24a32a51e7ab0fa4f94d661d832da2e6d49e3d9a
[crypto.git] / apps / irssi / src / fe-common / core / fe-windows.c
1 /*
2  windows.c : irssi
3
4     Copyright (C) 1999-2000 Timo Sirainen
5
6     This program is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     This program is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License
17     along with this program; if not, write to the Free Software
18     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19 */
20
21 #include "module.h"
22 #include "module-formats.h"
23 #include "modules.h"
24 #include "signals.h"
25 #include "commands.h"
26 #include "servers.h"
27 #include "misc.h"
28 #include "settings.h"
29
30 #include "levels.h"
31
32 #include "printtext.h"
33 #include "fe-windows.h"
34 #include "window-items.h"
35
36 GSList *windows; /* first in the list is the active window,
37                     next is the last active, etc. */
38 WINDOW_REC *active_win;
39
40 static int daytag;
41 static int daycheck; /* 0 = don't check, 1 = time is 00:00, check,
42                         2 = time is 00:00, already checked */
43
44 static int window_get_new_refnum(void)
45 {
46         WINDOW_REC *win;
47         GSList *tmp;
48         int refnum;
49
50         refnum = 1;
51         tmp = windows;
52         while (tmp != NULL) {
53                 win = tmp->data;
54
55                 if (refnum != win->refnum) {
56                         tmp = tmp->next;
57                         continue;
58                 }
59
60                 refnum++;
61                 tmp = windows;
62         }
63
64         return refnum;
65 }
66
67 WINDOW_REC *window_create(WI_ITEM_REC *item, int automatic)
68 {
69         WINDOW_REC *rec;
70
71         rec = g_new0(WINDOW_REC, 1);
72         rec->refnum = window_get_new_refnum();
73         rec->level = level2bits(settings_get_str("window_default_level"));
74
75         windows = g_slist_prepend(windows, rec);
76         signal_emit("window created", 2, rec, GINT_TO_POINTER(automatic));
77
78         if (item != NULL) window_item_add(rec, item, automatic);
79         if (windows->next == NULL || !automatic || settings_get_bool("window_auto_change")) {
80                 if (automatic && windows->next != NULL)
81                         signal_emit("window changed automatic", 1, rec);
82                 window_set_active(rec);
83         }
84         return rec;
85 }
86
87 /* removed_refnum was removed from the windows list, pack the windows so
88    there won't be any holes. If there is any holes after removed_refnum,
89    leave the windows behind it alone. */
90 static void windows_pack(int removed_refnum)
91 {
92         WINDOW_REC *window;
93         int refnum;
94
95         for (refnum = removed_refnum+1;; refnum++) {
96                 window = window_find_refnum(refnum);
97                 if (window == NULL || window->sticky_refnum)
98                         break;
99
100                 window_set_refnum(window, refnum-1);
101         }
102 }
103
104 void window_destroy(WINDOW_REC *window)
105 {
106         g_return_if_fail(window != NULL);
107
108         if (window->destroying) return;
109         window->destroying = TRUE;
110         windows = g_slist_remove(windows, window);
111
112         if (active_win == window) {
113                 active_win = NULL; /* it's corrupted */
114                 if (windows != NULL)
115                         window_set_active(windows->data);
116         }
117
118         while (window->items != NULL)
119                 window_item_destroy(window->items->data);
120
121         if (settings_get_bool("windows_auto_renumber"))
122                 windows_pack(window->refnum);
123
124         signal_emit("window destroyed", 1, window);
125
126         while (window->bound_items != NULL)
127                 window_bind_destroy(window, window->bound_items->data);
128
129         g_free_not_null(window->hilight_color);
130         g_free_not_null(window->servertag);
131         g_free_not_null(window->theme_name);
132         g_free_not_null(window->name);
133         g_free(window);
134 }
135
136 void window_auto_destroy(WINDOW_REC *window)
137 {
138         if (settings_get_bool("autoclose_windows") && windows->next != NULL &&
139             window->items == NULL && window->bound_items == NULL &&
140             window->level == 0 && !window->immortal)
141                 window_destroy(window);
142 }
143
144 void window_set_active(WINDOW_REC *window)
145 {
146         WINDOW_REC *old_window;
147
148         if (window == active_win)
149                 return;
150
151         old_window = active_win;
152         active_win = window;
153         if (active_win != NULL) {
154                 windows = g_slist_remove(windows, active_win);
155                 windows = g_slist_prepend(windows, active_win);
156         }
157
158         if (active_win != NULL)
159                 signal_emit("window changed", 2, active_win, old_window);
160 }
161
162 void window_change_server(WINDOW_REC *window, void *server)
163 {
164         SERVER_REC *active, *connect;
165
166         if (server != NULL && SERVER(server)->disconnected)
167                 return;
168
169         if (server == NULL) {
170                 active = connect = NULL;
171         } else if (g_slist_find(servers, server) != NULL) {
172                 active = server;
173                 connect = NULL;
174         } else {
175                 active = NULL;
176                 connect = server;
177         }
178
179         if (window->connect_server != connect) {
180                 window->connect_server = connect;
181                 signal_emit("window connect changed", 2, window, connect);
182         }
183
184         if (window->active_server != active) {
185                 window->active_server = active;
186                 signal_emit("window server changed", 2, window, active);
187         } 
188 }
189
190 void window_set_refnum(WINDOW_REC *window, int refnum)
191 {
192         GSList *tmp;
193         int old_refnum;
194
195         g_return_if_fail(window != NULL);
196         g_return_if_fail(refnum >= 1);
197         if (window->refnum == refnum) return;
198
199         for (tmp = windows; tmp != NULL; tmp = tmp->next) {
200                 WINDOW_REC *rec = tmp->data;
201
202                 if (rec->refnum == refnum) {
203                         rec->refnum = window->refnum;
204                         signal_emit("window refnum changed", 2, rec, GINT_TO_POINTER(refnum));
205                         break;
206                 }
207         }
208
209         old_refnum = window->refnum;
210         window->refnum = refnum;
211         signal_emit("window refnum changed", 2, window, GINT_TO_POINTER(old_refnum));
212 }
213
214 void window_set_name(WINDOW_REC *window, const char *name)
215 {
216         g_free_not_null(window->name);
217         window->name = name == NULL || *name == '\0' ? NULL : g_strdup(name);
218
219         signal_emit("window name changed", 1, window);
220 }
221
222 void window_set_history(WINDOW_REC *window, const char *name)
223 {
224         char *oldname;
225         oldname = window->history_name;
226
227         if (name == NULL || *name == '\0')
228                 window->history_name = NULL;
229         else
230                 window->history_name = g_strdup(name);
231
232         signal_emit("window history changed", 1, window, oldname);
233
234         g_free_not_null(oldname);
235 }
236
237 void window_set_level(WINDOW_REC *window, int level)
238 {
239         g_return_if_fail(window != NULL);
240
241         window->level = level;
242         signal_emit("window level changed", 1, window);
243 }
244
245 void window_set_immortal(WINDOW_REC *window, int immortal)
246 {
247         g_return_if_fail(window != NULL);
248
249         window->immortal = immortal;
250         signal_emit("window immortal changed", 1, window);
251 }
252
253 /* return active item's name, or if none is active, window's name */
254 const char *window_get_active_name(WINDOW_REC *window)
255 {
256         g_return_val_if_fail(window != NULL, NULL);
257
258         if (window->active != NULL)
259                 return window->active->visible_name;
260
261         return window->name;
262 }
263
264 #define WINDOW_LEVEL_MATCH(window, server, level) \
265         (((window)->level & level) && \
266          (server == NULL || (window)->active_server == server))
267
268 WINDOW_REC *window_find_level(void *server, int level)
269 {
270         GSList *tmp;
271
272         /* prefer active window if possible */
273         if (active_win != NULL &&
274             WINDOW_LEVEL_MATCH(active_win, server, level))
275                 return active_win;
276
277         for (tmp = windows; tmp != NULL; tmp = tmp->next) {
278                 WINDOW_REC *rec = tmp->data;
279
280                 if (WINDOW_LEVEL_MATCH(rec, server, level))
281                         return rec;
282         }
283
284         return NULL;
285 }
286
287 WINDOW_REC *window_find_closest(void *server, const char *name, int level)
288 {
289         WINDOW_REC *window,*namewindow=NULL;
290         WI_ITEM_REC *item;
291
292         /* match by name */
293         item = name == NULL ? NULL :
294                 window_item_find(server, name);
295         if (item != NULL) {
296                 namewindow = window_item_window(item);
297                 if (namewindow != NULL && ((namewindow->level & level) != 0 ||
298                     !settings_get_bool("window_check_level_first")))
299                   return namewindow;
300         }
301
302         /* match by level */
303         if (level != MSGLEVEL_HILIGHT)
304                 level &= ~(MSGLEVEL_HILIGHT | MSGLEVEL_NOHILIGHT);
305         window = window_find_level(server, level);
306         if (window != NULL) return window;
307
308         /* match by level - ignore server */
309         window = window_find_level(NULL, level);
310         if (window != NULL) return window;
311
312         /* still return item's window if we didnt find anything */
313         if (namewindow != NULL) return namewindow;
314
315         /* fallback to active */
316         return active_win;
317 }
318
319 WINDOW_REC *window_find_refnum(int refnum)
320 {
321         GSList *tmp;
322
323         for (tmp = windows; tmp != NULL; tmp = tmp->next) {
324                 WINDOW_REC *rec = tmp->data;
325
326                 if (rec->refnum == refnum)
327                         return rec;
328         }
329
330         return NULL;
331 }
332
333 WINDOW_REC *window_find_name(const char *name)
334 {
335         GSList *tmp;
336
337         g_return_val_if_fail(name != NULL, NULL);
338
339         for (tmp = windows; tmp != NULL; tmp = tmp->next) {
340                 WINDOW_REC *rec = tmp->data;
341
342                 if (rec->name != NULL && g_strcasecmp(rec->name, name) == 0)
343                         return rec;
344         }
345
346         return NULL;
347 }
348
349 WINDOW_REC *window_find_item(SERVER_REC *server, const char *name)
350 {
351         WINDOW_REC *rec;
352         WI_ITEM_REC *item;
353
354         g_return_val_if_fail(name != NULL, NULL);
355
356         rec = window_find_name(name);
357         if (rec != NULL) return rec;
358
359         item = server == NULL ? NULL :
360                 window_item_find(server, name);
361         if (item == NULL) {
362                 /* not found from the active server - any server? */
363                 item = window_item_find(NULL, name);
364         }
365
366         if (item == NULL)
367                 return 0;
368
369         return window_item_window(item);
370 }
371
372 int window_refnum_prev(int refnum, int wrap)
373 {
374         GSList *tmp;
375         int prev, max;
376
377         max = prev = -1;
378         for (tmp = windows; tmp != NULL; tmp = tmp->next) {
379                 WINDOW_REC *rec = tmp->data;
380
381                 if (rec->refnum < refnum && (prev == -1 || rec->refnum > prev))
382                         prev = rec->refnum;
383                 if (wrap && (max == -1 || rec->refnum > max))
384                         max = rec->refnum;
385         }
386
387         return prev != -1 ? prev : max;
388 }
389
390 int window_refnum_next(int refnum, int wrap)
391 {
392         GSList *tmp;
393         int min, next;
394
395         min = next = -1;
396         for (tmp = windows; tmp != NULL; tmp = tmp->next) {
397                 WINDOW_REC *rec = tmp->data;
398
399                 if (rec->refnum > refnum && (next == -1 || rec->refnum < next))
400                         next = rec->refnum;
401                 if (wrap && (min == -1 || rec->refnum < min))
402                         min = rec->refnum;
403         }
404
405         return next != -1 ? next : min;
406 }
407
408 int windows_refnum_last(void)
409 {
410         GSList *tmp;
411         int max;
412
413         max = -1;
414         for (tmp = windows; tmp != NULL; tmp = tmp->next) {
415                 WINDOW_REC *rec = tmp->data;
416
417                 if (rec->refnum > max)
418                         max = rec->refnum;
419         }
420
421         return max;
422 }
423
424 int window_refnum_cmp(WINDOW_REC *w1, WINDOW_REC *w2)
425 {
426         return w1->refnum < w2->refnum ? -1 : 1;
427 }
428
429 GSList *windows_get_sorted(void)
430 {
431         GSList *tmp, *sorted;
432
433         sorted = NULL;
434         for (tmp = windows; tmp != NULL; tmp = tmp->next) {
435                 WINDOW_REC *rec = tmp->data;
436
437                 sorted = g_slist_insert_sorted(sorted, rec, (GCompareFunc)
438                                                window_refnum_cmp);
439         }
440
441         return sorted;
442 }
443
444 /* Add a new bind to window - if duplicate is found it's returned */
445 WINDOW_BIND_REC *window_bind_add(WINDOW_REC *window, const char *servertag,
446                                  const char *name)
447 {
448         WINDOW_BIND_REC *rec;
449
450         g_return_val_if_fail(window != NULL, NULL);
451         g_return_val_if_fail(servertag != NULL, NULL);
452         g_return_val_if_fail(name != NULL, NULL);
453
454         rec = window_bind_find(window, servertag, name);
455         if (rec != NULL)
456                 return rec;
457
458         rec = g_new0(WINDOW_BIND_REC, 1);
459         rec->name = g_strdup(name);
460         rec->servertag = g_strdup(servertag);
461
462         window->bound_items = g_slist_append(window->bound_items, rec);
463         return rec;
464 }
465
466 void window_bind_destroy(WINDOW_REC *window, WINDOW_BIND_REC *rec)
467 {
468         g_return_if_fail(window != NULL);
469         g_return_if_fail(rec != NULL);
470
471         window->bound_items = g_slist_remove(window->bound_items, rec);
472
473         g_free(rec->servertag);
474         g_free(rec->name);
475         g_free(rec);
476 }
477
478 WINDOW_BIND_REC *window_bind_find(WINDOW_REC *window, const char *servertag,
479                                   const char *name)
480 {
481         GSList *tmp;
482
483         g_return_val_if_fail(window != NULL, NULL);
484         g_return_val_if_fail(servertag != NULL, NULL);
485         g_return_val_if_fail(name != NULL, NULL);
486
487         for (tmp = window->bound_items; tmp != NULL; tmp = tmp->next) {
488                 WINDOW_BIND_REC *rec = tmp->data;
489
490                 if (g_strcasecmp(rec->name, name) == 0 &&
491                     g_strcasecmp(rec->servertag, servertag) == 0)
492                         return rec;
493         }
494
495         return NULL;
496 }
497
498 void window_bind_remove_unsticky(WINDOW_REC *window)
499 {
500         GSList *tmp, *next;
501
502         for (tmp = window->bound_items; tmp != NULL; tmp = next) {
503                 WINDOW_BIND_REC *rec = tmp->data;
504
505                 next = tmp->next;
506                 if (!rec->sticky)
507                         window_bind_destroy(window, rec);
508         }
509 }
510
511 static void sig_server_connected(SERVER_REC *server)
512 {
513         GSList *tmp;
514
515         g_return_if_fail(server != NULL);
516
517         /* Try to keep some server assigned to windows..
518            Also change active window's server if the window is empty */
519         for (tmp = windows; tmp != NULL; tmp = tmp->next) {
520                 WINDOW_REC *rec = tmp->data;
521
522                 if ((rec->servertag == NULL ||
523                      g_strcasecmp(rec->servertag, server->tag) == 0) &&
524                     (rec->active_server == NULL ||
525                      (rec == active_win && rec->items == NULL)))
526                         window_change_server(rec, server);
527         }
528 }
529
530 static void sig_server_disconnected(SERVER_REC *server)
531 {
532         GSList *tmp;
533         SERVER_REC *new_server;
534
535         g_return_if_fail(server != NULL);
536
537         new_server = servers == NULL ? NULL : servers->data;
538         for (tmp = windows; tmp != NULL; tmp = tmp->next) {
539                 WINDOW_REC *rec = tmp->data;
540
541                 if (rec->active_server == server ||
542                     rec->connect_server == server) {
543                         window_change_server(rec, rec->servertag != NULL ?
544                                              NULL : new_server);
545                 }
546         }
547 }
548
549 static void window_print_daychange(WINDOW_REC *window, struct tm *tm)
550 {
551         THEME_REC *theme;
552         TEXT_DEST_REC dest;
553         char *format, str[256];
554
555         theme = active_win->theme != NULL ? active_win->theme : current_theme;
556         format_create_dest(&dest, NULL, NULL, MSGLEVEL_NEVER, window);
557         format = format_get_text_theme(theme, MODULE_NAME, &dest,
558                                        TXT_DAYCHANGE);
559         if (strftime(str, sizeof(str), format, tm) <= 0)
560                 str[0] = '\0';
561         g_free(format);
562
563         printtext_string_window(window, MSGLEVEL_NEVER, str);
564 }
565
566 static void sig_print_text(void)
567 {
568         GSList *tmp;
569         time_t t;
570         struct tm *tm;
571
572         t = time(NULL);
573         tm = localtime(&t);
574         if (tm->tm_hour != 0 || tm->tm_min != 0)
575                 return;
576
577         daycheck = 2;
578         signal_remove("print text", (SIGNAL_FUNC) sig_print_text);
579
580         /* day changed, print notice about it to every window */
581         for (tmp = windows; tmp != NULL; tmp = tmp->next)
582                 window_print_daychange(tmp->data, tm);
583 }
584
585 static int sig_check_daychange(void)
586 {
587         time_t t;
588         struct tm *tm;
589
590         t = time(NULL);
591         tm = localtime(&t);
592
593         if (daycheck == 1 && tm->tm_hour == 0 && tm->tm_min == 0) {
594                 sig_print_text();
595                 return TRUE;
596         }
597
598         if (tm->tm_hour != 23 || tm->tm_min != 59) {
599                 daycheck = 0;
600                 return TRUE;
601         }
602
603         /* time is 23:59 */
604         if (daycheck == 0) {
605                 daycheck = 1;
606                 signal_add("print text", (SIGNAL_FUNC) sig_print_text);
607         }
608         return TRUE;
609 }
610
611 static void read_settings(void)
612 {
613         if (daytag != -1) {
614                 g_source_remove(daytag);
615                 daytag = -1;
616         }
617
618         if (settings_get_bool("timestamps"))
619                 daytag = g_timeout_add(30000, (GSourceFunc) sig_check_daychange, NULL);
620 }
621
622 void windows_init(void)
623 {
624         active_win = NULL;
625         daycheck = 0; daytag = -1;
626         settings_add_bool("lookandfeel", "window_auto_change", FALSE);
627         settings_add_bool("lookandfeel", "windows_auto_renumber", TRUE);
628         settings_add_bool("lookandfeel", "window_check_level_first", FALSE);
629         settings_add_str("lookandfeel", "window_default_level", "NONE");
630
631         read_settings();
632         signal_add("server looking", (SIGNAL_FUNC) sig_server_connected);
633         signal_add("server connected", (SIGNAL_FUNC) sig_server_connected);
634         signal_add("server disconnected", (SIGNAL_FUNC) sig_server_disconnected);
635         signal_add("server connect failed", (SIGNAL_FUNC) sig_server_disconnected);
636         signal_add("setup changed", (SIGNAL_FUNC) read_settings);
637 }
638
639 void windows_deinit(void)
640 {
641         if (daytag != -1) g_source_remove(daytag);
642         if (daycheck == 1) signal_remove("print text", (SIGNAL_FUNC) sig_print_text);
643
644         signal_remove("server looking", (SIGNAL_FUNC) sig_server_connected);
645         signal_remove("server connected", (SIGNAL_FUNC) sig_server_connected);
646         signal_remove("server disconnected", (SIGNAL_FUNC) sig_server_disconnected);
647         signal_remove("server connect failed", (SIGNAL_FUNC) sig_server_disconnected);
648         signal_remove("setup changed", (SIGNAL_FUNC) read_settings);
649 }