enum {
8         DATA_LEVEL_NONE = 0,
9         DATA_LEVEL_TEXT,
10         DATA_LEVEL_MSG,
11         DATA_LEVEL_HILIGHT
12 };
13
14 typedef struct {
15         char *servertag;
16         char *name;
17         unsigned int sticky:1;
18 } WINDOW_BIND_REC;
19
20 struct _WINDOW_REC {
21         int refnum;
22         char *name;
23
24         int width, height;
25
26         GSList *items;
27         WI_ITEM_REC *active;
28         SERVER_REC *active_server;
29         SERVER_REC *connect_server;
30         char *servertag; /* active_server must be either NULL or have this tag (unless there's items in this window) */
31
32         int level; /* message level */
33         GSList *bound_items; /* list of WINDOW_BIND_RECs */
34
35         unsigned int immortal:1;
36         unsigned int sticky_refnum:1;
37         unsigned int destroying:1;
38
39         /* window-specific command line history */
40         HISTORY_REC *history;
41         char *history_name;
42
43         int data_level; /* current data level */
44         char *hilight_color; /* current hilight color in %format */
45
46         time_t last_timestamp; /* When was last timestamp printed */
47         time_t last_line; /* When was last line printed */
48
49         char *theme_name; /* active theme in window, NULL = default */
50         void *theme; /* THEME_REC */
51
52         void *gui_data;
53 };
54
55 extern GSList *windows;
56 extern WINDOW_REC *active_win;
57
58 WINDOW_REC *window_create(WI_ITEM_REC *item, int automatic);
59 void window_destroy(WINDOW_REC *window);
60
61 void window_auto_destroy(WINDOW_REC *window);
62
63 void window_set_active(WINDOW_REC *window);
64 void window_change_server(WINDOW_REC *window, void *server);
65
66 void window_set_refnum(WINDOW_REC *window, int refnum);
67 void window_set_name(WINDOW_REC *window, const char *name);
68 void window_set_history(WINDOW_REC *window, const char *name);
69 void window_set_level(WINDOW_REC *window, int level);
70 void window_set_immortal(WINDOW_REC *window, int immortal);
71
72 /* return active item's name, or if none is active, window's name */
73 const char *window_get_active_name(WINDOW_REC *window);
74
75 WINDOW_REC *window_find_level(void *server, int level);
76 WINDOW_REC *window_find_closest(void *server, const char *name, int level);
77 WINDOW_REC *window_find_refnum(int refnum);
78 WINDOW_REC *window_find_name(const char *name);
79 WINDOW_REC *window_find_item(SERVER_REC *server, const char *name);
80
81 int window_refnum_prev(int refnum, int wrap);
82 int window_refnum_next(int refnum, int wrap);
83 int windows_refnum_last(void);
84
85 int window_refnum_cmp(WINDOW_REC *w1, WINDOW_REC *w2);
86 GSList *windows_get_sorted(void);
87
88 /* Add a new bind to window - if duplicate is found it's returned */
89 WINDOW_BIND_REC *window_bind_add(WINDOW_REC *window, const char *servertag,
90                                  const char *name);
91 void window_bind_destroy(WINDOW_REC *window, WINDOW_BIND_REC *rec);
92
93 WINDOW_BIND_REC *window_bind_find(WINDOW_REC *window, const char *servertag,
94                                   const char *name);
95 void window_bind_remove_unsticky(WINDOW_REC *window);
96
97 void windows_init(void);
98 void windows_deinit(void);
99
100 #endif