6 /* Returns SERVER_REC if it's server, NULL if it isn't. */
7 #define SERVER(server) \
8 MODULE_CHECK_CAST(server, SERVER_REC, type, "SERVER")
10 /* Returns SERVER_CONNECT_REC if it's server connection, NULL if it isn't. */
11 #define SERVER_CONNECT(conn) \
12 MODULE_CHECK_CAST(conn, SERVER_CONNECT_REC, type, "SERVER CONNECT")
14 #define IS_SERVER(server) \
15 (SERVER(server) ? TRUE : FALSE)
17 #define IS_SERVER_CONNECT(conn) \
18 (SERVER_CONNECT(conn) ? TRUE : FALSE)
20 /* all strings should be either NULL or dynamically allocated */
21 /* address and nick are mandatory, rest are optional */
22 struct _SERVER_CONNECT_REC {
23 #include "server-connect-rec.h"
26 #define STRUCT_SERVER_CONNECT_REC SERVER_CONNECT_REC
28 #include "server-rec.h"
31 extern GSList *servers, *lookup_servers;
33 void servers_init(void);
34 void servers_deinit(void);
36 /* Disconnect from server */
37 void server_disconnect(SERVER_REC *server);
39 SERVER_REC *server_find_tag(const char *tag);
40 SERVER_REC *server_find_chatnet(const char *chatnet);
42 /* starts connecting to server */
43 int server_start_connect(SERVER_REC *server);
44 void server_connect_free(SERVER_CONNECT_REC *conn);
46 /* initializes server record but doesn't start connecting */
47 void server_connect_init(SERVER_REC *server);
48 /* Connection to server finished, fill the rest of the fields */
49 void server_connect_finished(SERVER_REC *server);
50 /* connection to server failed */
51 void server_connect_failed(SERVER_REC *server, const char *msg);
53 /* Change your nick */
54 void server_change_nick(SERVER_REC *server, const char *nick);
56 /* Update own IPv4 and IPv6 records */
57 void server_connect_own_ip_save(SERVER_CONNECT_REC *conn,
58 IPADDR *ip4, IPADDR *ip6);
60 /* `optlist' should contain only one unknown key - the server tag.
61 returns NULL if there was unknown -option */
62 SERVER_REC *cmd_options_get_server(const char *cmd,
64 SERVER_REC *defserver);