Updates homepages for release.
<html>
+<style TYPE="text/css"><!-- A:link {text-decoration: none}A:visited{text-decoration:none}A:active{text-decoration:none}--></style>
<body bgcolor="#ffffff">
<p><br>
<a href="index.html"><img src="silc2.jpg" border=0></a>
secure what IRC is not in any way. The network model is also entirely
different compared to IRC.
+<p>
+SILC is an open source (or freeware) project and it has been released
+under the GNU General Public Licence. The SILC is free to use and everyone
+is free to distribute and change the SILC under the terms of the GNU GPL.
+While there is no guarantee for the product SILC has been tried make
+as secure as possible. The fact that the software and the protocol is
+open for public analysis is a good thing for end user.
+<p>
+Protocol specification of SILC protocol is available for
+anyone to look at. There exists three Internet Drafts that has been
+submitted to <a href="http://www.ietf.org">IETF</a>.
+See <a href="docs.html">documentation page</a> for more information.
<p>
<h1>Contact</h1>
<p>
</tr>
</table>
</body>
-</html>
-
+</html>
\ No newline at end of file
<html>
+<style TYPE="text/css"><!-- A:link {text-decoration: none}A:visited{text-decoration:none}A:active{text-decoration:none}--></style>
<body bgcolor="#ffffff">
<p><br>
<a href="index.html"><img src="silc2.jpg" border=0></a>
--- /dev/null
+<html>
+<style TYPE="text/css"><!-- A:link {text-decoration: none}A:visited{text-decoration:none}A:active{text-decoration:none}--></style>
+<body bgcolor="#ffffff">
+<p><br>
+<a href="index.html"><img src="silc2.jpg" border=0></a>
+<table width="70%" border="0" cellspacing="0" cellpadding="1"
+align=center>
+<tr>
+<td>
+<p>
+<font size=4>
+<h1>SILC Documentation</h1>
+<p>
+Currently the SILC documentation is under work and the software does not
+have that much of a documentation.
+<p>
+[Coming later: Software manual, SILC Library Reference manual]
+
+<p><br>
+<h1>Other Documentation</h1>
+<p>
+Coding Style in SILC source tree: <a href="docs/CodingStyle">CodingStyle</a>
+
+<p><br>
+<h1>SILC Protocol Internet Drafts</h1>
+<p>
+SILC Protocol is documented and three Internet Drafts exists. These
+Internet Drafts has been submitted, also, to the
+<a href="http://www.ietf.org">IETF</a>.
+<p>
+<li>Secure Internet Live Conferencing (SILC), Protocol Specification
+<p>
+Abstract
+<p>
+This memo describes a Secure Internet Live Conferencing (SILC)
+protocol which provides secure conferencing services over insecure
+network channel. SILC is IRC [IRC] like protocol, however, it is
+not equivalent to IRC and does not support IRC. Strong cryptographic
+methods are used to protect SILC packets inside SILC network. Two
+other Internet Drafts relates very closely to this memo; SILC Packet
+Protocol [SILC2] and SILC Key Exchange and Authentication Protocols
+[SILC3].
+<p>
+<a href="docs/draft-riikonen-silc-spec-00.txt">
+draft-riikonen-silc-spec-00.txt</a>
+<p><br>
+
+<li>SILC Packet Protocol
+<p>
+Abstract
+<p>
+This memo describes a Packet Protocol used in the Secure Internet Live
+Conferencing (SILC) protocol specified in the Secure Internet Live
+Conferencing, Protocol Specification Internet Draft [SILC1]. This
+protocol describes the packet types and packet payloads which defines
+the contents of the packets. The protocol provides secure binary packet
+protocol that assures that the contents of the packets are secured and
+authenticated.
+<p>
+<a href="docs/draft-riikonen-silc-pp-00.txt">
+draft-riikonen-silc-pp-00.txt</a>
+<p><br>
+
+<li>SILC Key Exchange and Authentication Protocols
+<p>
+Abstract
+<p>
+This memo describes two protocols used in the Secure Internet Live
+Conferencing (SILC) protocol specified in the Secure Internet Live
+Conferencing, Protocol Specification internet-draft [SILC1]. The
+SILC Key Exchange (SKE) protocol provides secure key exchange between
+two parties resulting into shared secret key material. The protocol
+is based on Diffie Hellman key exchange algorithm and its functionality
+is derived from several key exchange protocols. SKE uses best parts
+of the SSH2 Key Exchange protocol, Station-To-Station (STS) protocol
+and the OAKLEY Key Determination protocol [OAKLEY].
+<p>
+The SILC Connection Authentication protocol provides user level
+authentication used when creating connections in SILC network. The
+protocol is transparent to the authentication data which means that it
+can be used to authenticate the user with, for example, passphrase
+(pre-shared- secret) or public key (and certificate).
+<p>
+<a href="docs/draft-riikonen-silc-ke-auth-00.txt">
+draft-riikonen-silc-ke-auth-00.txt</a>
+<p><br>
+
+</td>
+</tr>
+</table>
+</body>
+</html>
\ No newline at end of file
--- /dev/null
+Coding Style in SILC source tree
+================================
+
+This documents describes the coding style and coding conventions used
+in the SILC source tree. The purpose of the document is to describe the
+common way to program for SILC and thus should be learned when programming
+new code. The document describes various conventions regarding variable
+naming, function naming, indentation, overall appearance of a piece of
+code and how some of the technical issues has been done in the SILC and
+should be done in the future.
+
+
+Naming
+======
+
+Generic naming
+
+All identifiers, whether they defines, functions or something else, with
+execption of variables, has a common naming convention. Usually all
+identifiers use `silc' prefix to indicate that the identifier is part of
+SILC distribution. For example, silc_server_init(), SILC_PACKET_TYPE_ERROR,
+etc. As mentioned however, variables, local or global, does not use this
+naming convention.
+
+Lower lever routines, usually some library routines, may use their
+own naming convention if generic API is defined over them. The API uses
+the common naming convention while the lower level routines uses what
+ever they want. For example, ciphers are implemented currently in this
+way. They define common SILC Cipher API but the actual implementation
+of algorithms uses their own naming convention. Another example is
+the GMP math library that uses its own function naming but we have our
+own SILC MP API over it that has been defined using common SILC naming
+convention.
+
+
+Variables
+
+Variable names are always in lowercase and any mixed-case or totally
+uppercase variable names should be avoided. Variable names may include
+underscore if it is necessary. For example, `unsigned char *id_string;'.
+
+The same name convention is used in structure field names. All fields
+in structures should be in lowercase. Global variables should have some
+sort of prefix to indicate that the variable is global. Although, global
+variables should be avoided if possible.
+
+Local variable names should be as short as possible without losing
+meaning of the name. For example there is no reason to call loop
+counter as `loop_counter' when `i' is commonly used instead. Using
+variable name `tmp' is also ok and should be used when some temporary
+value is used.
+
+
+#define's and Macros
+
+All #define's should always be in uppercase to indicate that it is
+a define, for example, `#define SILC_PACKET_TYPE_NONE 0'. As mentioned
+previously #define's and macros always use the `SILC' prefix. The
+names also uses always underscores.
+
+Names of #define's and macros should be self explanatory. This may
+lead to long names but it is better than having some `#define SILC_KE1_SX'
+which does not tell you anything.
+
+
+Type definitions
+
+Type definitions (typedefs) uses some what different naming convention
+from variables and macros. Typedefs has mixed-case names and they
+never use underscores. For example, `SilcSomeStruct', `SilcServerObject'.
+Like in any other case the names should be self explanatory which may
+lead to long names but that is not a problem.
+
+The names should tell what the typedef is about. If it is a typedef
+of a structure it should tell what the structure is for in the first
+place. For example `SilcClientStruct', `SilcCipherObject',
+`SilcConfigSection´, etc.
+
+
+Structures
+
+Same naming convention used in typedefs applies to names of structures as
+well. Same as with typedef, structure names should be self explanatory
+and should tell what the structure is made for.
+
+Structures are used a lot in SILC. They are used as simple structures
+and as objects as well. When normal structures are needed they are
+defined as follows,
+
+ struct SilcDummyStruct {
+ unsigned char *dummy;
+ };
+
+And used as `struct SilcDummyStruct *dummy'. However, this is quite
+rarely used in the SILC, instead structures are typedef'd as following
+later. When structure is used as object they are defined as follows,
+
+ typedef struct SilcDummyStruct {
+ unsigned char *dummy;
+ unsigned int flags;
+ void (*callback)(void *, unsigned int);
+ } SilcDummyObject;
+
+If the SilcDummyStruct is not needed it may be omitted (which is very
+common in SILC code), leaving,
+
+ typedef struct {
+ unsigned char *dummy;
+ unsigned int flags;
+ void (*callback)(void *, unsigned int);
+ } SilcDummyObject;
+
+Finally, it is common that structures are typedef'd pointers as they
+are very flexible to use,
+
+ typedef SilcDummyObject *SilcDummy;
+
+It is common in SILC to typedef structures instead of defining name
+for the structure. In this case the structure may be used without
+defining `struct' to the code, For example,
+
+ SilcDummyObject dummy_obj;
+ SilcDummyObject *dummy;
+
+If the structure has a pointer typedef then they are defined as normal
+variables but for real they are pointers, For example,
+
+ SilcDummy dummy;
+ dummy = silc_calloc(1, sizeof(*dummy));
+ dummy->flags = 0;
+
+This convention is very common in SILC code and has been used consistently
+throughout the code. The pattern here is that all structures are named
+as `SilcXxxStruct', all objects are named as `SilcXxxObject' and when
+they are typedef'd pointers they are named as `SilcXxx'.
+
+
+Functions
+
+Function naming uses the common naming convention used in the SILC. All
+functions are always lowercase and they use underscores. The name of
+the function always starts with prefix `silc_'. The name of the function
+should be self explanatory which may lead to long names. The name of
+a function is constructed from following parts,
+
+ silc_<application>_<module>_<function>
+
+The <application> is for example <client> or <server>, however, it is
+always omitted (and must be omitted) when programming library code.
+
+The <module> is the module you are programming currently. You should
+have a pretty good idea what you are programming and what the module
+does. For example, <cipher>, <config>, <command>, <packet>, etc.
+
+The <function> is the describtion of the functionality of the function
+you are writing. Naturally it should be self explanatory and weird
+short names should be avoided. It is better to have long function
+names than some odd name that does not tell what it is about. Function
+naming could be for example, <read>, <new_id>, <register>, <find_by_name>,
+etc.
+
+So, it is common in SILC to have function names, such as,
+
+ silc_server_packet_send
+ silc_server_packet_send_to_channel
+ silc_client_packet_process
+ silc_idcache_del_by_id
+ silc_task_unregister_by_fd
+ silc_protocol_excute_final
+ silc_buffer_alloc
+
+When function registers something the name of the function should
+generally be `silc_function_register' and unregistering should happen
+with `silc_function_unregister'. When function allocates something it
+should be called `silc_function_alloc' and when freeing it should be
+called `silc_function_free'. Respectively, with init/uninit functions.
+
+When this naming convention is used consistently it is easy to remember
+what the name of the function is. For example, if you need buffer it
+is easy to figure out that the routines are most likely called
+`silc_buffer_*', and if you need to allocate buffer it is most likely
+called `silc_buffer_alloc'. This sort of naming makes the programming,
+in the long run, much cleaner, simpler and faster.
+
+
+Inline functions
+
+SILC uses quite a bit inline functions to optimize the code. The
+naming of inline functions must follow same convention as any normal
+function. All inline functions in SILC are defined and written into
+header files. Inline functions must be defined in following manner
+in the header file,
+
+extern inline void silc_dummy_inline(unsigned int flags)
+{
+ doing_little_dummy_things;
+}
+
+Because the function is defined as extern they can be included into
+public header files. Do not forget to define inline function as extern.
+There are no any explicit prototype definitions for inline functions.
+
+
+Indentation
+===========
+
+SILC has been coded with Emacs so standard indentation of Emacs is used
+in the SILC code. The indentation is always 2 characters, not a
+tabulator. If you use Emacs then this should not be a problem. So,
+if you code for SILC be sure to format the code to the standard way
+used in the SILC before submitting the code.
+
+A tip for those who think that these long function names etc are just
+too long to type, consider using dynamic abbreviation found in Emacs.
+With this cool feature you only have type some part of the string and
+then use the dabbrev to find the rest of the string. I guess, by
+default it is M-/ in Emacs but I have binded it into Shift-TAB so it
+is fast to use when typing.
+
+
+Placing Braces
+==============
+
+The common fight about how the braces should be placed in the C code
+is probably going on in the SILC code as well. However, SILC code
+is consistent about this. The placing uses K&R style thus the opening
+of the brace is put to the last on the line and the closing brace is
+on first on its own line,
+
+ if (condition) {
+ silc_something();
+ silc_something_more();
+ }
+
+The function's braces are as follows,
+
+ int silc_client_function()
+ {
+ return 0;
+ }
+
+More examples,
+
+ if (condition) {
+ something;
+ silc_something_more();
+ } else {
+ something_else;
+ }
+
+ if (condition) {
+ something;
+ silc_something_more();
+ } else if (other_condition) {
+ something;
+ silc_something_more();
+ } else {
+ something_else;
+ }
+
+
+Commenting
+==========
+
+SILC code is usually pretty well commented and this should be the way
+in the future as well. However, the comments should not tell how the
+code works, it should be apparent by looking at the code. Instead the
+commenting should tell what the function does. All functions should
+be commented. If nothing more a line of comment telling what the function
+is about helps a lot when you go back to it after six months. Static
+functions should be commented as well.
+
+The commenting of functions in SILC has been made into the source files,
+and not in the header files where the function prototypes reside. Header
+files usually includes structure comments, macro comments and perhaps
+some other relevant commenting but usually not function comments.
+It is also Ok to comment the code inside function when it is needed.
+
+Comments should use normal C-language comments /* */ and not C++ comments.
+
+
+General Appearance
+==================
+
+The code should be clean and good to eye, although the function of it
+must always supersede the appearance. However, it is nice to read code
+that looks good. Here are some issues on general appearance.
+
+ o Use empty lines when appropriate but not too much. There
+ should not be excess empty lines at the end of file. However,
+ using some empty lines in the code makes the code better
+ looking.
+
+ o The line is 79 characters long and not one character longer.
+ Longer lines must be cut in two, or three, or ...
+
+ o Use spaces very much. Do not write things like `if(!k)',
+ instead write `if (!k)'. Same with `for', `while', etc.
+ Spaces should be put around all binary operators like `*',
+ `==', `+', etc. Also, when setting a value to variable be
+ sure to set spaces around `='. When writing argument list
+ to a function, space should follow each of the comma in the
+ list. However, do not use spaces with parenthesis, for
+ example, `if ( !k )' is not accepted.
+
+ o If you are not sure about how something should be done or
+ the code you've done is not finished, it should be commented
+ with XXX plus explanation what is going on.
+
+
+Source Files
+
+All source files starts with header that includes the name of the author,
+copyright notice and the copyright policy, usually part of GNU GPL licence.
+Now, this really isn't that important but some sort of header should be in
+all source files.
+
+In the start of the source files should include the #include's that are
+needed. All library source files must include `silcincludes.h', this is
+a must. Client source file must include at least `clientincludes.h' and
+server source file must include `serverincludes.h'. Additional include's
+may be added as well, however, system specific includes should not be
+added directly (unless it is really a special case). Go see any source
+file as an example.
+
+
+Header Files
+
+As with source files, header files should include same file header at
+the start of the file.
+
+Header files are usually divided in three parts in SILC. At the start
+of header files should include all definitions, typedefs, structure
+definitions etc. After definitions should include macros and inline
+functions if any of those exist. After macros should include the
+public prototypes of the functions. Go see any header file as an example.
+
+
+Debug Messages
+==============
+
+When writing new code it is recommended that the code produces some sort
+of debug messages. SILC has own debug logging system that must be used
+in the generic SILC code. Few macros exist,
+
+ SILC_LOG_DEBUG
+ SILC_LOG_HEXDUMP
+ SILC_LOG_INFO
+ SILC_LOG_WARNING
+ SILC_LOG_ERROR
+ SILC_LOG_FATAL
+
+When doing debugging the most used macros are SILC_LOG_DEBUG and
+SILC_LOG_HEXDUMP. With first macro you can print out any sort of debug
+messages with variable argument list, for example,
+
+ SILC_LOG_DEBUG(("Start"));
+ SILC_LOG_DEBUG(("Packet length %d", packet_len));
+
+Note the extra parenthesis that are required for the macro so that the
+variable argument list formatting would work correctly.
+
+When you need to dump some data into screen you should use SILC_LOG_HEXDUMP
+macro. For example,
+
+ SILC_LOG_HEXDUMP(("Packet"), packet->data, packet->len);
+ SILC_LOG_HEXDUMP(("Packet, size %d", size), packet->data, packet->len);
+
+In SILC_LOG_HEXDUMP the data to be dumped are set between the second last
+and last parenthesis in order that the data is first and the length of the
+data is next. If arguments are used they are used the same way as in
+SILC_LOG_DEBUG and the data to be dumped are set after the argument list
+is closed with the parenthesis.
+
+
+Memory Allocation
+=================
+
+Naturally, memory allocation is a big part of SILC. However, there are
+few things that must be noted on the issue. SILC has defined its own
+memory allocation functions that must be used. System specific functions
+must not be used directly. There are functions like,
+
+ silc_malloc
+ silc_calloc
+ silc_realloc
+ silc_free
+
+You should always use silc_calloc instead of silc_malloc because
+silc_calloc automatically zeroes the allocated memory area. This is
+important especially with structures because generally we want that all
+fields, by default, are zero.
+
+So, instead of doing
+
+ SilcStruct *ptr;
+
+ ptr = silc_malloc(sizeof(*ptr));
+
+You should do
+
+ SilcStruct *ptr
+
+ ptr = silc_calloc(1, sizeof(*ptr));
+
+
+When freeing memory it should be zero'ed when appropriate. All memory
+allocations that handle sensitive data such as keys should be zero'ed
+by memset() before freeing the memory. Common way to do is,
+
+ memset(ptr, 'F', sizeof(*ptr));
+ silc_free(ptr);
+
+Where 'F' indicates free'd memory if you ever check it with debugger.
+Other choice is to use 0 instead of 'F'. The pointer after freeing
+should be set to NULL if appropriate, ptr = NULL.
+
+Note that some functions in the SILC library handles the zeroing of
+the memory area automatically, like for example, silc_buffer_free.
+
+
+Callback Programming
+====================
+
+SILC uses pretty much programming convention called callback programming.
+This is a programming style that extensively uses function pointers
+which are usually called inside some other function.
+
+Typical scenario is this; You are performing some task that most likely
+is asynchronous. You need to be able get some structure context when
+the operation finishes. Most common way in this case is to pass the
+structure context to the operation function with a callback function
+that is called when the operation has finished. Following code explains
+probaly better.
+
+
+/* Prototypes */
+static silc_callback(void *context);
+void silc_start();
+void silc_async_operation_register(int fd, SilcAsyncCb callback,
+ void *context);
+void silc_async_operation(int fd, SilcAsyncCb callback, void *context);
+
+/* Type definition of the callback function */
+typedef (*SilcAsyncCb)(void *context);
+
+/* Registers async operation and passes callback function and context
+ to it as arguments. */
+
+void silc_start()
+{
+ SilcDummyStruct *ctx;
+
+ ctx = silc_calloc(1, sizeof(*ctx));
+ ctx->fd = 30;
+
+ silc_async_operation_register(30, silc_callback, (void *)ctx);
+}
+
+/* The callblack function that is called from the operation function */
+
+static void silc_callback(void *context)
+{
+ SilcDummyStruct *ctx = (SilcDummyStruct *)context;
+
+ ctx->fd = 10;
+}
+
+/* Register async operation */
+
+void silc_async_operation_register(int fd, SilcAsyncCb callback,
+ void *context)
+{
+ /* Register and return immediately */
+ silc_register_async_operation_internal(fd, callback, context);
+}
+
+/* Operation function that will call the callback function after it
+ has finished. */
+
+void silc_async_operation(int fd, SilcAsyncCb callback, void *context)
+{
+ here_this_function_does_what_ever_it_wants;
+
+ here_something_more;
+
+ /* We are finished, call the callback */
+ if (callback)
+ (*callback)(context);
+}
+
+
+Now, after the registeration of the async operation in this dumb example
+the silc_start returns immediately. Lets say, 10 seconds later the
+async operation is executed (it would have been better to call it just
+timeout) by calling silc_async_operation which on the other hand will
+call the callback function after it has finished. The context that
+was passed to the registeration function is now passed back to the
+callback function. Thus, you will get the context you wanted. This is
+the typical scenario where callback functions come in very handy. This
+is also the best way to pass context's that are needed later without
+making them global context's. And as long as the context's are defined
+as void * they can be what ever contexts making the functions, that
+takes in the context, generic. Like in above example, you could pass
+what ever context to the registeration function if you'd want to.
+
+Callback programming is also used when making generic API's of some
+operation. For example, if you want generic hooks to the API so that
+something could be done while doing the operation (maybe to collect
+statistics or something else) just get the functions accept a callback
+function and context and call them when appropriate, then continue
+as normally.
+
+Callback functions has been used a lot in SILC code. The scheduler
+and task system implemented in core library uses extensively callback
+functions. Timeout's uses callbacks as well. SILC Key Exchange protocol
+uses callback functions too. The callback function in SKE provides
+packet sending without defining into the SKE code how the packets
+should be sent thus making it generic for both client and server
+(and actually to any application for that matter).
+
+There are some technical issues on callback programming that are
+common in SILC code.
+
+ o Callback functions are usually defined as void functions
+ as the routine that calls them usually don't care about
+ what the callback function does. Many times it doesn't
+ actually know what it does nor would it be interested to
+ know that. It doesn't care about return values.
+
+ o Many times the callback functions are static functions
+ because they are not wanted to be called in anyway else
+ than as callback functions.
+
+ o Callback function names usually have the `_cb' or `_callback'
+ at the end of function name, eg. silc_client_cb.
+
+ o Type of callback functions should be typedef'd instead of
+ defining them directly to the function. See above example.
+ This makes the code much cleaner.
+
+ o Callback function types has usually the suffix `Cb' or
+ ´Callback' in the type name, eg. SilcAsyncCallback.
+
+ o You must explicitly cast the void * context's to correct
+ type in the callback function. Of course you must be careful
+ to cast them to the correct type as they are void * they
+ could be anything. Many times this causes problems when you
+ forget what was the type you passed to it. Callback
+ programming may get very complex.
+
+ o You cannot use inline functions as callback functions,
+ naturally.
+
+Callback programming may be hard to understand from first standing if
+you haven't done these before, and debugging them may be pain in the
+ass sometimes. But after the grand idea behind callback functions
+becomes clear they are a wonderful tool.
+
+
+Copyrights of the Code
+======================
+
+The original code in SILC is GPL licensed. GMP is GPL licensed as well
+and zlib is with free license as well. New code will be accepted to
+the official SILC source tree if it is coded in GPL or similiar free
+license as GPL is, and of course if it is public domain. Code with
+restricting licenses will not be accepted to the SILC source tree.
+SILC is free software, open source, what ever, project and will remain
+as such.
+
+Also, about authoring; If you write code to SILC don't forget to add
+yourself as author at the start of the file. The reason for this is
+of course that everybody should get the credits they deserve but also
+if problems occur we know who to blame. :)
--- /dev/null
+
+
+
+
+
+
+Network Working Group P. Riikonen
+Internet-Draft
+draft-riikonen-silc-ke-auth-00.txt 28 June 2000
+Expires: 28 Jan 2001
+
+
+ SILC Key Exchange and Authentication Protocols
+
+Status of this Memo
+
+ This document is an Internet-Draft. Internet-Drafts are working
+ documents of the Internet Engineering Task Force (IETF), its areas,
+ and its working groups. Note that other groups may also distribute
+ working documents as Internet-Drafts.
+
+ Internet-Drafts are draft documents valid for a maximum of six
+ months and may be updated, replaced, or obsoleted by other
+ documents at any time. It is inappropriate to use Internet-Drafts
+ as reference material or to cite them other than as
+ ``work in progress.''
+
+ To learn the current status of any Internet-Draft, please check the
+ ``1id-abstracts.txt'' listing contained in the Internet-Drafts
+ Shadow Directories on ftp.is.co.za (Africa), nic.nordu.net (Europe),
+ munnari.oz.au (Pacific Rim), ds.internic.net (US East Coast), or
+ ftp.isi.edu (US West Coast).
+
+ The distribution of this memo is unlimited.
+
+
+Abstract
+
+ This memo describes two protocols used in the Secure Internet Live
+ Conferencing (SILC) protocol specified in the Secure Internet Live
+ Conferencing, Protocol Specification internet-draft [SILC1]. The
+ SILC Key Exchange (SKE) protocol provides secure key exchange between
+ two parties resulting into shared secret key material. The protocol
+ is based on Diffie Hellman key exchange algorithm and its functionality
+ is derived from several key exchange protocols. SKE uses best parts
+ of the SSH2 Key Exchange protocol, Station-To-Station (STS) protocol
+ and the OAKLEY Key Determination protocol [OAKLEY].
+
+ The SILC Connection Authentication protocol provides user level
+ authentication used when creating connections in SILC network. The
+ protocol is transparent to the authentication data which means that it
+ can be used to authenticate the user with, for example, passphrase
+ (pre-shared- secret) or public key (and certificate).
+
+
+
+
+Riikonen [Page 1]
+\f
+Internet Draft Key Exchange and Authentication 28 June 2000
+
+
+Table of Contents
+
+ 1 Introduction .................................................. 2
+ 2 SILC Key Exchange Protocol .................................... 3
+ 2.1 Key Exchange Payloads ..................................... 3
+ 2.1.1 Key Exchange Start Payload .......................... 4
+ 2.1.2 Key Exchange 1 Payload .............................. 7
+ 2.1.3 Key Exchange 2 Payload .............................. 9
+ 2.2 Key Exchange Procedure .................................... 10
+ 2.3 Processing the Key Material ............................... 12
+ 2.4 SILC Key Exchange Groups .................................. 13
+ 2.4.1 diffie-hellman-group1 ............................... 13
+ 2.4.2 diffie-hellman-group2 ............................... 14
+ 2.5 Key Exchange Status Types ................................. 14
+ 3 SILC Connection Authentication Protocol ....................... 16
+ 3.1 Connection Auth Payload ................................... 17
+ 3.2 Connection Authentication Types ........................... 18
+ 3.2.1 Passphrase Authentication ........................... 18
+ 3.2.2 Public Key Authentication ........................... 18
+ 3.3 Connection Authentication Status Types .................... 19
+ 4 Security Considerations ....................................... 19
+ 5 References .................................................... 19
+ 6 Author's Address .............................................. 20
+
+
+List of Figures
+
+ Figure 1: Key Exchange Start Payload
+ Figure 2: Key Exchange 1 Payload
+ Figure 3: Key Exchange 2 Payload
+ Figure 4: Connection Auth Payload
+
+
+1 Introduction
+
+ This memo describes two protocols used in the Secure Internet Live
+ Conferencing (SILC) protocol specified in the Secure Internet Live
+ Conferencing, Protocol Specification internet-draft [SILC1]. The
+ SILC Key Exchange (SKE) protocol provides secure key exchange between
+ two parties resulting into shared secret key material. The protocol
+ is based on Diffie Hellman key exchange algorithm and its functionality
+ is derived from several key exchange protocols. SKE uses best parts
+ of the SSH2 Key Exchange protocol, Station-To-Station (STS) protocol
+ and the OAKLEY Key Determination protocol.
+
+ The SILC Connection Authentication protocol provides user level
+ authentication used when creating connections in SILC network. The
+ protocol is transparent to the authentication data which means that it
+
+
+
+Riikonen [Page 2]
+\f
+Internet Draft Key Exchange and Authentication 28 June 2000
+
+
+ can be used to authenticate the user with, for example, passphrase
+ (pre-shared- secret) or public key (and certificate).
+
+ The basis of secure SILC session requires strong and secure key exchange
+ protocol and authentication. The authentication protocol is entirely
+ secured and no authentication data is ever sent in the network without
+ encrypting and authenticating it first. Thus, authentication protocol
+ may be used only after the key exchange protocol has been successfully
+ completed.
+
+ This document refers constantly to other SILC protocol specification
+ Internet Drafts that are a must read for those who wants to understand
+ the function of these protocols. The most important references are
+ the Secure Internet Live Conferencing, Protocol Specification [SILC1]
+ and SILC Packet Protocol [SILC2] Internet Drafts.
+
+ The protocol is intended to be used with the SILC protocol thus it
+ does not define own framework that could be used. The framework is
+ provided by the SILC protocol.
+
+
+2 SILC Key Exchange Protocol
+
+ SILC Key Exchange Protocol (SKE) is used to exchange shared secret
+ between connecting entities. The result of this protocol is a key
+ material used to secure the communication channel. The protocol uses
+ Diffie-Hellman key exchange algorithm and its functionality is derived
+ from several key exchange protocols. SKE uses best parts of the SSH2
+ Key Exchange protocol, Station-To-Station (STS) protocol and the OAKLEY
+ Key Determination protocol. The protocol does not claim any conformance
+ to any of these protocols, they were merely used as a reference when
+ designing this protocol.
+
+ The purpose of SILC Key Exchange protocol is to create session keys to
+ be used in current SILC session. The keys are valid only for some period
+ of time (usually an hour) or at most until the session ends. These keys
+ are used to protect packets like commands, command replies and other
+ communication between two entities. If connection is server to server
+ connection, the keys are used to protect all traffic between those
+ servers. In client connections usually all the packets are protected
+ with this key except channel messages; channels has their own keys and
+ they are not exchanged with this protocol.
+
+
+2.1 Key Exchange Payloads
+
+ During the key exchange procedure public data is sent between initiator
+ and responder. This data is later used in the key exchange procedure.
+
+
+
+Riikonen [Page 3]
+\f
+Internet Draft Key Exchange and Authentication 28 June 2000
+
+
+ There are several payloads used in the key exchange. As for all SILC
+ packets, SILC Packet Header, described in [SILC2], is at the start of all
+ packets, the same is done with these payloads as well. All fields in
+ all payloads are always in MSB (most significant byte first) order.
+ Following descriptions of these payloads.
+
+
+2.1.1 Key Exchange Start Payload
+
+ Key exchange between two entities always begins with a
+ SILC_PACKET_KEY_EXCHANGE packet containing Key Exchange Start Payload.
+ When performing key exchange between client and server, the client sends
+ Key Exchange Start Payload to server filled with all security properties
+ that the client supports. Server then checks if it supports the security
+ properties.
+
+ It then sends a Key Exchange Start Payload to client filled with security
+ properties it selected from the payload client originally sent. The
+ payload sent by server must include only one chosen property per list.
+
+ When performing key exchange between server and server, the server who
+ is contacting sends the Key Exchange Start Payload with security property
+ list it supports to the other server. The contacted party then chooses
+ the preferred properties same way as previously described. It then
+ replies with the properties it wanted same way as previously described.
+
+ The Key Exchange Start Payload is used to tell connecting entities what
+ security properties and algorithms should be used in the communication.
+ If perfect forward secrecy (PFS) is not desired (PFS is undefined by
+ default) Key Exchange Start Payload is sent only once per session, thus,
+ for example, re-keying will not cause sending of a new payload. If PFS
+ is desired, re-keying will always cause new key exchange thus causes
+ sending of a new Key Exchange Start Payload.
+
+ When performing first key exchange this payload is never encrypted, as
+ there are no existing keys to encrypt it with. If performing re-keying
+ (PFS was selected) this payload is encrypted with the existing key and
+ encryption algorithm.
+
+ Cookie is also send in this payload. Cookie is used to uniform the
+ payload so that none of the key exchange parties cannot determine this
+ payload before hand. The cookie must be returned to the original sender
+ by the responder.
+
+ Following diagram represents the Key Exchange Start Payload. The lists
+ mentioned below are always comma (`,') separated and the list must
+ not include spaces (` ').
+
+
+
+
+Riikonen [Page 4]
+\f
+Internet Draft Key Exchange and Authentication 28 June 2000
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | RESERVED | Flags | Payload Length |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | |
+ + +
+ | |
+ + Cookie +
+ | |
+ + +
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Key Exchange Grp Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Key Exchange Groups ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | PKCS Alg Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ PKCS Algorithms ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Encryption Alg Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Encryption Algorithms ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Hash Alg Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Hash Algorithms ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Compression Alg Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Compression Algorithms ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 1: Key Exchange Start Payload
+
+
+
+
+
+
+Riikonen [Page 5]
+\f
+Internet Draft Key Exchange and Authentication 28 June 2000
+
+
+ o RESERVED (1 byte) - Reserved field. Sender fills this with
+ zeroes (0).
+
+ o Flags (1 byte) - Indicates flags to be used in the key
+ exchange. Several flags can be set at once by ORing the
+ flags together. Following flags are reserved for this field.
+
+ No flags 0x00
+
+ In this case the field is ignored.
+
+ No Reply 0x01
+
+ If set the receiver of the payload does not reply to
+ the packet.
+
+ PFS 0x02
+
+ Perfect Forward Secrecy (PFS) to be used in the
+ key exchange protocol. If not set, re-keying
+ is performed using the old key. When PFS is used,
+ re-keying and creating new keys for any particular
+ purpose will cause new key exchange.
+
+ Rest of the flags are reserved for the future and
+ must not be set.
+
+ o Payload Length (2 bytes) - Length of the entire Key Exchange
+ Start payload.
+
+ o Cookie (16 bytes) - Cookie that uniforms this payload so
+ that each of the party cannot determine the payload before
+ hand.
+
+ o Key Exchange Grp Length (2 bytes) - The length of the
+ key exchange group list, including this field as well.
+
+ o Key Exchange Group (variable length) - The list of
+ key exchange groups. See the section 2.1.2 SILC Key Exchange
+ Groups for definitions of these groups.
+
+ o PKCS Alg Length (2 bytes) - The length of the PKCS algorithms
+ list, including this field as well.
+
+ o PKCS Algorithms (variable length) - The list of PKCS
+ algorithms.
+
+ o Encryption Alg Length (2 bytes) - The length of the encryption
+
+
+
+Riikonen [Page 6]
+\f
+Internet Draft Key Exchange and Authentication 28 June 2000
+
+
+ algorithms list, including this field as well.
+
+ o Encryption Algorithms (variable length) - The list of
+ encryption algorithms.
+
+ o Hash Alg Length (2 bytes) - The length of the Hash algorithms
+ list, including this field as well.
+
+ o Hash Algorithms (variable length) - The list of Hash algorithms.
+
+ o Compression Alg Length (2 bytes) - The length of the
+ compression algorithms list, including this field as well.
+
+ o Compression Algorithms (variable length) - The list of
+ compression algorithms.
+
+
+2.1.2 Key Exchange 1 Payload
+
+ Key Exchange 1 Payload is used to deliver computed public data from
+ initiator to responder. This data is used to compute the shared secret,
+ later by all parties. Key Exchange 1 Payload is only sent after the
+ SILC_PACKET_KEY_EXCHANGE packet and the Key Exchange Start Payload has
+ been processed by all the parties.
+
+ This payload sends the initiator's public key to the responder. Responder
+ may need the public key in which case it should be checked to be trusted
+ by the responder.
+
+ The payload may only be sent with SILC_PACKET_KEY_EXCHANGE_1 packet.
+ It must not be sent in any other packet type. Following diagram
+ represent the Key Exchange 1 Payload.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+Riikonen [Page 7]
+\f
+Internet Draft Key Exchange and Authentication 28 June 2000
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Public Key Length | Public Key Type |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | |
+ ~ Public Key of the Host (or certificate) ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Public Data Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Public Data (e = g ^ x mod p) ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 2: Key Exchange 1 Payload
+
+
+ o Public Key Length (2 bytes) - The length of the public key
+ (or certificate), including this field and public key type
+ field as well.
+
+ o Public Key Type (2 bytes) - The public key (or certificate)
+ type. This field indicates the type of the public key in
+ the packet. Following types are defined:
+
+ 1 SILC style public key (mandatory)
+ 2 SSH2 style public key (optional)
+ 3 X.509 Version 3 certificate (optional)
+ 4 OpenPGP certificate (optional)
+ 5 SPKI certificate (optional)
+
+ The only required type to support is type number 1. See
+ [SILC1] for the SILC public key specification. See
+ SSH public key specification in [SSH-TRANS]. See X.509v3
+ certificate specification in [PKIX-Part1]. See OpenPGP
+ certificate specification in [PGP]. See SPKI certificate
+ specification in [SPKI]. If this field includes zero (0)
+ or unsupported type number the protocol must be aborted
+ sending SILC_PACKET_FAILURE message.
+
+ o Public Data Length (2 bytes) - The length of the public
+ data computed by the responder, including this field
+ as well.
+
+ o Public Data (variable length) - The public data to be
+ sent to the responder. See section 2.2 Key Exchange
+
+
+
+Riikonen [Page 8]
+\f
+Internet Draft Key Exchange and Authentication 28 June 2000
+
+
+ Procedure for detailed description how this field is
+ computed. This value is binary encoded.
+
+
+2.1.3 Key Exchange 2 Payload
+
+ Key Exchange 2 Payload is used to deliver public key, computed public
+ data and signature from responder to initiator. Initiator uses these
+ public parts of the key exchange protocol to compute the shared secret.
+
+ The payload may only be sent with SILC_PACKET_KEY_EXCHANGE_2 packet.
+ It must not be sent in any other packet type. Following diagram
+ represent the Key Exchange 2 Payload.
+
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Public Key Length | Public Key Type |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | |
+ ~ Public Key of the Host (or certificate) ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Public Data Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Public Data (f = g ^ y mod p) ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Signature Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Signature Data ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 3: Key Exchange 2 Payload
+
+
+
+ o Public Key Length (2 bytes) - The length of the public key
+ (or certificate), including this field and public key type
+ field as well.
+
+ o Public Key Type (2 bytes) - The public key (or certificate)
+ type. This field indicates the type of the public key in
+
+
+
+Riikonen [Page 9]
+\f
+Internet Draft Key Exchange and Authentication 28 June 2000
+
+
+ the packet. See previous sections for defined public key
+ types.
+
+ o Public Key of the host (variable length) - The public
+ key of the sender (or its certificate). This is verified
+ by the receiver of the packet. The type of this field
+ is indicated by previous Public Key Type field.
+
+ o Public Data Length (2 bytes) - The length of the public
+ data computed by the responder, including this field
+ as well.
+
+ o Public Data (variable length) - The public data computed
+ by the responder. See section 2.2 Key Exchange Procedure
+ for detailed description how this field is computed. This
+ value is binary encoded.
+
+ o Signature Length (2 bytes) - The length of the signature,
+ including the length of this field as well.
+
+ o Signature Data (variable length) - The signature signed
+ by the responder. The receiver of this signature must
+ verify it. The verification is done using the public
+ key received in this same payload. See section 2.2
+ Key Exchange Procedure for detailed description how
+ to produce the signature.
+
+
+2.2 Key Exchange Procedure
+
+ The key exchange begins by sending SILC_PACKET_KEY_EXCHANGE packet with
+ Key Exchange Start Payload to select the security properties to be used
+ in the key exchange and later in the communication.
+
+ After Key Exchange Start Payload has been processed by both of the
+ parties the protocol proceeds as follows:
+
+
+ Setup: p is a large and public safe prime. This is one of the
+ Diffie Hellman groups. q is order of subgroup (largest
+ prime factor of p). g is a generator and is defined
+ along with the Diffie Hellman group.
+
+ 1. Initiator generates a random number x, where 1 < x < q,
+ and computes e = g ^ x mod p. The result e is then
+ encoded into Key Exchange 1 Payload and sent
+ to the responder.
+
+
+
+
+Riikonen [Page 10]
+\f
+Internet Draft Key Exchange and Authentication 28 June 2000
+
+
+ 2. Responder generates a random number y, where 1 < y < q,
+ and computes f = g ^ y mod p. It then computes the
+ shared secret KEY = e ^ y mod p, and, a hash value
+ HASH = hash(Key Exchange Start Payload data | Host public
+ key (or certificate) | e | f | KEY). It then signs
+ the HASH value with its private key resulting a signature
+ SIGN.
+
+ It then encodes its public key (or certificate), f and
+ SIGN into Key Exchange 2 Payload and sends it to the
+ initiator.
+
+
+ 3. Initiator verifies that the public key provided in
+ the payload is authentic, or if certificates are used
+ it verifies the certificate. Initiator may accept
+ the public key without verifying it, however, doing
+ so may result to insecure key exchange (accepting the
+ public key without verifying may be desirable for
+ practical reasons on many environments. For long term
+ use this is never desirable, in which case certificates
+ would be the preferred method to use).
+
+ Initiator then computes the shared secret KEY =
+ f ^ x mod p, and, a hash value HASH in the same way as
+ responder did in phase 2. It then verifies the
+ signature SIGN from the payload with the hash value
+ HASH using the received public key.
+
+
+ If any of these phases is to fail SILC_PACKET_FAILURE is sent to
+ indicate that the key exchange protocol failed. Any other packets must
+ not be sent or accepted during the key exchange except the
+ SILC_PACKET_KEY_EXCHANGE_*, SILC_PACKET_DISCONNECT, SILC_PACKET_FAILURE
+ and/or SILC_PACKET_SUCCESS packets.
+
+ The result of this protocol is a shared secret key material KEY and
+ a hash value HASH. The key material itself is not fit to be used as
+ a key, it needs to be processed further to derive the actual keys to be
+ used. The key material is also used to produce other security parameters
+ later used in the communication. See section 2.3 Processing the Key
+ Material for detailed description how to process the key material.
+
+ After the keys are processed the protocol is ended by sending the
+ SILC_PACKET_SUCCESS packet. Both entities send this packet to
+ each other. After this both parties will start using the new keys.
+
+
+
+
+
+Riikonen [Page 11]
+\f
+Internet Draft Key Exchange and Authentication 28 June 2000
+
+
+2.3 Processing the Key Material
+
+ Key Exchange protocol produces secret shared key material KEY. This
+ key material is used to derive the actual keys used in the encryption
+ of the communication channel. The key material is also used to derive
+ other security parameters used in the communication. Key Exchange
+ protocol produces a hash value HASH as well. This is used in the key
+ deriving process as a session identifier.
+
+ Keys are derived from the key material as follows:
+
+ Sending Initial Vector (IV) = hash(0 | KEY | HASH)
+ Receiving Initial Vector (IV) = hash(1 | KEY | HASH)
+ Sending Encryption Key = hash(2 | KEY | HASH)
+ Receiving Encryption Key = hash(3 | KEY | HASH)
+ HMAC Key = hash(4 | KEY | HASH)
+
+
+ The Initial Vector (IV) is used in the encryption when doing for
+ example CBC mode. As many bytes as needed are taken from the start of
+ the hash output for IV. Sending IV is for sending key and receiving IV
+ is for receiving key. For receiving party, the receiving IV is actually
+ sender's sending IV, and, the sending IV is actually sender's receiving
+ IV. Initiator uses IV's as they are (sending IV for sending and
+ receiving IV for receiving).
+
+ The Encryption Keys are derived as well from the hash(). If the hash()
+ output is too short for the encryption algorithm more key material is
+ produced in following manner:
+
+ K1 = hash(2 | KEY | HASH)
+ K2 = hash(KEY | K1)
+ K3 = hash(KEY | K1 | K2) ...
+
+ Sending Encryption Key = K1 | K2 | K3 ...
+
+
+ K1 = hash(3 | KEY | HASH)
+ K2 = hash(KEY | K1)
+ K3 = hash(KEY | K1 | K2) ...
+
+ Receiving Encryption Key = K1 | K2 | K3 ...
+
+
+ The key is distributed by hashing the previous hash with the original
+ key material. The final key is a concatenation of the hash values.
+ For Receiving Encryption Key the procedure is equivalent. Sending key
+ is used only for encrypting data to be sent. The receiving key is used
+
+
+
+Riikonen [Page 12]
+\f
+Internet Draft Key Exchange and Authentication 28 June 2000
+
+
+ only to decrypt received data. For receiving party, the receive key is
+ actually sender's sending key, and, the sending key is actually sender's
+ receiving key. Initiator uses generated keys as they are (sending key
+ for sending and receiving key for sending).
+
+ The HMAC key is used to create MAC values to packets in the communication
+ channel. As many bytes as needed are taken from the start of the hash
+ output.
+
+ These procedures are performed by all parties of the key exchange
+ protocol. This must be done before the protocol has been ended by
+ sending the SILC_PACKET_SUCCESS packet.
+
+
+2.4 SILC Key Exchange Groups
+
+ Following groups may be used in the SILC Key Exchange protocol. The
+ first group diffie-hellman-group1 is mandatory, other groups maybe
+ negotiated to be used in the connection with Key Exchange Start Payload
+ and SILC_PACKET_KEY_EXCHANGE packet. However, the first group must be
+ proposed in the Key Exchange Start Payload regardless of any other
+ requested group (however, it doesn't have to be the first on the list).
+
+
+2.4.1 diffie-hellman-group1
+
+ The length of this group is 1024 bits. This is mandatory group.
+ The prime is 2^1024 - 2^960 - 1 + 2^64 * { [2^894 pi] + 129093 }.
+
+ Its decimal value is
+
+ 179769313486231590770839156793787453197860296048756011706444
+ 423684197180216158519368947833795864925541502180565485980503
+ 646440548199239100050792877003355816639229553136239076508735
+ 759914822574862575007425302077447712589550957937778424442426
+ 617334727629299387668709205606050270810842907692932019128194
+ 467627007
+
+ Its hexadecimal value is
+
+ FFFFFFFF FFFFFFFF C90FDAA2 2168C234 C4C6628B 80DC1CD1
+ 29024E08 8A67CC74 020BBEA6 3B139B22 514A0879 8E3404DD
+ EF9519B3 CD3A431B 302B0A6D F25F1437 4FE1356D 6D51C245
+ E485B576 625E7EC6 F44C42E9 A637ED6B 0BFF5CB6 F406B7ED
+ EE386BFB 5A899FA5 AE9F2411 7C4B1FE6 49286651 ECE65381
+ FFFFFFFF FFFFFFFF
+
+
+
+
+
+Riikonen [Page 13]
+\f
+Internet Draft Key Exchange and Authentication 28 June 2000
+
+
+ The generator used with this prime is g = 2. The group order q is
+ (p - 1) / 2.
+
+ This group was taken from the OAKLEY specification.
+
+
+2.4.2 diffie-hellman-group2
+
+ The length of this group is 1536 bits. This is optional group.
+ The prime is 2^1536 - 2^1472 - 1 + 2^64 * { [2^1406 pi] + 741804 }.
+
+ Its decimal value is
+
+ 241031242692103258855207602219756607485695054850245994265411
+ 694195810883168261222889009385826134161467322714147790401219
+ 650364895705058263194273070680500922306273474534107340669624
+ 601458936165977404102716924945320037872943417032584377865919
+ 814376319377685986952408894019557734611984354530154704374720
+ 774996976375008430892633929555996888245787241299381012913029
+ 459299994792636526405928464720973038494721168143446471443848
+ 8520940127459844288859336526896320919633919
+
+ Its hexadecimal value is
+
+ FFFFFFFF FFFFFFFF C90FDAA2 2168C234 C4C6628B 80DC1CD1
+ 29024E08 8A67CC74 020BBEA6 3B139B22 514A0879 8E3404DD
+ EF9519B3 CD3A431B 302B0A6D F25F1437 4FE1356D 6D51C245
+ E485B576 625E7EC6 F44C42E9 A637ED6B 0BFF5CB6 F406B7ED
+ EE386BFB 5A899FA5 AE9F2411 7C4B1FE6 49286651 ECE45B3D
+ C2007CB8 A163BF05 98DA4836 1C55D39A 69163FA8 FD24CF5F
+ 83655D23 DCA3AD96 1C62F356 208552BB 9ED52907 7096966D
+ 670C354E 4ABC9804 F1746C08 CA237327 FFFFFFFF FFFFFFFF
+
+ The generator used with this prime is g = 2. The group order q is
+ (p - 1) / 2.
+
+ This group was taken from the OAKLEY specification.
+
+
+2.5 Key Exchange Status Types
+
+ This section defines all key exchange protocol status types that may be
+ returned in the SILC_PACKET_SUCCESS or SILC_PACKET_FAILURE packets to
+ indicate the status of the protocol. Implementations may map the
+ status types to human readable error message. All types except the
+ SILC_SKE_STATUS_OK type must be sent in SILC_PACKET_FAILURE packet.
+ Following status types are defined:
+
+
+
+
+Riikonen [Page 14]
+\f
+Internet Draft Key Exchange and Authentication 28 June 2000
+
+
+ 0 SILC_SKE_STATUS_OK
+
+ Protocol were exeucted succesfully.
+
+
+ 1 SILC_SKE_STATUS_ERROR
+
+ Unknown error occured. No specific error type is defined.
+
+
+ 2 SILC_SKE_STATUS_BAD_PAYLOAD
+
+ Provided KE payload were malformed or included bad fields.
+
+
+ 3 SILC_SKE_STATUS_UNSUPPORTED_GROUP
+
+ None of the provided groups were supported.
+
+
+ 4 SILC_SKE_STATUS_UNSUPPORTED_CIPHER
+
+ None of the provided ciphers were supported.
+
+
+ 5 SILC_SKE_STATUS_UNSUPPORTED_PKCS
+
+ None of the provided public key algorithms were supported.
+
+
+ 6 SILC_SKE_STATUS_UNSUPPORTED_HASH_FUNCTION
+
+ None of the provided hash functions were supported.
+
+
+ 7 SILC_SKE_STATUS_UNSUPPORTED_PUBLIC_KEY
+
+ Provided public key type is not supported.
+
+
+ 8 SILC_SKE_STATUS_INCORRECT_SIGNATURE
+
+ Provided signature was incorrect.
+
+
+
+
+
+
+
+
+Riikonen [Page 15]
+\f
+Internet Draft Key Exchange and Authentication 28 June 2000
+
+
+3 SILC Connection Authentication Protocol
+
+ Purpose of Connection Authentication protocol is to authenticate the
+ connecting party with server. Usually connecting party is client but
+ server may connect to server as well. Its other purpose is to provide
+ information for the server about which type of connection this is.
+ The type defines whether this is client, server or router connection.
+ Server uses this information to create the ID for the connection. After
+ the authentication protocol has been successfully completed
+ SILC_PACKET_NEW_ID must be sent to the connecting party by the server.
+ See section New ID Payload in [SILC2] for detailed description for this
+ packet's payload.
+
+ Server must verify the authentication data received and if it is to fail
+ the authentication must be failed by sending SILC_PACKET_FAILURE packet.
+ If everything checks out fine the protocol is ended by server by sending
+ SILC_PACKET_SUCCESS packet.
+
+ The protocol is executed after the SILC Key Exchange protocol. It must
+ not be executed in any other time. As it is performed after key exchange
+ protocol all traffic in the connection authentication protocol is
+ encrypted with the exchanged keys.
+
+ The protocol is started by the connecting party by sending
+ SILC_PACKET_CONNECTION_AUTH packet with Connection Auth Payload,
+ described in the next section. This payload must include the
+ authentication data. Authentication data is set according
+ authentication method that must be known by both parties. If connecting
+ party does not know what is the mandatory authentication method it must
+ request it from the server by sending SILC_PACKET_CONNECTION_AUTH_REQUEST
+ packet. This packet is not part of this protocol and is described in
+ section Connection Auth Request Payload in [SILC2]. However, if
+ connecting party already knows the mandatory authentication method
+ sending the request is not necessary.
+
+ See [SILC1] and section Connection Auth Request Payload in [SILC2] also
+ for the list of different authentication methods. Authentication method
+ may also be NONE, in which case the server does not require
+ authentication at all. However, in this case the protocol still must be
+ executed; the authentication data just is empty indicating no
+ authentication is required.
+
+ If authentication method is passphrase the authentication data is
+ plaintext passphrase. As the payload is entirely encrypted it is safe
+ to have plaintext passphrase. 3.2.1 Passphrase Authentication for
+ more information.
+
+
+
+
+
+Riikonen [Page 16]
+\f
+Internet Draft Key Exchange and Authentication 28 June 2000
+
+
+ If authentication method is public key authentication the authentication
+ data is signature of the hash value HASH plus Key Exchange Start Payload,
+ established by the SILC Key Exchange protocol. This signature must then
+ be verified by the server. See section 3.2.2 Public Key Authentication
+ for more information.
+
+ The connecting party of this protocol must wait after successful execution
+ of this protocol for the SILC_PACKET_NEW_ID packet where it will receive
+ the ID it will be using in the SILC network. Connecting party cannot
+ start normal SILC session (sending messages or commands) until it has
+ received its ID. The ID's are always created by the server except
+ for server to server connection where servers create their own ID's.
+
+
+
+3.1 Connection Auth Payload
+
+ Client sends this payload to authenticate itself to the server. Server
+ connecting to another server also sends this payload. Server receiving
+ this payload must verify all the data in it and if something is to fail
+ the authentication must be failed by sending SILC_PACKET_FAILURE packet.
+
+ The payload may only be sent with SILC_PACKET_CONNECTION_AUTH packet.
+ It must not be sent in any other packet type. Following diagram
+ represent the Connection Auth Payload.
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Payload Length | Connection Type |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | |
+ ~ Authentication Data ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 4: Connection Auth Payload
+
+
+ o Payload Length (2 bytes) - Length of the entire Connection
+ Auth Payload.
+
+ o Connection Type (2 bytes) - Indicates the type of the
+ connection. See section Connection Auth Request Payload
+ in [SILC2] for the list of connection types. This field must
+ include valid connection type or the packet must be discarded
+ and authentication must be failed.
+
+
+
+Riikonen [Page 17]
+\f
+Internet Draft Key Exchange and Authentication 28 June 2000
+
+
+ o Authentication Data (variable length) - The actual
+ authentication data. Contents of this depends on the
+ authentication method known by both parties. If no
+ authentication is required this field does not exist.
+
+
+3.2 Connection Authentication Types
+
+ SILC supports two authentication types to be used in the connection
+ authentication protocol; passphrase or public key based authentication.
+ Following sections defines the authentication methods. See [SILC2]
+ for defined numerical authentication method types.
+
+
+3.2.1 Passphrase Authentication
+
+ Passphrase authentication or pre-shared-key base authentication is
+ simply an authentication where the party that wants to authenticate
+ itself to the other end sends the passphrase that is required by
+ the other end, for example server.
+
+ If the passphrase matches with the one in the server's end the
+ authentication is successful. Otherwise SILC_PACKET_FAILURE must be
+ sent to the sender and the protocol execution fails.
+
+ This is required authentication method to be supported by all SILC
+ implementations.
+
+
+3.2.2 Public Key Authentication
+
+ Public key authentication may be used if passphrase based authentication
+ is not desired. The public key authentication works by sending a
+ signature as authentication data to the other end, say, server. The
+ server must then verify the signature by the public key of the sender,
+ which the server has received earlier in SKE protocol.
+
+ The signature is computed using the private key of the sender by signing
+ the HASH value provided by the SKE protocol previously, and the Key
+ Exchange Start Payload from SKE protocol that was sent to the server.
+ The server must verify the data, thus it must keep the HASH and the
+ Key Exchange Start Payload saved during SKE and authentication protocols.
+
+ If the verified signature matches the sent signature, the authentication
+ were successful and SILC_PACKET_SUCCESS is sent. If it failed the protocol
+ execution is stopped and SILC_PACKET_FAILURE is sent.
+
+ This is required authentication method to be supported by all SILC
+
+
+
+Riikonen [Page 18]
+\f
+Internet Draft Key Exchange and Authentication 28 June 2000
+
+
+ implementations.
+
+
+3.3 Connection Authentication Status Types
+
+ This section defines all connection authentication status types that
+ may be returned in the SILC_PACKET_SUCCESS or SILC_PACKET_FAILURE packets
+ to indicate the status of the protocol. Implementations may map the
+ status types to human readable error message. All types except the
+ SILC_AUTH_STATUS_OK type must be sent in SILC_PACKET_FAILURE packet.
+ Following status types are defined:
+
+ 0 SILC_AUTH_OK
+
+ Protocol was executed succesfully.
+
+
+ 1 SILC_AUTH_FAILED
+
+ Authentication failed.
+
+
+4 Security Considerations
+
+ Security is central to the design of this protocol, and these security
+ considerations permeate the specification.
+
+
+5 References
+
+ [SILC1] Riikonen, P., "Secure Internet Live Conferencing (SILC),
+ Protocol Specification", Internet Draft, June 2000.
+
+ [SILC2] Riikonen, P., "SILC Packet Protocol", Internet Draft,
+ June 2000.
+
+ [IRC] Oikarinen, J., and Reed D., "Internet Relay Chat Protocol",
+ RFC 1459, May 1993.
+
+ [SSH-TRANS] Ylonen, T., et al, "SSH Transport Layer Protocol",
+ Internet Draft.
+
+ [PGP] Callas, J., et al, "OpenPGP Message Format", RFC 2440,
+ November 1998.
+
+ [SPKI] Ellison C., et al, "SPKI Certificate Theory", RFC 2693,
+ September 1999.
+
+
+
+
+Riikonen [Page 19]
+\f
+Internet Draft Key Exchange and Authentication 28 June 2000
+
+
+ [PKIX-Part1] Housley, R., et al, "Internet X.509 Public Key
+ Infrastructure, Certificate and CRL Profile", RFC 2459,
+ January 1999.
+
+ [Schneier] Schneier, B., "Applied Cryptography Second Edition",
+ John Wiley & Sons, New York, NY, 1996.
+
+ [Menezes] Menezes, A., et al, "Handbook of Applied Cryptography",
+ CRC Press 1997.
+
+ [OAKLEY] Orman, H., "The OAKLEY Key Determination Protocol",
+ RFC 2412, November 1998.
+
+ [ISAKMP] Maughan D., et al, "Internet Security Association and
+ Key Management Protocol (ISAKMP)", RFC 2408, November
+ 1998.
+
+ [IKE] Harkins D., and Carrel D., "The Internet Key Exhange
+ (IKE)", RFC 2409, November 1998.
+
+ [HMAC] Krawczyk, H., "HMAC: Keyed-Hashing for Message
+ Authentication", RFC 2104, February 1997.
+
+
+6 Author's Address
+
+ Pekka Riikonen
+ Kasarmikatu 11 A4
+ 70110 Kuopio
+ Finland
+
+ EMail: priikone@poseidon.pspt.fi
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+Riikonen [Page 20]
+\f
\ No newline at end of file
--- /dev/null
+
+
+
+
+
+
+Network Working Group P. Riikonen
+Internet-Draft
+draft-riikonen-silc-pp-00.txt 28 June 2000
+Expires: 28 Jan 2001
+
+
+ SILC Packet Protocol
+
+Status of this Memo
+
+ This document is an Internet-Draft. Internet-Drafts are working
+ documents of the Internet Engineering Task Force (IETF), its areas,
+ and its working groups. Note that other groups may also distribute
+ working documents as Internet-Drafts.
+
+ Internet-Drafts are draft documents valid for a maximum of six
+ months and may be updated, replaced, or obsoleted by other
+ documents at any time. It is inappropriate to use Internet-Drafts
+ as reference material or to cite them other than as
+ ``work in progress.''
+
+ To learn the current status of any Internet-Draft, please check the
+ ``1id-abstracts.txt'' listing contained in the Internet-Drafts
+ Shadow Directories on ftp.is.co.za (Africa), nic.nordu.net (Europe),
+ munnari.oz.au (Pacific Rim), ds.internic.net (US East Coast), or
+ ftp.isi.edu (US West Coast).
+
+ The distribution of this memo is unlimited.
+
+
+Abstract
+
+ This memo describes a Packet Protocol used in the Secure Internet Live
+ Conferencing (SILC) protocol specified in the Secure Internet Live
+ Conferencing, Protocol Specification Internet Draft [SILC1]. This
+ protocol describes the packet types and packet payloads which defines
+ the contents of the packets. The protocol provides secure binary packet
+ protocol that assures that the contents of the packets are secured and
+ authenticated.
+
+
+
+
+
+
+
+
+
+
+
+
+Riikonen [Page 1]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+Table of Contents
+
+ 1 Introduction .................................................. 3
+ 2 SILC Packet Protocol .......................................... 4
+ 2.1 SILC Packet ............................................... 4
+ 2.2 SILC Packet Header ........................................ 5
+ 2.3 SILC Packet Types ......................................... 7
+ 2.3.1 SILC Packet Payloads ................................ 15
+ 2.3.2 Disconnect Payload .................................. 15
+ 2.3.3 Success Payload ..................................... 16
+ 2.3.4 Failure Payload ..................................... 16
+ 2.3.5 Reject Payload ...................................... 17
+ 2.3.6 Notify Payload ...................................... 17
+ 2.3.7 Error Payload ....................................... 18
+ 2.3.8 Channel Message Payload ............................. 19
+ 2.3.9 Channel Key Payload ................................. 20
+ 2.3.10 Private Message Payload ............................ 23
+ 2.3.11 Private Message Key Payload ........................ 24
+ 2.3.12 Command Payload .................................... 25
+ 2.3.12.1 Command Argument Payload .................. 25
+ 2.3.13 Command Reply Payload .............................. 26
+ 2.3.14 Connection Auth Request Payload .................... 27
+ 2.3.15 New ID Payload ..................................... 28
+ 2.3.16 New ID List Payload ................................ 29
+ 2.3.17 New Client Payload ................................. 29
+ 2.3.18 New Server Payload ................................. 31
+ 2.3.19 New Channel Payload ................................ 31
+ 2.3.20 New Channel User Payload ........................... 32
+ 2.3.21 New Channel List Payload ........................... 33
+ 2.3.22 New Channel User List Payload ...................... 34
+ 2.3.23 Replace ID Payload ................................. 34
+ 2.3.24 Remove ID Payload .................................. 35
+ 2.4 SILC ID Types ............................................. 36
+ 2.5 Packet Encryption And Decryption .......................... 37
+ 2.5.1 Normal Packet Encryption And Decryption ............. 37
+ 2.5.2 Channel Message Encryption And Decryption ........... 37
+ 2.5.3 Private Message Encryption And Decryption ........... 38
+ 2.6 Packet MAC Generation ..................................... 39
+ 2.7 Packet Padding Generation ................................. 39
+ 2.8 Packet Compression ........................................ 40
+ 2.9 Packet Sending ............................................ 40
+ 2.10 Packet Reception ......................................... 41
+ 2.11 Packet Broadcasting ...................................... 41
+ 2.12 Packet Routing ........................................... 42
+ 2.13 Packet Tunneling ......................................... 42
+ 3 Security Considerations ....................................... 43
+ 4 References .................................................... 43
+ 5 Author's Address .............................................. 44
+
+
+
+Riikonen [Page 2]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+List of Figures
+
+ Figure 1: Typical SILC Packet
+ Figure 2: SILC Packet Header
+ Figure 3: Disconnect Payload
+ Figure 4: Success Payload
+ Figure 5: Failure Payload
+ Figure 6: Reject Payload
+ Figure 7: Notify Payload
+ Figure 8: Error Payload
+ Figure 9: Channel Message Payload
+ Figure 10: Channel Key Payload
+ Figure 11: Private Message Payload
+ Figure 12: Private Message Key Payload
+ Figure 13: Command Payload
+ Figure 14: Command Argument Payload
+ Figure 15: Connection Auth Request Payload
+ Figure 16: New ID Payload
+ Figure 17: New Client Payload
+ Figure 18: New Server Payload
+ Figure 19: New Channel Payload
+ Figure 20: New Channel User Payload
+ Figure 21: Replace ID Payload
+ Figure 22: Remove ID Payload
+
+
+1. Introduction
+
+ This document describes a Packet Protocol used in the Secure Internet
+ Live Conferencing (SILC) protocol specified in the Secure Internet Live
+ Conferencing, Protocol Specification Internet Draft [SILC1]. This
+ protocol describes the packet types and packet payloads which defines
+ the contents of the packets. The protocol provides secure binary packet
+ protocol that assures that the contents of the packets are secured and
+ authenticated.
+
+ The basis of SILC protocol relies in the SILC packets and it is with
+ out a doubt the most important part of the protocol. It is also probably
+ the most complicated part of the protocol. Packets are used all the
+ time in the SILC network to send messages, commands and other information.
+ All packets in SILC network are always encrypted and their integrity
+ is assured by computed MACs. The protocol defines several packet types
+ and packet payloads. Each packet type usually has a specific packet
+ payload that actually defines the contents of the packet. Each packet
+ also includes a default SILC Packet Header that provides sufficient
+ information about the origin of the packet and destination of the
+ packet.
+
+
+
+
+Riikonen [Page 3]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+2 SILC Packet Protocol
+
+2.1 SILC Packet
+
+ SILC packets deliver messages from sender to receiver securely by
+ encrypting important fields of the packet. The packet consists of
+ default SILC Packet Header, Padding, Packet Payload data, and, packet
+ MAC.
+
+ The following diagram illustrates typical SILC packet.
+
+
+ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+ | n bytes | 1 - n bytes | n bytes | n bytes
+ | SILC Header | Padding | Data Payload | MAC
+ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ Figure 1: Typical SILC Packet
+
+
+ SILC Header is always the first part of the packet and its purpose
+ is to provide information about the packet. It provides for example
+ the packet type, origin of the packet and the destination of the packet.
+ The header is variable in length and first two (2) bytes of the
+ header (thus first two bytes of the packet) are not encrypted. The
+ first two (2) bytes are the length of the packet which is not encrypted.
+ See following section for description of SILC Packet header. Packets
+ without SILC header or with malformed SILC header must be dropped.
+
+ Padding follows the packet header. The purpose of the padding is to
+ make the packet multiple by eight (8) or by the block size of the
+ cipher used in the encryption, which ever is larger. The maximum
+ length of padding is currently 16 bytes. The padding is always
+ encrypted.
+
+ Data payload area follows padding and it is the actual data of the
+ packet. The packet data is the packet payloads defined in this
+ protocol. The data payload area is always encrypted.
+
+ The last part of SILC packet is the packet MAC that assures the
+ integrity of the packet. The MAC is always computed from the packet
+ before the encryption is applied to the packet. If compression is used
+ in the packet the MAC is computed after the compression has been
+ applied. The compression, on the other hand, is always applied before
+ encryption.
+
+ All fields in all packet payloads are always in MSB (most significant
+ byte first) order.
+
+
+
+Riikonen [Page 4]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+2.2 SILC Packet Header
+
+ The default SILC packet header is applied to all SILC packets and it is
+ variable in length. The purpose of SILC Packet header is to provide
+ detailed information about the packet. The receiver of the packet uses
+ the packet header to parse the packet and gain other relevant parameters
+ of the packet.
+
+ Following diagram represents the default SILC header format.
+ (*) indicates that this field is never encrypted. Other fields are
+ always encrypted.
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Payload Length * | Flags | Packet Type |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Source ID Length | Destination ID Length |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Src ID Type | |
+ +-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Source ID ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Dst ID Type | |
+ +-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Destination ID ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 2: SILC Packet Header
+
+
+ o Payload Length (2 bytes) - Is the length of the packet
+ not including the padding of the packet. This field must
+ not be encrypted but must always be authenticated.
+
+ o Flags (1 byte) - Indicates flags to be used in packet
+ processing. Several flags may be set by ORing the flags
+ together.
+
+ Following flags are reserved for this field:
+
+
+
+
+
+
+Riikonen [Page 5]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ No flags 0x00
+
+ In this case the field is ignored.
+
+
+ Private Message Key 0x01
+
+ Indicates that the packet must include private
+ message that is encrypted using private key set by
+ client. Servers does not know anything about this
+ key and this causes that the private message is
+ not handled by the server at all, it is just
+ passed along. See section 2.5.3 Private Message
+ Encryption And Decryption for more information.
+
+
+ Broadcast 0x02
+
+ Marks the packet to be broadcasted. Client cannot
+ send broadcast packet and normal server cannot send
+ broadcast packet. Only router server may send broadcast
+ packet. The router receiving of packet with this flag
+ set must send (broadcast) the packet to its primary
+ route. If router has several router connections the
+ packet may be sent only to the primary route. See
+ section 2.11 Packet Broadcasting for description of
+ packet broadcasting.
+
+
+ Tunneled 0x04
+
+ Marks that the packet is tunneled. Tunneling means
+ that extra SILC Packet Header has been applied to the
+ original packet. The outer header has this flag
+ set. See section 2.13 Packet Tunneling for more
+ information.
+
+
+
+ o Packet Type (1 byte) - Is the type of the packet. Receiver
+ uses this field to parse the packet. See section 2.3
+ SILC Packets for list of defined packet types.
+
+ o Source ID Length (2 bytes) - Indicates the length of the
+ Source ID field in the header, not including this or any
+ other fields.
+
+
+
+
+
+Riikonen [Page 6]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ o Destination ID Length (2 bytes) - Indicates the length of the
+ Destination ID field in the header, not including this or
+ any other fields.
+
+ o Src ID Type (1 byte) - Indicates the type of ID in the
+ Source ID field. See section 2.4 SILC ID Types for
+ defined ID types.
+
+ o Source ID (variable length) - The actual source ID that
+ indicates who is the original sender of the packet.
+
+ o Dst ID Type (1 byte) - Indicates the type of ID in the
+ Destination ID field. See section 2.4 SILC ID Types for
+ defined ID types.
+
+ o Destination ID (variable length) - The actual source ID that
+ indicates who is the end receiver of the packet.
+
+
+2.3 SILC Packet Types
+
+ SILC packet types defines the contents of the packet and it is used by
+ the receiver to parse the packet. The packet type is 8 bits, as a one
+ byte, in length. The range for the packet types are from 0 - 255,
+ where 0 is never sent and 255 is currently reserved for future
+ extensions and must not be defined to any other purpose. Every SILC
+ specification compliant implementation should support all of these packet
+ types.
+
+ The below list of the SILC Packet types includes reference to the packet
+ payload as well. Packet payloads are the actual packet, that is, the data
+ that the packet consists of. Each packet type defines packet payload
+ which usually may only be sent with the specific packet type.
+
+ Most of the packets are packets that must be destined directly to entity
+ that is connected to the sender. It is not allowed, for example, for
+ router to send disconnect packet to client that is not directly connected
+ to the router. However, there are some special packet types that may
+ be destined to some entity that the sender has not direct connection
+ with. These packets are for example private message packets, channel
+ message packets, command packets and some other packets that may be
+ broadcasted in the SILC network. If the packet is allowed to be sent to
+ indirectly connected entity it is mentioned separately in the packet
+ description (unless it is obvious as in private and channel message
+ packets). Other packets must not be sent or accepted, if sent, to
+ indirectly connected entities.
+
+ List of SILC Packet types are defined as follows.
+
+
+
+Riikonen [Page 7]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ 0 SILC_PACKET_NONE
+
+ This type is reserved and it is never sent.
+
+
+ 1 SILC_PACKET_DISCONNECT
+
+ This packet is sent to disconnect the remote end. Reason of
+ the disconnection is sent inside the packet payload. Client
+ usually does not send this packet.
+
+ Payload of the packet: See section 2.3.2 Disconnect Payload
+
+
+ 2 SILC_PACKET_SUCCESS
+
+ This packet is sent upon successful execution of some protocol.
+ The status of the success is sent in the packet.
+
+ Payload of the packet: See section 2.3.3 Success Payload
+
+
+ 3 SILC_PACKET_FAILURE
+
+ This packet is sent upon failure of some protocol. The status
+ of the failure is sent in the packet.
+
+ Payload of the packet: See section 2.3.4 Failure Payload
+
+
+ 4 SILC_PACKET_REJECT
+
+ This packet may be sent upon rejection of some protocol.
+ The status of the rejection is sent in the packet.
+
+ Payload of the packet: See section 2.3.5 Reject Payload
+
+
+ 5 SILC_PACKET_NOTIFY
+
+ This packet is used to send notify message, usually from
+ server to client, although it may be sent from server to another
+ server as well. Client never sends this packet. Server may
+ send this packet to channel as well when the packet is
+ distributed to all clients on the channel. Receiver of this
+ packet may ignore the packet if it chooses so. However, it
+ should not be ignored.
+
+
+
+
+Riikonen [Page 8]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ Payload of the packet: See section 2.3.6 Notify Payload.
+
+
+ 6 SILC_PACKET_ERROR
+
+ This packet is sent when an error occurs. Server may
+ send this packet. Client never sends this packet. The
+ client may entirely ignore the packet, however, server is
+ most likely to take action anyway.
+
+ Payload of the packet: See section 2.3.7 Error Payload.
+
+
+ 7 SILC_PACKET_CHANNEL_MESSAGE
+
+ This packet is used to send messages to channels. The packet
+ includes Channel ID of the channel and the actual message to
+ the channel. Messages sent to the channel are always protected
+ by channel specific keys. Channel Keys are distributed by
+ SILC_PACKET_CHANNEL_KEY packet.
+
+ When client sends this packet the destination ID in the SILC
+ header must be the Channel ID of the channel the message is
+ destined to. If server sends this packet to a client the
+ destination ID in the SILC header must be the Client ID of
+ the client receiving the packet.
+
+ If server sends this packet to router or if router sends this
+ packet to server or another router the destination ID in the
+ SILC header must be the Channel ID of the channel. Server
+ (including router) distributes this packet only to its local
+ clients who are joined to the channel. Servers and routers
+ also determines who are on the channel and when this packet
+ needs to be sent, as described in section Client To Client
+ in [SILC1].
+
+ Payload of the packet: See section 2.3.8 Channel Message
+ Payload
+
+
+ 8 SILC_PACKET_CHANNEL_KEY
+
+ This packet is used to distribute new key for particular
+ channel. Each channel has their own independent keys that
+ is used to protect the traffic on the channel. Only server
+ may send this packet. This packet may be sent to entity
+ that is indirectly connected to the sender.
+
+
+
+
+Riikonen [Page 9]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ Payload of the packet: See section 2.3.9 Channel Key Payload
+
+
+ 9 SILC_PACKET_PRIVATE_MESSAGE
+
+ This packet is used to send private messages from client
+ to another client. By default, private messages are protected
+ by session keys established by normal key exchange protocol.
+ However, it is possible to use specific key to protect private
+ messages. SILC_PACKET_PRIVATE_MESSAGE_KEY packet is used to
+ agree the key with the remote client. Pre-shared key may be
+ used as well if both of the client knows it, however, it needs
+ to be agreed outside SILC. See more of this in [SILC1].
+
+ Payload of the packet: See section 2.3.10 Private Message
+ Payload
+
+
+ 10 SILC_PACKET_PRIVATE_MESSAGE_KEY
+
+ This packet is used to agree about a key to be used to protect
+ the private messages between two clients. If this is not sent
+ the normal session key is used to protect the private messages
+ inside SILC network. Agreeing to use specific key to protect
+ private messages adds security, as no server between the two
+ clients will be able to decrypt the private message. However,
+ servers inside SILC network are considered to be trusted, thus
+ using normal session key to protect private messages does not
+ degree security. Whether to agree to use specific keys by
+ default or to use normal session keys by default, is
+ implementation specific issue. See more of this in [SILC1].
+
+ Payload of the packet: See section 2.3.11 Private Message
+ Key Payload
+
+
+ 11 SILC_PACKET_COMMAND
+
+ This packet is used to send commands from client to server.
+ Server may send this packet to other servers as well. All
+ commands are listed in their own section SILC Command Types
+ in [SILC1]. The contents of this packet is command specific.
+ This packet may be sent to entity that is indirectly connected
+ to the sender.
+
+ Payload of the packet: See section 2.3.12 Command Payload
+
+
+
+
+
+Riikonen [Page 10]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ 12 SILC_PACKET_COMMAND_REPLY
+
+ This packet is send as reply to the SILC_PACKET_COMMAND packet.
+ The contents of this packet is command specific. This packet
+ maybe sent to entity that is indirectly connected to the sender.
+
+ Payload of the packet: See section 2.3.13 Command Reply
+ Payload and section 2.3.12 Command
+ Payload
+
+
+ 13 SILC_PACKET_KEY_EXCHANGE
+
+ This packet is used to start SILC Key Exchange Protocol,
+ described in detail in [SILC3].
+
+ Payload of the packet: Payload of this packet is described
+ in the section SILC Key Exchange
+ Protocol and its sub sections in
+ [SILC3].
+
+
+ 14 SILC_PACKET_KEY_EXCHANGE_1
+
+ This packet is used as part of the SILC Key Exchange Protocol.
+
+ Payload of the packet: Payload of this packet is described
+ in the section SILC Key Exchange
+ Protocol and its sub sections in
+ [SILC3].
+
+
+ 15 SILC_PACKET_KEY_EXCHANGE_2
+
+ This packet is used as part of the SILC Key Exchange Protocol.
+
+ Payload of the packet: Payload of this packet is described
+ in the section SILC Key Exchange
+ Protocol and its sub sections in
+ [SILC3].
+
+
+ 16 SILC_PACKET_CONNECTION_AUTH_REQUEST
+
+ This packet is used to request the authentication method to
+ be used in the SILC Connection Authentication Protocol. If
+ initiator of the protocol does not know the mandatory
+ authentication method this packet is used to determine it.
+
+
+
+Riikonen [Page 11]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ The party receiving this payload must respond with the same
+ packet including the mandatory authentication method.
+
+ Payload of the packet: See section 2.3.14 Connection Auth
+ Request Payload
+
+
+ 17 SILC_PACKET_CONNECTION_AUTH
+
+ This packet is used to start and perform the SILC Connection
+ Authentication Protocol. This protocol is used to authenticate
+ the connecting party. The protocol is described in detail in
+ [SILC3].
+
+ Payload of the packet: Payload of this packet is described
+ in the section SILC Authentication
+ Protocol and it sub sections in [SILC].
+
+
+ 18 SILC_PACKET_NEW_ID
+
+ This packet is used to distribute new ID's from server to
+ router and from router to all routers in the SILC network.
+ This is used when for example new client is registered to
+ SILC network. The newly created ID's of these operations are
+ distributed by this packet. Only server may send this packet,
+ however, client must be able to receive this packet.
+
+ Payload of the packet: See section 2.3.15 New ID Payload
+
+
+ 19 SILC_PACKET_NEW_ID_LIST
+
+ This packet is used to distribute list of new ID's from
+ server to routers. This is equivalent to previous packet
+ type except that it may include several ID's. Client must
+ not send this packet.
+
+ Payload of the packet: See section 2.3.16 New ID List
+ Payload
+
+
+ 20 SILC_PACKET_NEW_CLIENT
+
+ This packet is used by client to register itself to the
+ SILC network. This is sent after key exchange and
+ authentication protocols has been completed. Client sends
+ various information about itself in this packet.
+
+
+
+Riikonen [Page 12]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ Payload of the packet: See section 2.3.17 New Client Payload
+
+
+ 21 SILC_PACKET_NEW_SERVER
+
+ This packet is used by server to register itself to the
+ SILC network. This is sent after key exchange and
+ authentication protocols has been completed. Server sends
+ this to the router it connected to, or, if router was
+ connecting, to the connected router. Server sends
+ its Server ID and other information in this packet.
+ Client must not send or receive this packet.
+
+ Payload of the packet: See section 2.3.18 New Server Payload
+
+
+ 22 SILC_PACKET_NEW_CHANNEL
+
+ This packet is used to notify routers about newly created
+ channel. Channels are always created by the router and it must
+ notify other routers about the created channel. Router sends
+ this packet to its primary route. Client must not send this
+ packet. This packet maybe sent to entity that is indirectly
+ connected to the sender.
+
+ Payload of the packet: See section 2.3.19 New Channel Payload
+
+
+ 23 SILC_PACKET_NEW_CHANNEL_USER
+
+ This packet is used to notify routers about new user on channel.
+ The packet is sent after user has joined to the channel. Server
+ may send this packet to its router and router may send this to
+ its primary router. Client must not send this packet. This
+ packet maybe sent to entity that is indirectly connected to the
+ sender.
+
+ Payload of the packet: See section 2.3.20 New Channel User
+ Payload
+
+
+ 24 SILC_PACKET_NEW_CHANNEL_LIST
+
+ This packet is used to distribute list of created channels
+ from server to routers. This is equivalent to the packet
+ SILC_PACKET_NEW_CHANNEL except that it may include several
+ payloads. Client must not send this packet.
+
+
+
+
+Riikonen [Page 13]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ Payload of the packet: See section 2.3.21 New Channel List
+ Payload
+
+
+ 25 SILC_PACKET_NEW_CHANNEL_USER_LIST
+
+ This packet is used to distribute list of users on specific
+ channel from server to routers. This is equivalent to the
+ packet SILC_PACKET_NEW_CHANNEL_USER except that it may
+ include several payloads. Client must not send this packet.
+
+ Payload of the packet: See section 2.3.22 New Channel User
+ List Payload
+
+
+ 26 SILC_PACKET_REPLACE_ID
+
+ This packet is used to replace old ID with new ID sent in
+ the packet payload. For example, when client changes its
+ nickname new ID is created and this packet can be used to
+ distribute the new ID and the old ID is removed when it is
+ send in the packet. Client cannot send or receive this
+ packet. This packet maybe sent to entity that is indirectly
+ connected to the sender.
+
+ Payload of the packet: See section 2.3.23 Replace ID Payload
+
+
+ 27 SILC_PACKET_REMOVE_ID
+
+ This packet is used to removed ID. For example, when client
+ exits SILC network its ID is removed. Client must not send
+ this packet. This packet maybe sent to entity that is
+ indirectly connected to the sender.
+
+ Payload of the packet: See section 2.3.24 Remove ID Payload
+
+
+ 28 SILC_PACKET_REKEY
+
+ This packet is used to indicate that re-key must be performed
+ for session keys. See section Session Key Regeneration in
+ [SILC1] for more information. This packet does not have
+ a payload.
+
+
+
+
+
+
+
+Riikonen [Page 14]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ 29 SILC_PACKET_REKEY_DONE
+
+ This packet is used to indicate that re-key is performed and
+ new keys must be used hereafter. This is sent only if re-key
+ was done without PFS option. If PFS is set, this is not sent
+ as SILC Key Exchange protocol is executed. This packet does
+ not have a payload.
+
+
+ 30 - 254
+
+ Currently undefined commands.
+
+
+ 255 SILC_PACKET_MAX
+
+ This type is reserved for future extensions and currently it
+ is not sent.
+
+
+2.3.1 SILC Packet Payloads
+
+ All payloads resides in the main data area of the SILC packet. However
+ all payloads must be at the start of the data area after the default
+ SILC packet header and padding. All fields in the packet payload are
+ always encrypted, as, they reside in the data area of the packet which
+ is always encrypted.
+
+ Payloads described in this section are common payloads that must be
+ accepted anytime during SILC session. Most of the payloads may only
+ be sent with specific packet type which is defined in the description
+ of the payload.
+
+ There are a lot of other payloads in the SILC as well. However, they
+ are not common in the sense that they could be sent at any time.
+ These payloads are not described in this section. These are payloads
+ such as SILC Key Exchange payloads and so on. These are described
+ in [SILC1] and [SILC3].
+
+
+2.3.2 Disconnect Payload
+
+ Disconnect payload is sent upon disconnection. The payload is simple;
+ reason of disconnection is sent to the disconnected party.
+
+ The payload may only be sent with SILC_PACKET_DISCONNECT packet. It
+ must not be sent in any other packet type. Following diagram represents
+ the Disconnect Payload.
+
+
+
+Riikonen [Page 15]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | |
+ ~ Disconnect Message ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 3: Disconnect Payload
+
+
+
+
+ o Disconnect Message (variable length) - Human readable
+ reason of the disconnection.
+
+
+2.3.3 Success Payload
+
+ Success payload is sent when some protocol execution is successfully
+ completed. The payload is simple; indication of the success is sent.
+ This maybe any data, including binary or human readable data.
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | |
+ ~ Success Indication ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 4: Success Payload
+
+
+ o Success Indication (variable length) - Indication of
+ the success. This maybe for example some flag that
+ indicates the protocol and the success status or human
+ readable success message. The true length of this
+ payload is available by calculating it from the SILC
+ Packet Header.
+
+
+2.3.4 Failure Payload
+
+ This is opposite of Success Payload. Indication of failure of
+ some protocol is sent in the payload.
+
+ 1 2 3
+
+
+
+Riikonen [Page 16]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | |
+ ~ Failure Indication ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 5: Failure Payload
+
+
+ o Failure Indication (variable length) - Indication of
+ the failure. This maybe for example some flag that
+ indicates the protocol and the failure status or human
+ readable failure message. The true length of this
+ payload is available by calculating it from the SILC
+ Packet Header.
+
+
+2.3.5 Reject Payload
+
+ This payload is sent when some protocol is rejected to be executed.
+ Other operations may send this as well that was rejected. The
+ indication of the rejection is sent in the payload. The indication
+ may be binary or human readable data.
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | |
+ ~ Reject Indication ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 6: Reject Payload
+
+
+ o Reject Indication (variable length) - Indication of
+ the rejection. This maybe for example some flag that
+ indicates the protocol and the rejection status or human
+ readable rejection message. The true length of this
+ payload is available by calculating it from the SILC
+ Packet Header.
+
+
+2.3.6 Notify Payload
+
+ Notify payload is used to send notify messages. The payload is usually
+
+
+
+Riikonen [Page 17]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ sent from server to client, however, server may send it to another
+ server as well. Client must not send this payload. The receiver of
+ this payload may totally ignore the contents of the payload, however,
+ notify message should be noted and possibly logged.
+
+ The payload may only be sent with SILC_PACKET_NOTIFY packet. It must
+ not be sent in any other packet type. Following diagram represents the
+ Notify Payload.
+
+
+
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | |
+ ~ Notify Message ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 7: Notify Payload
+
+
+ o Notify Message (variable length) - Human readable notify
+ message.
+
+
+2.3.7 Error Payload
+
+ Error payload is sent upon error. Error may occur in various
+ conditions when server sends this packet. Client may not send this
+ payload but must be able to accept it. However, client may
+ totally ignore the contents of the packet as server is going to
+ take action on the error anyway. However, it is recommended
+ that the client takes error packet seriously.
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | |
+ ~ Error Message ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 8: Error Payload
+
+
+
+
+Riikonen [Page 18]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ o Error Message (variable length) - Human readable error
+ message.
+
+
+2.3.8 Channel Message Payload
+
+ Channel messages are the most common messages sent in the SILC.
+ Channel Message Payload is used to send message to channels. These
+ messages can only be sent if client has joined to some channel.
+ Even though this packet is the most common in SILC it is still
+ special packet. Some special handling on sending and reception
+ of channel message is required.
+
+ Padding must be applied into this payload since the payload is
+ encrypted separately from other parts of the packet with the
+ channel specific key. Hence the requirement of the padding.
+ The padding should be random data. The packet must be made
+ multiple by eight (8) or by the block size of the cipher, which
+ ever is larger.
+
+ The SILC header in this packet is encrypted with the session key
+ of the next receiver of the packet. Nothing else is encrypted
+ with that key. Thus, the actual packet and padding to be
+ encrypted with the session key is SILC Header plus padding to it
+ to make it multiple by eight (8) or multiple by the block size
+ of the cipher, which ever is larger.
+
+ Receiver of the the channel message packet is able to determine
+ the channel the message is destined to by checking the destination
+ ID from the SILC Packet header which tells the destination channel.
+ The original sender of the packet is also determined by checking
+ the source ID from the header which tells the who client sent
+ the message.
+
+ The payload may only be sent with SILC_PACKET_CHANNEL_MESSAGE packet.
+ It must not be sent in any other packet type. Following diagram
+ represents the Channel Message Payload.
+
+ (*) indicates that the field is not encrypted.
+
+
+
+
+
+
+
+
+
+
+
+
+Riikonen [Page 19]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Nickname Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Nickname ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Message Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Message Data ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Padding Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Padding ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | |
+ ~ Initial Vector * ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 9: Channel Message Payload
+
+
+ o Nickname Length (2 bytes) - Indicates the length of the
+ Nickname field, not including any other field.
+
+ o Nickname (variable length) - Nickname of the sender of the
+ channel message. This should not be trusted as a definite
+ sender of the channel message. The SILC Packet Header in
+ the packet indicates the true sender of the packet and
+ client should verify that the nickname sent here belongs
+ to the Client ID in the SILC Packet Header. This nickname
+ is merely provided to be displayed by the client.
+
+ If server is sending this packet this field is not included
+ and zero (0) length must be set to the Nickname Length field.
+
+ o Message Length (2 bytes) - Indicates the length of the
+ the Message Data field in the payload, not including any
+ other field.
+
+
+
+
+
+Riikonen [Page 20]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ o Message Data (variable length) - The actual message to
+ the channel.
+
+ o Padding Length (2 bytes) - Indicates the length of the
+ Padding field in the payload, not including any other
+ field.
+
+ o Padding (variable length) - The padding that must be
+ applied because this payload is encrypted separately from
+ other parts of the packet.
+
+ o Initial Vector (variable length) - The initial vector
+ that has been used in packet encryption. It needs to be
+ used in the packet decryption as well. What this field
+ includes is implementation issue. However, it is
+ recommended that it would be random data or, perhaps,
+ a timestamp. It is not recommended to use zero (0) as
+ initial vector. This field is not encrypted. This field
+ is not included into the padding calculation. Length
+ of this field equals the cipher's block size. This field
+ is, however, authenticated.
+
+
+2.3.9 Channel Key Payload
+
+ All traffic in channels are protected by channel specific keys.
+ Channel Key Payload is used to distribute channel keys to all
+ clients on the particular channel. Channel keys are sent when
+ the channel is created, when new user joins to the channel and
+ whenever a user leaves a channel. Server creates the new
+ channel key and distributes it to the clients by encrypting this
+ payload with the session key shared between the server and
+ the client. After that, client starts using the key received
+ in this payload to protect the traffic on the channel.
+
+ Channel keys are cell specific thus every router in cell have
+ to create a channel key and distribute it if any client in the
+ cell has joined to a channel. Channel traffic between cell's
+ are not encrypted using channel keys, they are encrypted using
+ normal session keys between two routers. Inside a cell, all
+ channel traffic is encrypted with the specified channel key.
+ Channel key should expire peridiocally, say, in one hour, in
+ which case new channel key is created and distributed.
+
+ The payload may only be sent with SILC_PACKET_CHANNEL_KEY packet.
+ It must not be sent in any other packet type. Following diagram
+ represents the Channel Key Payload.
+
+
+
+
+Riikonen [Page 21]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Channel ID Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Channel ID ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Cipher Name Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Cipher Name ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Channel Key Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Channel Key ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 10: Channel Key Payload
+
+
+
+ o Channel ID Length (2 bytes) - Indicates the length of the
+ Channel ID field in the payload, not including any other
+ field.
+
+ o Channel ID (variable length) - The Channel ID of the
+ channel this key is meant for.
+
+ o Cipher Name Length (2 bytes) - Indicates the length of the
+ Cipher name field in the payload, not including any other
+ field.
+
+ o Cipher Name (variable length) - Name of the cipher used
+ in the protection of channel traffic. This name is
+ initially decided by the creator of the channel but it
+ may change during the life time of the channel as well.
+
+ o Channel Key Length (2 bytes) - Indicates the length of the
+ Channel Key field in the payload, not including any other
+ field.
+
+ o Channel Key (variable length) - The actual channel key
+ material. This key is used as such as key material for
+
+
+
+Riikonen [Page 22]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ encryption function.
+
+
+2.3.10 Private Message Payload
+
+ Private Message Payload is used to send private message between
+ two clients (or users for that matter). The messages are sent only
+ to the specified user and no other user inside SILC network is
+ able to see the message. The message is protected by the session
+ key established by the SILC Key Exchange Protocol. However,
+ it is also possible to agree to use specific keys to protect
+ just the private messages. See section 2.3.11 Private Message
+ Key Payload for detailed description of how to agree to use
+ specific key.
+
+ If normal session key is used to protect the message, every
+ server between the sender client and the receiving client needs
+ to decrypt the packet and always re-encrypt it with the session
+ key of the next receiver of the packet. See section Client
+ To Client in [SILC1].
+
+ When specific key is used to protect the message, servers between
+ the sender and the receiver needs not to decrypt/re-encrypt the
+ packet. Section 4.8.2 Client To Client in [SILC1] gives example of
+ this scheme as well.
+
+ The payload may only be sent with SILC_PACKET_PRIVATE_MESSAGE
+ packet. It must not be sent in any other packet type. Following
+ diagram represents the Private Message Payload.
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Nickname Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Nickname ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | |
+ ~ Message Data ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 11: Private Message Payload
+
+
+
+
+
+Riikonen [Page 23]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ o Nickname Length (2 bytes) - Indicates the length of the
+ Nickname field, not including any other field.
+
+ o Nickname (variable length) - Nickname of the sender of the
+ private message. This should not be trusted as a definite
+ sender of the private message. The SILC Packet Header in
+ the packet indicates the true sender of the packet and
+ client should verify that the nickname sent here belongs
+ to the Client ID in the SILC Packet Header. This nickname
+ is merely provided to be displayed by the client.
+
+ o Message Data (variable length) - The actual message to
+ the client. Rest of the packet is reserved for the message
+ data.
+
+
+2.3.11 Private Message Key Payload
+
+ This payload is used to send key from client to another client that
+ is going to be used to protect the private messages between these
+ two clients. If this payload is not sent normal session key
+ established by the SILC Key Exchange Protocol is used to protect
+ the private messages.
+
+ This payload may only be sent by client to another client. Server
+ must not send this payload at any time. After sending this payload
+ the sender of private messages must set the Private Message Key
+ flag into SILC Packet Header.
+
+ The payload may only be sent with SILC_PACKET_PRIVATE_MESSAGE_KEY
+ packet. It must not be sent in any other packet type. Following
+ diagram represents the Private Message Key Payload.
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Private Message Key Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Private Message Key ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 12: Private Message Key Payload
+
+
+
+
+
+
+Riikonen [Page 24]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ o Private Message Key Length (2 bytes) - Indicates the length
+ of the Private Message Key field in the payload, not including
+ any other field.
+
+ o Private Message Key (variable length) - The actual private
+ message key material. This key is used as such as key material
+ for encryption function.
+
+
+2.3.12 Command Payload
+
+ Command Payload is used to send SILC commands from client to server.
+ Following diagram represents the Command Payload.
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | SILC Command | Arguments Num | Payload Length |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 13: Command Payload
+
+
+ o SILC Command (1 byte) - SILC Command identifier. This must
+ be set to non-zero value. If zero (0) value is found in this
+ field the packet must be discarded.
+
+ o Arguments Num (1 byte) - Indicates the number of arguments
+ associated with the command. If there are no arguments this
+ field is set to zero (0). The arguments must follow the
+ command payload.
+
+ o Payload Length (2 bytes) - Length of the entire command
+ payload including any command argument payloads associated
+ with this payload.
+
+ See [SILC1] for detailed description of different SILC commands,
+ their arguments and their reply messages.
+
+
+2.3.12.1 Command Argument Payload
+
+ Command Argument Payload is used to set arguments for SILC commands.
+ Number of arguments associated with a command are indicated by the
+ Command Payload in the Arguments Num field. Command argument
+ payloads may only be used with a command payload and they must
+ always reside right after the command payload. Incorrect amount of
+
+
+
+Riikonen [Page 25]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ argument payloads must cause rejection of the packet. Following
+ diagram represents the Command Argument Payload.
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Argument Num | Argument Type | Payload Length |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | |
+ ~ Argument Data ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 14: Command Argument Payload
+
+
+ o Argument Num (1 byte) - Indicates the number of this argument.
+ For first argument this is set to 1, for second argument this
+ is set to 2, and so forth. If incorrect value is found
+ in this field the packet must be discarded. Value is
+ incorrect if it is zero (0) or, for example, a third argument
+ does not include value 3.
+
+ o Argument Type (1 byte) - Indicates the type of the argument.
+ Every command specify a number for each argument that maybe
+ associated with the command. By using this number the receiver
+ of the packet knows what type of argument this is. The numbers
+ are command specific and has been defined in section SILC
+ Commands in [SILC1]. This field makes it possible to send
+ arguments in free order as this field is used to identify
+ the specific type of the argument.
+
+ o Payload Length (2 bytes) - Length of the argument payload data
+ area not including the length of any other fields in the
+ payload.
+
+ o Argument Data (variable length) - Argument data.
+
+
+2.3.13 Command Reply Payload
+
+ Command Reply Payload is used to send replies to the commands sent
+ by the client. The Command Reply Payload is identical to the
+ Command Payload hence see the upper sections for Command Payload
+ and for Command Argument Payload specifications. Command Reply
+ message uses the Command Argument Payload as well.
+
+
+
+
+Riikonen [Page 26]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ See SILC Commands in [SILC1] for detailed description of different
+ SILC commands, their arguments and their reply messages.
+
+
+2.3.14 Connection Auth Request Payload
+
+ Client may send this payload to server to request the authentication
+ method that must be used in authentication protocol. If client knows
+ this information beforehand this payload is not necessary to be sent.
+ Server performing authentication with another server may also send
+ this payload to request the authentication method. If the connecting
+ server already knows this information this payload is not necessary
+ to be sent.
+
+ Server receiving this request must reply with same payload sending
+ the mandatory authentication method. Algorithms that may be required
+ to be used by the authentication method are the ones already
+ established by the SILC Key Exchange protocol. See section Key
+ Exchange Start Payload in [SILC3] for detailed information.
+
+ The payload may only be sent with SILC_PACKET_CONNECTION_AUTH_REQUEST
+ packet. It must not be sent in any other packet type. Following
+ diagram represents the Connection Auth Request Payload.
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Connection Type | Authentication Method |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 15: Connection Auth Request Payload
+
+
+ o Connection Type (2 bytes) - Indicates the type of the ID.
+ Following connection types are defined:
+
+ 1 Client connection
+ 2 Server connection
+ 3 Router connection
+
+ If any other type is found in this field the packet must be
+ discarded and the authentication must be failed.
+
+ o Authentication Method (2 bytes) - Indicates the authentication
+ method to be used in the authentication protocol. Following
+ authentication methods are defined:
+
+
+
+
+Riikonen [Page 27]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ 0 NONE (mandatory)
+ 1 password (mandatory)
+ 2 public key (mandatory)
+
+ If any other type is found in this field the packet must be
+ discarded and the authentication must be failed. If this
+ payload is sent as request to receive the mandatory
+ authentication method this field must be set to zero (0),
+ indicating that receiver should send the mandatory
+ authentication method. The receiver sending this payload
+ to the requesting party, may also set this field to zero (0)
+ to indicate that authentication is not required. In this
+ case authentication protocol still must be started but
+ server is most likely to respond with SILC_PACKET_SUCCESS
+ immediately.
+
+
+2.3.15 New ID Payload
+
+ New ID Payload is a multipurpose payload. It is used to send newly
+ created ID's from clients and servers. When client connects to server
+ and registers itself to the server by sending SILC_PACKET_NEW_CLIENT
+ packet, server replies with this packet by sending the created ID for
+ the client. Server always creates the ID for the client.
+
+ This payload is also used when server tells its router that new client
+ has registered to the SILC network. In this case the server sends
+ the Client ID of the client to the router. Similiary when router
+ distributes information to other routers about the client in the SILC
+ network this payload is used.
+
+ Also, when server connects to router, router uses this payload to inform
+ other routers about new server in the SILC network. However, every
+ server (or router) creates their own ID's thus the ID distributed by
+ this payload is not created by the distributor in this case. Servers
+ create their own ID's. Server registers itself to the network by sending
+ SILC_PACKET_NEW_SERVER to the router it connected to. The case is same
+ when router connects to another router.
+
+ Hence, this payload is very important and used every time when some
+ new entity is registered to the SILC network. Client never sends this
+ payload. Both client and server (and router) may receive this payload.
+
+ The payload may only be sent with SILC_PACKET_NEW_ID packet. It must
+ not be sent in any other packet type. Following diagram represents the
+ New ID Payload.
+
+
+
+
+
+Riikonen [Page 28]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | ID Type | ID Length |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | |
+ ~ ID Data ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 16: New ID Payload
+
+
+ o ID Type (2 bytes) - Indicates the type of the ID. See
+ section 2.4 SILC ID Types for list of defined ID types.
+
+ o ID Length (2 bytes) - Length of the ID Data area not
+ including the length of any other fields in the payload.
+
+ o ID Data (variable length) - The actual ID data.
+
+
+
+2.3.16 New ID List Payload
+
+ New ID List Payload is used to distribute list of ID's usually from
+ server to router but also from router to other routers in the network.
+ This payload is used, for example, when server is connected to router
+ and the server wants to distribute all of its locally connected clients
+ and locally created channels to the router. It is convenient in this
+ case to use this payload instead of sending all the information one
+ by one using New ID Payload.
+
+ There is no specific payload for this packet type. The packet type
+ uses same payload as described in previous section. To form a list
+ several payloads is put in the packet each after each. The payload
+ is variable in length but can be calculated by calculating the ID
+ Type field, Length field and the ID Data fields together. This forms
+ one New ID Payload in the list.
+
+ The list of payloads may only be sent with SILC_PACKET_NEW_ID_LIST
+ packet. They must not be sent in any other packet type.
+
+
+2.3.17 New Client Payload
+
+ When client is connected to the server, keys has been exchanged and
+ connection has been authenticated client must register itself to the
+
+
+
+Riikonen [Page 29]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ server. Clients first packet after key exchange and authentication
+ protocols must be SILC_PACKET_NEW_CLIENT. This payload tells server all
+ the relevant information about the connected user. Server creates a new
+ client ID for the client when received this payload and sends it to the
+ client in New ID Payload.
+
+ This payload sends username and real name of the user on the remote host
+ which is connected to the SILC server with SILC client. The server
+ creates the client ID according the information sent in this payload.
+ The nickname of the user becomes the username sent in this payload.
+ However, client should call NICK command after sending this payload to
+ set the real nickname of the user which is then used to create new
+ client ID.
+
+ The payload may only be sent with SILC_PACKET_NEW_CLIENT packet. It
+ must not be sent in any other packet type. Following diagram represents
+ the New Client Payload.
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Username Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Username ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Real Name Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Real Name ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 17: New Client Payload
+
+
+ o Username Length (2 bytes) - Length of the username.
+
+ o Username (variable length) - The username of the user on
+ the host where connecting to the SILC server.
+
+ o Real Name Length (2 bytes) - Length of the Real Name.
+
+ o Real Name (variable length) - The real name of the user
+ on the host where connecting to the SILC server.
+
+
+
+
+Riikonen [Page 30]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+2.3.18 New Server Payload
+
+ This payload is sent by server when it has completed successfully both
+ key exchange and connection authentication protocols. The server
+ uses this payload to register itself to the SILC network. The
+ first packet after these key exchange and authentication protocols
+ is SILC_PACKET_NEW_SERVER packet. The payload includes the Server ID
+ of the server that it has created by itself. It also includes a
+ name of the server that is associated to the Server ID.
+
+ The payload may only be sent with SILC_PACKET_NEW_SERVER packet. It
+ must not be sent in any other packet type. Following diagram represents
+ the New Server Payload.
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Server ID Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Server ID Data ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Server Name Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Server Name ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 18: New Server Payload
+
+
+ o Server ID Length (2 bytes) - Length of the ID Data area not
+ including the length of any other fields in the payload.
+
+ o Server ID Data (variable length) - The actual Server ID
+ data.
+
+ o Server Name Length (2 bytes) - Length of the server name.
+
+ o Server Name (variable length) - The server name.
+
+
+2.3.19 New Channel Payload
+
+ Information about newly created channel is broadcasted to all routers
+
+
+
+Riikonen [Page 31]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ in the SILC network by sending this packet payload. Channels are
+ created by router of the cell. Server never creates channels unless
+ it is a standalone server and it does not have router connection,
+ in this case server acts as router. Normal server sends JOIN command
+ to the router (after it has received JOIN command from client) which
+ then processes the command and creates the channel. Client never sends
+ this packet.
+
+ The payload may only be sent with SILC_PACKET_NEW_CHANNEL packet.
+ It must not be sent in any other packet type. Following diagram
+ represents the New Channel Payload.
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Channel Name Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Channel Name ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Channel ID Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Channel ID ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 19: New Channel Payload
+
+
+
+ o Channel Name Length (2 bytes) - Length of the channel name.
+
+ o Channel Name (variable length) - The name of the created
+ channel.
+
+ o Channel ID Length (2 bytes) - Length of the Channel ID.
+
+ o Channel ID (variable length) - The created Channel ID.
+
+
+2.3.20 New Channel User Payload
+
+ When client (user) joins to a channel, server must notify routers
+ about the new user on the channel. Normal server sends this packet
+ payload to its router which then broadcasts the packet further.
+
+
+
+Riikonen [Page 32]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ Router sends this packet always to its primary router. Client must
+ not send this packet payload. The mode of the user is NONE after
+ user has joined to the channel.
+
+ The payload may only be sent with SILC_PACKET_NEW_CHANNEL_USER
+ packet. It must not be sent in any other packet type. Following
+ diagram represents the New Channel User Payload.
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Channel ID Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Channel ID ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Client ID Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Client ID ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 20: New Channel User Payload
+
+
+ o Channel ID Length (2 bytes) - Length of the Channel ID.
+
+ o Channel ID (variable length) - The Channel ID of the channel
+ to which the client has joined.
+
+ o Client ID Length (2 bytes) - Length of the Client ID.
+
+ o Client ID (variable length) - The Client ID of the client
+ who has joined the channel.
+
+
+2.3.21 New Channel List Payload
+
+ This payload is used to distribute list of new channels from server
+ to routers. It might convenient to send list of new channels when
+ existing server connects to router, instead of sending them one
+ by one.
+
+ There is no specific payload for this packet type. The packet type
+ uses same payload as described in 2.3.19 New Channel Payload. To form
+
+
+
+Riikonen [Page 33]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ a list several payloads is put in the packet each after each. The
+ payload is variable in length but can be calculated by calculating
+ the length of the fields together. This forms one New Channel Payload
+ in the list.
+
+ The list of payloads may only be sent with SILC_PACKET_NEW_CHANNEL_LIST
+ packet. They must not be sent in any other packet type.
+
+
+2.3.22 New Channel User List Payload
+
+ This payload is used to distribute list of channel users on specific
+ channel from server to routers. It might convenient to send list of
+ channel users when existing server connects to router, instead of
+ sending them one by one.
+
+ There is no specific payload for this packet type. The packet type
+ uses same payload as described in 2.3.20 New Channel User Payload.
+ To form a list several payloads is put in the packet each after each.
+ The payload is variable in length but can be calculated by calculating
+ the length of the fields together. This forms one New Channel User
+ Payload in the list.
+
+ The list of payloads may only be sent with packet
+ SILC_PACKET_NEW_CHANNEL_USER_LIST. They must not be sent in any other
+ packet type.
+
+
+2.3.23 Replace ID Payload
+
+ This payload is used to replace old ID with new ID sent in the payload.
+ When ID changes for some entity and the new ID is wanted to replace the
+ old one this payload must be used. Client cannot send or receive this
+ payload. Normal server and router server may send and receive this
+ payload. After this packet has been sent the old ID must not be used
+ anymore.
+
+ The payload may only be sent with SILC_PACKET_REPLACE_ID packet. It must
+ not be sent in any other packet type. Following diagram represents the
+ Replace Payload Payload.
+
+
+
+
+
+
+
+
+
+
+
+Riikonen [Page 34]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Old ID Type | Old ID Length |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | |
+ ~ Old ID Data ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | New ID Type | New ID Length |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | |
+ ~ New ID Data ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 21: Replace ID Payload
+
+
+ o Old ID Type (2 bytes) - Indicates the type of the old ID. See
+ section 2.4 SILC ID Types for list of defined ID types.
+
+ o Old ID Length (2 bytes) - Length of the old ID Data area not
+ including the length of any other fields in the payload.
+
+ o Old ID Data (variable length) - The actual old ID data.
+
+ o New ID Type (2 bytes) - Indicates the type of the new ID. See
+ section 2.4 SILC ID Types for list of defined ID types.
+
+ o New ID Length (2 bytes) - Length of the new ID Data area not
+ including the length of any other fields in the payload.
+
+ o New ID Data (variable length) - The actual new ID data.
+
+
+2.3.24 Remove ID Payload
+
+ Remove ID payload is used to remove ID from SILC network. This is used
+ for example when client exits SILC network. The server must in this
+ case send this payload to notify that this ID is not valid anymore.
+ After this has been send the old ID must not be used anymore. Client
+ must not send this payload.
+
+ The payload may only be sent with SILC_PACKET_REMOVE_ID packet. It must
+ not be sent in any other packet type. Following diagram represents the
+ Remove Payload Payload.
+
+
+
+
+Riikonen [Page 35]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | ID Type | ID Length |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | |
+ ~ ID Data ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 22: Remove ID Payload
+
+
+ o ID Type (2 bytes) - Indicates the type of the ID to be
+ removed. See section 2.4 SILC ID Types for list of defined
+ ID types.
+
+ o ID Length (2 bytes) - Length of the D Data area not including
+ the length of any other fields in the payload.
+
+ o ID Data (variable length) - The actual ID data to be removed.
+
+
+2.4 SILC ID Types
+
+ ID's are extensively used in the SILC network to associate different
+ entities. Following ID's has been defined to be used in the SILC
+ network.
+
+ 0 No ID
+
+ When ever specific ID cannot be used this is used.
+
+ 1 Server ID
+
+ Server ID to associate servers. See the format of
+ this ID in [SILC1].
+
+ 2 Client ID
+
+ Client ID to associate clients. See the format of
+ this ID in [SILC1].
+
+ 3 Channel ID
+
+ Channel ID to associate channels. See the format of
+ this ID in [SILC1].
+
+
+
+
+Riikonen [Page 36]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+2.5 Packet Encryption And Decryption
+
+ SILC packets are encrypted almost entirely. Only small part of SILC
+ header is not encrypted as described in section 5.2 SILC Packet Header.
+ The SILC Packet header is the first part of a packet to be encrypted
+ and it is always encrypted with the key of the next receiver of the
+ packet. The data payload area of the packet is always entirely
+ encrypted and it is usually encrypted with the next receiver's key.
+ However, there are some special packet types and packet payloads
+ that require special encryption process. These special cases are
+ described in the next sections. First is described the normal packet
+ encryption process.
+
+
+2.5.1 Normal Packet Encryption And Decryption
+
+ Normal SILC packets are encrypted with the session key of the next
+ receiver of the packet. The entire SILC Packet header and the packet
+ data payload is is also encrypted with the same key. Padding of the
+ packet is also encrypted always with the session key, also in special
+ cases. Computed MAC of the packet must not be encrypted.
+
+ Decryption process in these cases are straightforward. The receiver
+ of the packet must first decrypt the SILC Packet header, or some parts
+ of it, usually first 16 bytes of it. Then the receiver checks the
+ packet type from the decrypted part of the header and can determine
+ how the rest of the packet must be decrypted. If the packet type is
+ any of the special cases described in following sections the packet
+ decryption is special. If the packet type is not among those special
+ packet types rest of the packet may be decrypted with the same key.
+
+ Also, note that two bytes of the SILC Packet header are not encrypted
+ thus it must be noticed in the decryption process by starting the
+ decryption from the second byte of the header. This sets some rules
+ to padding generation as well, see the section 2.7 Packet Padding
+ Generation.
+
+ With out a doubt, this sort of decryption processing causes some
+ overhead to packet decryption, but never the less, is required.
+
+
+2.5.2 Channel Message Encryption And Decryption
+
+ Channel Messages (Channel Message Payload) are always encrypted with
+ the channel specific key. However, the SILC Packet header is not
+ encrypted with that key. As in normal case, the header is encrypted
+ with the key of the next receiver of the packet, who ever that might
+ be. Note that in this case the encrypted data area is not touched
+
+
+
+Riikonen [Page 37]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ at all; it must not be re-encrypted with the session key.
+
+ Receiver of a channel message, who ever that is, is required to decrypt
+ the SILC Packet header to be able to even recognize the packet to be as
+ channel message. This is same procedure as for normal SILC packets.
+ As the receiver founds the packet to be channel message, rest of the
+ packet processing is special. Rest of the SILC Packet header is
+ decrypted with the same session key along with the padding of the
+ packet. After that the packet is protected with the channel specific
+ key and hence can be decrypted only if the receiver is the client on
+ the channel. See section 2.7 Packet Padding Generation for more
+ information about padding on special packets.
+
+ If the receiver of the channel message is router who is routing the
+ message to another router then it must decrypt the Channel Message
+ payload. Between routers (that is, between cells) channel messages
+ are protected with session keys shared between the routers. This
+ causes another special packet processing for channel messages. If
+ the channel message is received from another router then the entire
+ packet, including Channel Message payload, is encrypted with the
+ session key shared between the routers. In this case the packet
+ decryption process is as with normal SILC packets. Hence, if the
+ router is sending channel message to another router the Channel
+ Message payload must have been decrypted and must be re-encrypted
+ with the session key shared between the another router. In this
+ case the packet encryption is as with any normal SILC packet.
+
+ It must be noted that this is only when the channel messages are sent
+ from router to another router. In all other cases the channel
+ message encryption and decryption is as described above. This
+ different processing of channel messages with router to router
+ connection is because channel keys are cell specific. All cells has
+ their own channel keys thus the channel message traveling from one
+ cell to another must be protected as it would be any normal SILC
+ packet.
+
+
+2.5.3 Private Message Encryption And Decryption
+
+ By default, private message in SILC are protected by session keys.
+ In this case the private message encryption and decryption process is
+ equivalent to normal packet encryption and decryption.
+
+ However, private messages can be protected with private message key
+ which causes the packet to be special packet. The procedure in this
+ case is very much alike to channel packets. The actual private message
+ is encrypted with the private message key and other parts of the
+ packet is encrypted with the session key. See 2.7 Packet Padding
+
+
+
+Riikonen [Page 38]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ Generation for more information about padding on special packets.
+
+ The difference from channel message processing is that server or router
+ en route never decrypts the actual private message, as it does not
+ have the key to do that. Thus, when sending packets between router
+ the processing is same as in any other case as well; the packet's header
+ and padding is protected by the session key and the data area is not
+ touched.
+
+ The true receiver of the private message, client, that is, is able
+ to decrypt the private message as it shares the key with the sender
+ of the message.
+
+
+2.6 Packet MAC Generation
+
+ Data integrity of a packet is protected by including a message
+ authentication code (MAC) at the end of the packet. The MAC is computed
+ from shared secret MAC key, that is established by the SILC Key Exchange
+ protocol, and from the original contents of the packet. The MAC is
+ always computed before the packet is encrypted, although after it is
+ compressed if compression is used.
+
+ The MAC is computed from entire packet. Every bit of data in the packet,
+ including SILC Packet Header is used in the MAC computing. This way
+ the entire packet becomes authenticated.
+
+ If the packet is special packet MAC is computed from the entire packet
+ but part of the packet may be encrypted before the MAC is computed.
+ This is case, for example, with channel messages where the message data
+ is encrypted with key that server may not now. In this case the MAC
+ has been computed from the encrypted data.
+
+ See [SILC1] for defined and allowed MAC algorithms.
+
+
+2.7 Packet Padding Generation
+
+ Padding is needed in the packet because the packet is encrypted. It
+ must always be multiple by eight (8) or multiple by the size of the
+ cipher's block size, which ever is larger. The padding is always
+ encrypted.
+
+ For normal packets the padding is added after the SILC Packet Header
+ and between the Data Payload area. The padding for normal packets
+ are calculated as follows:
+
+ padding length = 16 - ((packet length - 2) % 16)
+
+
+
+Riikonen [Page 39]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ The 16 is the maximum padding allowed in SILC packet. Two (2) is
+ subtracted from the true length of the packet because two (2) bytes
+ is not encrypted in SILC Packet Header, see section 2.2 SILC Packet
+ Header. Those two bytes that are not encrypted must not be calculated
+ to the padding length.
+
+ For special packets the padding calculation may be different as special
+ packets may be encrypted differently. In these cases the encrypted
+ data area must already be multiple by the block size thus in this case
+ the padding is calculated only for SILC Packet Header, not for any
+ other area of the packet. The same algorithm works in this case as
+ well, except that the `packet length' is now the SILC Packet Header
+ length. In this case, as well, two (2) is subtracted from the
+ length.
+
+ The padding must be random data, preferably, generated by
+ cryptographically strong random number generator.
+
+
+2.8 Packet Compression
+
+ SILC Packets may be compressed. In this case the data payload area
+ is compressed and all other areas of the packet must remain as they
+ are. After compression is performed for the data area, the length
+ field of Packet Header must be set to the compressed length of the
+ data.
+
+ The compression must always be applied before encryption. When
+ the packet is received and decrypted the data area must be decompressed.
+ Note that the true sender of the packet must apply the compression and
+ the true receiver of the packet must apply the decompression. Any
+ server or router en route must not decompress the packet.
+
+
+2.9 Packet Sending
+
+ The sender of the packet must assemble the SILC Packet Header with
+ correct values. It must set the Source ID of the header as its own
+ ID. It must also set the Destination ID of the header to the true
+ destination. If the destination is client it will be Client ID, if
+ it is server it will be Server ID and if it is channel it will be
+ Channel ID.
+
+ If the sender wants to compress the packet it must apply the
+ compression now. Sender must also compute the padding as described
+ in above sections. Then sender must compute the MAC of the packet.
+
+ Then sender encrypts the packet as has been described in above
+
+
+
+Riikonen [Page 40]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+ sections according whether the packet is normal packet or special
+ packet. The computed MAC must not be encrypted.
+
+
+2.10 Packet Reception
+
+ On packet reception the receiver must check that all fields in the
+ SILC Packet Header are valid sain. It must check the flags of the
+ header and act accordingly. It must also check the MAC of the packet
+ and if it is to be failed the packet must be discarded. Also if the
+ header of the packet includes any bad fields the packet must be
+ discarded.
+
+ See above sections on the decryption process of the received packet.
+
+ The receiver must also check that the ID's in the header are valid
+ ID's. Unsupported ID types or malformed ID's must cause packet
+ rejection. The padding on the reception is always ignored.
+
+ The receiver must also check the packet type and start parsing the
+ packet according to the type. However, note the above sections on
+ special packet types and their parsing.
+
+
+2.11 Packet Broadcasting
+
+ SILC packets may be broadcasted in SILC network. However, only router
+ server may send or receive broadcast packets. Client and normal server
+ must not send broadcast packets and they must ignore broadcast packets
+ if they receive them. Broadcast packets are sent by setting Broadcast
+ flag to the SILC packet header.
+
+ Broadcasting packets means that the packet is sent to all routers in
+ the SILC network, except to the router that sent the packet. The router
+ receiving broadcast packet must send the packet to its primary route.
+ The fact that SILC routers may have several router connections may
+ cause problems, such as race conditions inside the SILC network, if
+ care is not taken when broadcasting packets. Router must not send
+ the broadcast packet to any other route except to its primary route.
+
+ If the primary route of the router is the original sender of the packet
+ the packet must not be sent to the primary route. This may happen
+ if router has several router connections and some other router uses
+ the router as its primary route.
+
+ Routers use broadcast packets to broadcast for example information
+ about newly registered clients, servers, channels etc. so that all the
+ routers may keep these informations up to date.
+
+
+
+Riikonen [Page 41]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+2.12 Packet Routing
+
+ Routers are the primary entities in the SILC network that takes care
+ of packet routing. However, normal servers routes packets as well, for
+ example, when they are routing channel message to the local clients.
+ Routing is quite simple as every packet tells the true origin and the
+ true destination of the packet.
+
+ It is still recommended for routers that has several routing connections
+ to create route cache for those destinations that has faster route than
+ the router's primary route. This information is available for the router
+ when other router connects to the router. The connecting party then
+ sends all of its locally connected clients, server and channels. These
+ informations helps to create the route cache. Also, when new channels
+ are created to a cell its information is broadcasted to all routers
+ in the network. Channel ID's are based on router's ID thus it is easy
+ to create route cache based on these informations. If faster route for
+ destination does not exist in router's route cache the packet must be
+ routed to the primary route (default route).
+
+ For server who receives a packet to be routed to its locally connected
+ client the server must check whether the particular packet type is
+ allowed to be routed to the client. Not all packets may be sent by
+ some odd entity to client that is indirectly connected to the sender.
+ See section 2.3 SILC Packet Types and paragraph about indirectly connected
+ entities and sending packets to them. The section mentions the packets
+ that may be sent to indirectly connected entities. It is clear that some
+ server cannot send, for example, disconnect packet to client that is not
+ directly connected to the server.
+
+
+2.13 Packet Tunneling
+
+ Tunneling is a feature that is available in SILC protocol. Tunneling
+ means that extra SILC Packet Header is applied to the original packet
+ and thus hiding the original packet entirely. There can be some
+ interesting applications using tunneling, such as, using ID's based on
+ private network IP addresses inside in the tunneled packet. This can
+ open many interesting features relating to connecting to private network
+ from the Internet with SILC and many more. However, this feature is
+ optional currently in SILC as there does not exist thorough analysis of
+ this feature. It is with out a doubt that there will be many more
+ applications that has not yet been discovered. Thus, it is left
+ to Internet Community to investigate the use of tunneling in SILC
+ protocol. This document is updated according those investigations
+ and additional documents on the issue may be written.
+
+
+
+
+
+Riikonen [Page 42]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+3 Security Considerations
+
+ Security is central to the design of this protocol, and these security
+ considerations permeate the specification.
+
+
+4 References
+
+ [SILC1] Riikonen, P., "Secure Internet Live Conferencing (SILC),
+ Protocol Specification", Internet Draft, June 2000.
+
+ [SILC3] Riikonen, P., "SILC Key Exchange and Authentication
+ Protocols", Internet Draft, June 2000.
+
+ [IRC] Oikarinen, J., and Reed D., "Internet Relay Chat Protocol",
+ RFC 1459, May 1993.
+
+ [SSH-TRANS] Ylonen, T., et al, "SSH Transport Layer Protocol",
+ Internet Draft.
+
+ [PGP] Callas, J., et al, "OpenPGP Message Format", RFC 2440,
+ November 1998.
+
+ [SPKI] Ellison C., et al, "SPKI Certificate Theory", RFC 2693,
+ September 1999.
+
+ [PKIX-Part1] Housley, R., et al, "Internet X.509 Public Key
+ Infrastructure, Certificate and CRL Profile", RFC 2459,
+ January 1999.
+
+ [Schneier] Schneier, B., "Applied Cryptography Second Edition",
+ John Wiley & Sons, New York, NY, 1996.
+
+ [Menezes] Menezes, A., et al, "Handbook of Applied Cryptography",
+ CRC Press 1997.
+
+ [OAKLEY] Orman, H., "The OAKLEY Key Determination Protocol",
+ RFC 2412, November 1998.
+
+ [ISAKMP] Maughan D., et al, "Internet Security Association and
+ Key Management Protocol (ISAKMP)", RFC 2408, November
+ 1998.
+
+ [IKE] Harkins D., and Carrel D., "The Internet Key Exhange
+ (IKE)", RFC 2409, November 1998.
+
+ [HMAC] Krawczyk, H., "HMAC: Keyed-Hashing for Message
+ Authentication", RFC 2104, February 1997.
+
+
+
+Riikonen [Page 43]
+\f
+Internet Draft SILC Packet Protocol 28 June 2000
+
+
+5 Author's Address
+
+ Pekka Riikonen
+ Kasarmikatu 11 A4
+ 70110 Kuopio
+ Finland
+
+ EMail: priikone@poseidon.pspt.fi
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+Riikonen [Page 44]
+\f
\ No newline at end of file
--- /dev/null
+
+
+
+
+
+
+Network Working Group P. Riikonen
+Internet-Draft
+draft-riikonen-silc-spec-00.txt 28 June 2000
+Expires: 28 Jan 2001
+
+
+ Secure Internet Live Conferencing (SILC),
+ Protocol Specification
+
+Status of this Memo
+
+ This document is an Internet-Draft. Internet-Drafts are working
+ documents of the Internet Engineering Task Force (IETF), its areas,
+ and its working groups. Note that other groups may also distribute
+ working documents as Internet-Drafts.
+
+ Internet-Drafts are draft documents valid for a maximum of six
+ months and may be updated, replaced, or obsoleted by other
+ documents at any time. It is inappropriate to use Internet-Drafts
+ as reference material or to cite them other than as
+ ``work in progress.''
+
+ To learn the current status of any Internet-Draft, please check the
+ ``1id-abstracts.txt'' listing contained in the Internet-Drafts
+ Shadow Directories on ftp.is.co.za (Africa), nic.nordu.net (Europe),
+ munnari.oz.au (Pacific Rim), ds.internic.net (US East Coast), or
+ ftp.isi.edu (US West Coast).
+
+ The distribution of this memo is unlimited.
+
+
+Abstract
+
+ This memo describes a Secure Internet Live Conferencing (SILC)
+ protocol which provides secure conferencing services over insecure
+ network channel. SILC is IRC [IRC] like protocol, however, it is
+ not equivalent to IRC and does not support IRC. Strong cryptographic
+ methods are used to protect SILC packets inside SILC network. Two
+ other Internet Drafts relates very closely to this memo; SILC Packet
+ Protocol [SILC2] and SILC Key Exchange and Authentication Protocols
+ [SILC3].
+
+
+
+
+
+
+
+
+
+
+Riikonen [Page 1]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+Table of Contents
+
+ 1 Introduction .................................................. 3
+ 2 SILC Concepts ................................................. 3
+ 2.1 SILC Network Topology ..................................... 4
+ 2.2 Communication Inside a Cell ............................... 5
+ 2.3 Communication in the Network .............................. 6
+ 2.4 Channel Communication ..................................... 7
+ 3 SILC Specification ............................................ 7
+ 3.1 Client .................................................... 7
+ 3.1.1 Client ID ........................................... 8
+ 3.2 Server .................................................... 8
+ 3.2.1 Server's Local ID List .............................. 9
+ 3.2.2 Server ID ........................................... 10
+ 3.2.3 SILC Server Ports ................................... 10
+ 3.3 Router .................................................... 11
+ 3.3.1 Router's Local ID List .............................. 11
+ 3.3.2 Router's Global ID List ............................. 12
+ 3.3.3 Router's Server ID .................................. 12
+ 3.4 Channels .................................................. 12
+ 3.4.1 Channel ID .......................................... 13
+ 3.5 Operators ................................................. 14
+ 3.6 SILC Commands ............................................. 14
+ 3.7 SILC Packets .............................................. 15
+ 3.8 Packet Encryption ......................................... 15
+ 3.8.1 Determination of the Source and the Destination ..... 16
+ 3.8.2 Client To Client .................................... 16
+ 3.8.3 Client To Channel ................................... 17
+ 3.8.4 Server To Server .................................... 18
+ 3.9 Key Exchange And Authentication ........................... 18
+ 3.10 Algorithms ............................................... 19
+ 3.10.1 Ciphers ............................................ 19
+ 3.10.2 Public Key Algorithms .............................. 20
+ 3.10.3 MAC Algorithms ..................................... 20
+ 3.10.4 Compression Algorithms ............................. 20
+ 3.11 SILC Public Key .......................................... 21
+ 4 SILC Procedures ............................................... 23
+ 4.1 Creating Client Connection ................................ 23
+ 4.2 Creating Server Connection ................................ 24
+ 4.3 Joining to a Channel ...................................... 25
+ 4.4 Channel Key Generation .................................... 26
+ 4.5 Private Message Sending and Reception ..................... 27
+ 4.6 Private Message Key Generation ............................ 27
+ 4.7 Channel Message Sending and Reception ..................... 28
+ 4.8 Session Key Regeneration .................................. 28
+ 4.9 Command Sending and Reception ............................. 29
+ 5 SILC Commands ................................................. 29
+ 5.1 SILC Commands Syntax ...................................... 29
+
+
+
+Riikonen [Page 2]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ 5.2 SILC Commands List ........................................ 31
+ 5.3 SILC Command Status Types ................................. 54
+ 5.3.1 SILC Command Status Payload ......................... 54
+ 5.3.2 SILC Command Status List ............................ 54
+ 6 Security Considerations ....................................... 58
+ 7 References .................................................... 59
+ 8 Author's Address .............................................. 60
+
+
+List of Figures
+
+ Figure 1: SILC Network Topology
+ Figure 2: Communication Inside cell
+ Figure 3: Communication Between Cells
+ Figure 4: SILC Public Key
+ Figure 5: SILC Command Status Payload
+
+
+1. Introduction
+
+ This document describes a Secure Internet Live Conferencing (SILC)
+ protocol which provides secure conferencing services over insecure
+ network channel. SILC is IRC [IRC] like protocol, however, it is
+ not equivalent to IRC and does not support IRC. Strong cryptographic
+ methods are used to protect SILC packets inside SILC network. Two
+ other Internet Drafts relates very closely to this memo; SILC Packet
+ Protocol [SILC2] and SILC Key Exchange and Authentication Protocols
+ [SILC3].
+
+ The protocol uses extensively packets as conferencing protocol
+ requires message and command sending. The SILC Packet Protocol is
+ described in [SILC2] and should be read to fully comprehend this
+ document and protocol. [SILC2] also describes the packet encryption
+ and decryption in detail.
+
+ The security of SILC protocol and for any security protocol for that
+ matter is based on strong and secure key exchange protocol. The SILC
+ Key Exchange protocol is described in [SILC3] along with connection
+ authentication protocol and should be read to fully comprehend this
+ document and protocol.
+
+ The SILC protocol has been developed to work on TCP/IP network
+ protocol, although it could be made to work on other network protocols
+ with only minor changes. However, it is recommended that TCP/IP
+ protocol is used under SILC protocol. Typical implementation would
+ be made in client-server model.
+
+
+
+
+
+Riikonen [Page 3]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+2. SILC Concepts
+
+ This section describes various SILC protocol concepts that forms the
+ actual protocol, and in the end, the actual SILC network. The mission
+ of the protocol is to deliver messages from clients to other clients
+ through routers and servers in secure manner. The messages may also
+ be delivered from one client to many clients forming a group, also
+ known as a channel.
+
+ This section does not focus to security issues, instead basic network
+ concepts are introduced to make the topology of the SILC network
+ clear.
+
+
+2.1 SILC Network Topology
+
+ SILC network is a cellular network as opposed to tree style network
+ topology. The rationale for this is to have servers that can perform
+ specific kind of tasks what other servers cannot perform. This leads
+ to two kinds of servers; normal SILC servers and SILC routers.
+ A difference between normal server and router server is that routers
+ knows everything about everything in the network. They also do the
+ actual routing of the messages to the correct receiver. Normal servers
+ knows only about local information and nothing about global information.
+ This makes the network faster as there are less servers that needs to
+ keep global information up to date at all time.
+
+ This, on the other hand, leads to cellular like network, where routers
+ are in the centrum on the cell and servers are connected to the router.
+ Following diagram represents SILC network topology.
+
+
+ ---- ---- ---- ---- ---- ----
+ | S8 | S5 | S4 | | S7 | S5 | S6 |
+ ----- ---- ----- ----- ---- -----
+ | S7 | S/R1 | S2 | --- | S8 | S/R2 | S4 |
+ ---- ------ ---- ---- ------ ----
+ | S6 | S3 | S1 | | S1 | S3 | S2 | ---- ----
+ ---- ---- ---- ---- ---- ---- | S3 | S1 |
+ Cell 1. \ Cell 2. | \____ ----- -----
+ | | | S4 | S/R4 |
+ ---- ---- ---- ---- ---- ---- ---- ------
+ | S7 | S4 | S2 | | S1 | S3 | S2 | | S2 | S5 |
+ ----- ---- ----- ----- ---- ----- ---- ----
+ | S6 | S/R3 | S1 | --- | S4 | S/R5 | S5 | Cell 4.
+ ---- ------ ---- ---- ------ ----
+ | S8 | S5 | S3 | | S6 | S7 | S8 | ... etc ...
+ ---- ---- ---- ---- ---- ----
+
+
+
+Riikonen [Page 4]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ Cell 3. Cell 5.
+
+ Figure 1: SILC Network Topology
+
+
+ A cell is formed when a server or servers connect to one router. In
+ SILC network normal server cannot directly connect to other normal
+ server. Normal server may only connect to SILC router which then
+ routes the messages to the other servers in the cell. Router servers
+ on the other hand may connect to other routers to form the actual SILC
+ network, as seen in above figure. However, router is also normal SILC
+ server; clients may connect to it the same way as to normal SILC
+ servers. Normal server also cannot have active connections to more
+ than one router. Normal server cannot be connected to two different
+ cells. Router servers, on the other hand, may have as many router to
+ router connections as needed.
+
+ There are many issues in this network topology that needs to be careful
+ about. Issues like the size of the cells, the number of the routers in
+ the SILC network and the capacity requirements of the routers. These
+ issues should be discussed in the Internet Community and additional
+ documents on the issue will be written.
+
+
+2.2 Communication Inside a Cell
+
+ It is always guaranteed that inside a cell message is delivered to the
+ recipient with at most two server hops. Client who is connected to
+ server in the cell and is talking on channel to other client connected
+ to other server in the same cell, will have its messages delivered from
+ its local server first to the router of the cell, and from the router
+ to the other server in the cell. Following diagram represents this
+ scenario.
+
+
+ 1 --- S1 S4 --- 5
+ S/R
+ 2 -- S2 S3
+ / |
+ 4 3
+
+
+ Figure 2: Communication Inside cell
+
+
+ Example: Client 1. connected to Server 1. message sent to
+ Client 4. connected to Server 2. travels from Server 1.
+ first to Router which routes the message to Server 2.
+
+
+
+Riikonen [Page 5]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ which then sends it to the Client 4. All the other
+ servers in the cell will not see the routed message.
+
+
+ If client is connected directly to the router, as router is also normal
+ SILC server, the messages inside the cell are always delivered only with
+ one server hop. If clients communicating with each other are connected
+ to the same server, no router interaction is needed. This is the optimal
+ situation of message delivery in the SILC network.
+
+
+2.3 Communication in the Network
+
+ If the message is destined to server that does not belong to local cell
+ the message is routed to the router server to which the destination
+ server belongs, if the local router is connected to destination router.
+ If there is no direct connection to the destination router, the local
+ router routes the message to its primary route. Following diagram
+ represents message sending between cells.
+
+
+ 1 --- S1 S4 --- 5 S2 --- 1
+ S/R - - - - - - - - S/R
+ 2 -- S2 S3 S1
+ / | \
+ 4 3 2
+
+ Cell 1. Cell 2.
+
+
+ Figure 3: Communication Between Cells
+
+
+ Example: Client 5. connected to Server 4. in Cell 1. message sent
+ to Client 2. connected to Server 1. in Cell 2. travels
+ from Server 4. to Router which routes the message to
+ Router in Cell 2, which then routes the message to
+ Server 1. All the other servers and routers in the
+ network will not see the routed message.
+
+
+ The optimal case of message delivery from client point of view is
+ when clients are connected directly to the routers and the messages
+ are delivered from one router to the other router.
+
+
+
+
+
+
+
+Riikonen [Page 6]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+2.4 Channel Communication
+
+ Messages may be sent to group of clients as well. Sending messages to
+ many clients works the same way as sending messages point to point, from
+ message delivery point of view. Security issues are another matter
+ which are not discussed in this section.
+
+ Router server handles the message routing to multiple recipients. If
+ any recipient is not in the same cell as the sender the messages are
+ routed further.
+
+ Server distributes the channel message to its local clients who are
+ joined to the channel. Also, router distributes the message to its
+ local clients on the channel.
+
+
+3. SILC Specification
+
+ This section describes the SILC protocol. However, [SILC2] and
+ [SILC3] describes other important protocols that are part of this SILC
+ specification and must be read.
+
+
+3.1 Client
+
+ A client is a piece of software connecting to SILC server. SILC client
+ cannot be SILC server. Purpose of clients is to provide the user
+ interface of the SILC services for end user. Clients are distinguished
+ from other clients by unique Client ID. Client ID is a 128 bit ID that
+ is used in the communication in the SILC network. The client ID is
+ based on the nickname selected by the user. User uses logical nicknames
+ in communication which are then mapped to the corresponding Client ID.
+ Client ID's are low level identifications and must not be seen by the
+ end user.
+
+ Clients provide other information about the end user as well. Information
+ such as the nickname of the user, username and the hostname of the end
+ user and user's real name. See section 3.2 Server for information of
+ the requirements of keeping this information.
+
+ The nickname selected by the user is not unique in the SILC network.
+ There can be 2^8 same nicknames for one IP address. As for comparison to
+ IRC [IRC] where nicknames are unique this is a fundamental difference
+ between SILC and IRC. This causes the server names to be used along
+ with the nicknames to identify specific users when sending messages.
+ This feature of SILC makes IRC style nickname-wars obsolete as no one
+ owns their nickname; there can always be someone else with the same
+ nickname. Another difference is that there are no limit of the length
+
+
+
+Riikonen [Page 7]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ of the nickname in the SILC.
+
+
+3.1.1 Client ID
+
+ Client ID is used to identify users in the SILC network. The Client ID
+ is unique to the extent that there can be 2^128 different Client ID's.
+ Collisions are not expected to happen. The Client ID is defined as
+ follows.
+
+ 128 bit Client ID based on IPv4 addresses:
+
+ 32 bit ServerID IP address (bits 1-32)
+ 8 bit Random number
+ 88 bit Truncated MD5 hash value of the nickname
+
+ o Server ID IP address - Indicates the server where this
+ client is coming from. The IP address hence equals the
+ server IP address where to the client has connected.
+
+ o Random number - Random number to further unify the
+ Client ID. This makes it possible to have 2^8 same
+ nicknames from the same server IP address.
+
+ o MD5 hash - MD5 hash value of the nickname is truncated
+ taking 88 bits from the start of the hash value. This
+ hash value is used to search the user's Client ID from
+ the ID lists.
+
+ Collisions could occur when more than 2^8 clients using same nickname
+ from the same server IP address is connected to the SILC network.
+ Server must be able to handle this situation by refusing to accept
+ anymore of that nickname.
+
+ Another possible collision may happen with the truncated hash value of
+ the nickname. It could be possible to have same truncated hash value for
+ two different nicknames. However, this is not expected to happen nor
+ cause any problems if it would occur. Nicknames are usually logical and
+ it is unlikely to have two distinct logical nicknames produce same
+ truncated hash value.
+
+
+3.2 Server
+
+ Servers are the most important parts of the SILC network. They form the
+ basis of the SILC, providing a point to which clients may connect to.
+ There are two kinds of servers in SILC; normal servers and router servers.
+ This section focuses on the normal server and router server is described
+
+
+
+Riikonen [Page 8]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ in the section 3.3 Router.
+
+ Normal servers may not directly connect to other normal server. Normal
+ servers may only directly connect to router server. If the message sent
+ by the client is destined outside the local server it is always sent to
+ the router server for further routing. Server may only have one active
+ connection to router on same port. Normal server may not connect to other
+ cell's router except in situations where its cell's router is unavailable.
+
+ Servers and routers in the SILC network are considered to be trusted.
+ With out a doubt, servers that are set to work on ports above 1023 are
+ not considered to be trusted. Also, the service provider acts important
+ role in the server's trustworthy.
+
+
+3.2.1 Server's Local ID List
+
+ Normal server keeps various information about the clients and their end
+ users connected to it. Every normal server must keep list of all locally
+ connected clients, Client ID's, nicknames, usernames and hostnames and
+ user's real name. Normal servers only keeps local information and it
+ does not keep any global information. Hence, normal servers knows only
+ about their locally connected clients. This makes servers efficient as
+ they don't have to worry about global clients. Server is also responsible
+ of creating the Client ID's for their clients.
+
+ Normal server also keeps information about locally created channels and
+ their Channel ID's.
+
+ Hence, local list for normal server includes:
+
+ server list - Router connection
+ o Server name
+ o Server IP address
+ o Server ID
+ o Sending key
+ o Receiving key
+ o Public key
+
+ client list - All clients in server
+ o Nickname
+ o Username@host
+ o Real name
+ o Client ID
+ o Sending key
+ o Receiving key
+
+
+
+
+
+Riikonen [Page 9]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ channel list - All channels in server
+ o Channel name
+ o Channel ID
+ o Client ID's on channel
+ o Client ID modes on channel
+ o Channel key
+
+
+
+3.2.2 Server ID
+
+ Servers are distinguished from other servers by unique 64 bit Server ID.
+ The Server ID is used in the SILC to route messages to correct servers.
+ Server ID's also provide information for Client ID's, see section 3.1.1
+ Client ID. Server ID is defined as follows.
+
+ 64 bit Server ID based on IPv4 addresses:
+
+ 32 bit IP address of the server
+ 16 bit Port
+ 16 bit Random number
+
+ o IP address of the server - This is the real IP address of
+ the server.
+
+ o Port - This is the port the server is binded to.
+
+ o Random number - This is used to further unify the Server ID.
+
+ Collisions are not expected to happen in any conditions. The Server ID
+ is always created by the server itself and server is resposible of
+ distributing it to the router.
+
+
+3.2.3 SILC Server Ports
+
+ SILC uses currently TCP port 334 on SILC network. However, this is not
+ official port assigned for SILC. Official port has been requested by
+ the IANA.
+
+ If there are needs to create new SILC networks in the future the port
+ numbers must be officially assigned by the IANA. Most convenience case
+ would be to assign port numbers upwards from 334.
+
+ Server on network above privileged ports (>1023) should not be trusted
+ as they could have been set up by untrusted party.
+
+
+
+
+
+Riikonen [Page 10]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+3.3 Router
+
+ Router server in SILC network is responsible for keeping the cell together
+ and routing messages to other servers and to other routers. Router server
+ is also a normal server thus clients may connect to it as it would be
+ just normal SILC server.
+
+ However, router servers has a lot of important tasks that normal servers
+ do not have. Router server knows everything about everything in the SILC.
+ They know all clients currently on SILC, all servers and routers and all
+ channels in SILC. Routers are the only servers in SILC that care about
+ global information and keeping them up to date at all time. And, this
+ is what they must do.
+
+
+3.3.1 Router's Local ID List
+
+ Router server as well must keep local list of connected clients and
+ locally created channels. However, this list is extended to include all
+ the informations of the entire cell, not just the server itself as for
+ normal servers.
+
+ However, on router this list is a lot smaller since routers do not keep
+ information about user's nickname, username and hostname and real name
+ since these are not needed by the router. Router keeps only information
+ that it needs.
+
+ Hence, local list for router includes:
+
+ server list - All servers in the cell
+ o Server name
+ o Server ID
+ o Router's Server ID
+ o Sending key
+ o Receiving key
+
+ client list - All clients in the cell
+ o Client ID
+
+ channel list - All channels in the cell
+ o Channel ID
+ o Client ID's on channel
+ o Client ID modes on channel
+ o Channel key
+
+
+ Note that locally connected clients and other information include all the
+ same information as defined in section section 3.2.1 Server's Local ID
+
+
+
+Riikonen [Page 11]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ List.
+
+
+3.3.2 Router's Global ID List
+
+ Router server must also keep global list. Normal servers do not have
+ global list as they know only about local information. Global list
+ includes all the clients on SILC, their Client ID's, all created channels
+ and their Channel ID's and all servers and routers on SILC and their
+ Server ID's. That is said, global list is for global information and the
+ list must not include the local information already on the router's local
+ list.
+
+ Note that the global list does not include information like nicknames,
+ usernames and hostnames or user's real names. Router does not keep
+ these informations as they are not needed by the router. This
+ information is available from the client's server which maybe queried
+ when needed.
+
+ Hence, global list includes:
+
+ server list - All servers in SILC
+ o Server name
+ o Server ID
+ o Router's Server ID
+
+ client list - All clients in SILC
+ o Client ID
+
+ channel list - All channels in SILC
+ o Channel ID
+ o Client ID's on channel
+ o Client ID modes on channel
+
+
+3.3.3 Router's Server ID
+
+ Router's Server ID's are equivalent to normal Server ID's. As routers
+ are normal servers as well same types of ID's applies for routers as well.
+ Thus, see section 3.2.2 Server ID. Server ID's for routers are always
+ created by the remote router where the router is connected to.
+
+
+3.4 Channels
+
+ A channel is a named group of one or more clients which will all receive
+ messages addressed to that channel. The channel is created when first
+ client requests JOIN command to the channel, and the channel ceases to
+
+
+
+Riikonen [Page 12]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ exist when the last client leaves it. When channel exists, any client
+ can reference it using the name of the channel.
+
+ Channel names are unique although the real uniqueness comes from 64 bit
+ Channel ID that unifies each channel. However, channel names are still
+ unique and no two global channels with same name may exist. Channel name
+ is a string which begins with `#' character. There is no limit on the
+ length of the channel name. Channel names may not contain any spaces
+ (` '), any non-printable ASCII characters, commas (`,') and wildcard
+ characters.
+
+ Channels can have operators that can administrate the channel and
+ operate all of its modes. Following operators on channel exist on SILC
+ network.
+
+ o Channel founder - When channel is created the joining client becomes
+ channel founder. Channel founder is channel operator with some more
+ privileges. Basically, channel founder can fully operate the channel
+ and all of its modes. The privileges are limited only to the particular
+ channel. There can be only one channel founder per channel. Channel
+ founder supersedes channel operator's privileges.
+
+ Channel founder privileges cannot be removed by any other operator on
+ channel. When channel founder leaves the channel there is no channel
+ founder on the channel. Channel founder also cannot be removed by
+ force from the channel.
+
+ o Channel operator - When client joins to channel that has not existed
+ previously it will become automatically channel operator (and channel
+ founder discussed above). Channel operator is able administrate the
+ channel, set some modes on channel, remove a badly behaving client from
+ the channel and promote other clients to become channel operator.
+ The privileges are limited only to the particular channel.
+
+ Normal channel user may be promoted (opped) to channel operator
+ gaining channel operator privileges. Channel founder or other channel
+ operator may also demote (deop) channel operator to normal channel
+ user.
+
+
+3.4.1 Channel ID
+
+ Channels are distinguished from other channels by unique Channel ID.
+ The Channel ID is a 64 bit ID and collisions are not expected to happen
+ in any conditions. Channel names are just for logical use of channels.
+ The Channel ID is created by the server where the channel is created.
+ The Channel ID is defined as follows.
+
+
+
+
+Riikonen [Page 13]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ 64 bit Channel ID based on IPv4 addresses:
+
+ 32 bit Router's Server ID IP address (bits 1-32)
+ 16 bit Router's Server ID port (bits 33-48)
+ 16 bit Random number
+
+ o Router's Server ID IP address - Indicates the IP address of
+ the router of the cell where this channel is created. This is
+ taken from the router's Server ID. This way SILC router knows
+ where this channel resides in the SILC network.
+
+ o Router's Server ID port - Indicates the port of the channel on
+ the server. This is taken from the router's Server ID.
+
+ o Random number - To further unify the Channel ID. This makes
+ sure that there are no collisions. This also means that
+ in a cell there can be 2^16 channels.
+
+
+3.5 Operators
+
+ Operators are normal users with extra privileges to their server or
+ router. Usually these people are SILC server and router administrators
+ that take care of their own server and clients on them. The purpose of
+ operators is to administrate the SILC server or router. However, even
+ an operator with highest privileges is not able to enter invite-only
+ channel, to gain access to the contents of a encrypted and authenticated
+ packets traveling in the SILC network or to gain channel operator
+ privileges on public channels without being promoted. They have the
+ same privileges as everyone else except they are able to administrate
+ their server or router.
+
+
+3.6 SILC Commands
+
+ Commands are very important part on SILC network especially for client
+ which uses commands to operate on the SILC network. Commands are used
+ to set nickname, join to channel, change modes and many other things.
+
+ Client usually sends the commands and server replies by sending a reply
+ packet to the command. Server may also send commands usually to serve
+ the original client's request. However, server may not send command
+ to client and there are some commands that server must not send.
+
+ Note that the command reply is usually sent only after client has sent
+ the command request but server is allowed to send command reply packet
+ to client even if client has not requested the command. Client may,
+ however, choose not to accept the command reply, but there are some
+
+
+
+Riikonen [Page 14]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ command replies that the client should accept. Example of a such
+ command reply is reply to SILC_COMMAND_CMODE command that the server
+ uses to distribute the channel mode on all clients on the channel
+ when the mode has changed.
+
+ It is expected that some of the commands may be miss-used by clients
+ resulting various problems on the server side. Every implementation
+ should assure that commands may not be executed more than once, say,
+ in two (2) seconds. This should be sufficient to prevent the miss-use
+ of commands.
+
+ SILC commands are described in section 5 SILC Commands.
+
+
+3.7 SILC Packets
+
+ Packets are naturally the most important part of the protocol and the
+ packets are what actually makes the protocol. Packets in SILC network
+ are always encrypted using, usually, the shared secret session key
+ or some other key, for example, channel key, when encrypting channel
+ messages. The SILC Packet Protocol is a wide protocol and is described
+ in [SILC2]. This document does not define or describe details of
+ SILC packets.
+
+
+3.8 Packet Encryption
+
+ All packets passed in SILC network must be encrypted. This section
+ defines how packets must be encrypted in the SILC network. The detailed
+ description of the actual encryption process of the packets are
+ described in [SILC2].
+
+ Client and its server shares secret symmetric session key which is
+ established by the SILC Key Exchange Protocol, described in [SILC3].
+ Every packet sent from client to server, with exception of packets for
+ channels, are encrypted with this session key.
+
+ Channels has their own key that are shared by every client on the channel.
+ However, the channel keys are cell specific thus one cell does not know
+ the channel key of the other cell, even if that key is for same channel.
+ Channel key is also known by the routers and all servers that has clients
+ on the channel. However, channels may have channel private keys that
+ are entirely local setting for client. All clients on the channel must
+ know the channel private key before hand to be able to talk on the
+ channel. In this case, no server or router knows the key for channel.
+
+ Server shares secret symmetric session key with router which is
+ established by the SILC Key Exchange Protocol. Every packet passed from
+
+
+
+Riikonen [Page 15]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ server to router, with exception of packets for channels, are encrypted
+ with the shared session key. Same way, router server shares secret
+ symmetric key with its primary route. However, every packet passed
+ from router to other router, including packets for channels, are
+ encrypted with the shared session key. Every router connection has
+ their own session keys.
+
+
+3.8.1 Determination of the Source and the Destination
+
+ The source and the destination of the packet needs to be determined
+ to be able to route the packets to correct receiver. This information
+ is available in the SILC Packet Header which is included in all packets
+ sent in SILC network. The SILC Packet Header is described in [SILC2].
+
+ The header is always encrypted with the session key who is next receiver
+ of the packet along the route. The receiver of the packet, for example
+ a router along the route, is able to determine the sender and the
+ destination of the packet by decrypting the SILC Packet Header and
+ checking the ID's attached to the header. The ID's in the header will
+ tell to where the packet needs to be sent and where it is coming from.
+
+ The header in the packet does not change during the routing of the
+ packet. The original sender, for example client, assembles the packet
+ and the packet header and server or router between the sender and the
+ receiver must not change the packet header.
+
+ Note that the packet and the packet header may be encrypted with
+ different keys. For example, packets to channels are encrypted with
+ the channel key, however, the header is encrypted with the session key
+ as described above. However, the header and the packet may be encrypted
+ with same key. This is case, for example, with command packets.
+
+
+3.8.2 Client To Client
+
+ Process of message delivery and encryption from client to another
+ client is as follows.
+
+ Example: Private message from client to another client on different
+ servers. Clients do not share private message delivery
+ keys; normal session keys are used.
+
+ o Client 1. sends encrypted packet to its server. The packet is
+ encrypted with the session key shared between client and its
+ server.
+
+ o Server determines the destination of the packet and decrypts
+
+
+
+Riikonen [Page 16]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ the packet. Server encrypts the packet with session key shared
+ between the server and its router, and sends the packet to the
+ router.
+
+ o Router determines the destination of the packet and decrypts
+ the packet. Router encrypts the packet with session key
+ shared between the router and the destination server, and sends
+ the packet to the server.
+
+ o Server determines the client to which the packet is destined
+ to and decrypts the packet. Server encrypts the packet with
+ session key shared between the server and the destination client,
+ and sends the packet to the client.
+
+ o Client 2. decrypts the packet.
+
+
+ Example: Private message from client to another client on different
+ servers. Clients has established secret shared private
+ message delivery key with each other and that is used in
+ the message encryption.
+
+ o Client 1. sends encrypted packet to its server. The packet is
+ encrypted with the private message delivery key shared between
+ clients.
+
+ o Server determines the destination of the packet and sends the
+ packet to the router.
+
+ o Router determines the destination of the packet and sends the
+ packet to the server.
+
+ o Server determines the client to which the packet is destined
+ to and sends the packet to the client.
+
+ o Client 2. decrypts the packet with the secret shared key.
+
+
+ If clients share secret key with each other the private message
+ delivery is much simpler since servers and routers between the
+ clients do not need to decrypt and re-encrypt the packet.
+
+ The process for clients on same server is much simpler as there are
+ no need to send the packet to the router. The process for clients
+ on different cells is same as above except that the packet is routed
+ outside the cell. The router of the destination cell routes the
+ packet to the destination same way as described above.
+
+
+
+
+Riikonen [Page 17]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+3.8.3 Client To Channel
+
+ Process of message delivery from client on channel to all the clients
+ on the channel.
+
+ Example: Channel of four users; two on same server, other two on
+ different cells. Client sends message to the channel.
+
+ o Client 1. encrypts the packet with channel key and sends the
+ packet to its server.
+
+ o Server determines local clients on the channel and sends the
+ packet to the Client on the same server. Server then sends
+ the packet to its router for further routing.
+
+ o Router determines local clients on the channel, if found
+ sends packet to the local clients. Router determines global
+ clients on the channel and sends the packet to its primary
+ router or fastest route.
+
+ o (Other router(s) do the same thing and sends the packet to
+ the server(s))
+
+ o Server determines local clients on the channel and sends the
+ packet to the client.
+
+ o All clients receiving the packet decrypts the packet.
+
+
+3.8.4 Server To Server
+
+ Server to server packet delivery and encryption is described in above
+ examples. Router to router packet delivery is analogous to server to
+ server. However, some packets, such as channel packets, are processed
+ differently. These cases are described later in this document and
+ more in detail in [SILC2].
+
+
+3.9 Key Exchange And Authentication
+
+ Key exchange is done always when for example client connects to server
+ but also when server and router and router and router connects to each
+ other. The purpose of key exchange protocol is to provide secure key
+ material to be used in the communication. The key material is used to
+ derive various security parameters used to secure SILC packets. The
+ SILC Key Exchange protocol is described in detail in [SILC3].
+
+ Authentication is done after key exchange protocol has been successfully
+
+
+
+Riikonen [Page 18]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ completed. The purpose of authentication is to authenticate for example
+ client connecting to the server. However, Usually clients are accepted
+ to connect to server without explicit authentication. Servers are
+ required use authentication protocol when connecting. The authentication
+ may be based on passphrase (pre-shared-secret) or public key. The
+ connection authentication protocol is described in detail in [SILC3].
+
+
+3.10 Algorithms
+
+ This section defines all the allowed algorithms that can be used in
+ the SILC protocol. This includes mandatory cipher, mandatory public
+ key algorithm and MAC algorithms.
+
+
+3.10.1 Ciphers
+
+ Cipher is the encryption algorithm that is used to protect the data
+ in the SILC packets. See [SILC2] of the actual encryption process and
+ definition of how it must be done. SILC has a mandatory algorithm that
+ must be supported in order to be compliant with this protocol.
+
+ Following ciphers are defined in SILC protocol:
+
+ blowfish-cbc Blowfish in CBC mode (mandatory)
+ twofish-cbc Twofish in CBC mode (optional)
+ rc6-cbc RC6 in CBC mode (optional)
+ rc5-cbc RC5 in CBC mode (optional)
+ mars-cbc Mars in CBC mode (optional)
+ none No encryption (optional)
+
+
+ All algorithms must use minimum of 128 bit key, by default. Several
+ algorithms, however, supports longer keys and it is recommended to use
+ longer keys if they are available.
+
+ Algorithm none does not perform any encryption process at all and
+ thus is not recommended to be used. It is recommended that no client
+ or server implementation would accept none algorithms except in special
+ debugging mode.
+
+ Additional ciphers may be defined to be used in SILC by using the
+ same name format as above.
+
+
+
+
+
+
+
+
+Riikonen [Page 19]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+3.10.2 Public Key Algorithms
+
+ Public keys are used in SILC to authenticate entities in SILC network
+ and to perform other tasks related to public key cryptography. The
+ public keys are also used in the SILC Key Exchange protocol [SILC3].
+
+ Following public key algorithms are defined in SILC protocol:
+
+ rsa RSA (mandatory)
+ dss DSS (optional)
+
+ Both of the algorithms are described in [Scheneir] and [Menezes].
+
+ Additional public key algorithms may be defined to be used in SILC.
+
+
+3.10.3 MAC Algorithms
+
+ Data integrity is protected by computing a message authentication code
+ (MAC) of the packet data. See [SILC2] for details how to compute the
+ MAC.
+
+ Following MAC algorithms are defined in SILC protocol:
+
+ hmac-sha1 HMAC-SHA1, length = 20 (mandatory)
+ hmac-md5 HMAC-MD5, length = 16 (optional)
+ none No MAC (optional)
+
+ The none MAC is not recommended to be used as the packet is not
+ authenticated when MAC is not computed. It is recommended that no
+ client or server would accept none MAC except in special debugging
+ mode.
+
+ The HMAC algorithm is described in [HMAC] and hash algorithms that
+ are used as part of the HMACs are described in [Scheneir] and in
+ [Menezes]
+
+ Additional MAC algorithms may be defined to be used in SILC.
+
+
+3.10.4 Compression Algorithms
+
+ SILC protocol supports compression that may be applied to unencrypted
+ data. It is recommended to use compression on slow links as it may
+ significantly speed up the data transmission. By default, SILC does not
+ use compression which is the mode that must be supported by all SILC
+ implementations.
+
+
+
+
+Riikonen [Page 20]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ Following compression algorithms are defined:
+
+ none No compression (mandatory)
+ zlib GBU ZLIB (LZ77) compression (optional)
+
+ Additional compression algorithms may be defined to be used in SILC.
+
+
+3.11 SILC Public Key
+
+ This section defines the type and format of the SILC public key. All
+ implementations must support this public key type. See [SILC3] for
+ other optional public key and certificate types allowed in SILC
+ protocol. Public keys in SILC may be used to authenticate entities
+ and to perform other tasks related to public key cryptography.
+
+ The format of the SILC Public Key is as follows:
+
+
+ 1 2 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Public Key Length |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Algorithm Name Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Algorithm Name ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Identifier Length | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
+ | |
+ ~ Identifier ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | |
+ ~ Public Data ~
+ | |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 4: SILC Public Key
+
+
+ o Public Key Length (4 bytes) - Indicates the full length
+ of the public key, not including this field.
+
+ o Algorithm Name Length (2 bytes) - Indicates the length
+
+
+
+Riikonen [Page 21]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ of the Algorithm Length field, not including this field.
+
+ o Algorithm name (variable length) - Indicates the name
+ of the public key algorithm that the key is. See the
+ section 3.10.2 Public Key Algorithms for defined names.
+
+ o Identifier Length (2 bytes) - Indicates the length of
+ the Identifier field, not including this field.
+
+ o Identifier (variable length) - Indicates the identifier
+ of the public key. This data can be used to identify
+ the owner of the key. The identifier is of following
+ format:
+
+ UN User name
+ HN Host name or IP address
+ RN Real name
+ E EMail address
+ O Organization
+ C Country
+
+
+ Examples of an identifier:
+
+ `UN=priikone, HN=poseidon.pspt.fi, E=priikone@poseidon.pspt.fi'
+
+ `UN=sam, HN=dummy.fi, RN=Sammy Sam, O=Company XYZ, C=Finland'
+
+ At least user name (UN) and host name (HN) must be provided as
+ identifier. The fields are separated by commas (`,'). If
+ comma is in the identifier string it must be written as `\,',
+ for example, `O=Company XYZ\, Inc.'.
+
+ o Public Data (variable length) - Includes the actual
+ public data of the public key.
+
+ The format of this field for RSA algorithm is
+ as follows:
+
+ 4 bytes Length of e
+ variable length e
+ 4 bytes Length of n
+ variable length n
+
+
+ The format of this field for DSS algorithm is
+ as follows:
+
+
+
+
+Riikonen [Page 22]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ 4 bytes Length of p
+ variable length p
+ 4 bytes Length of q
+ variable length q
+ 4 bytes Length of g
+ variable length g
+ 4 bytes Length of y
+ variable length y
+
+ The variable length fields are multiple precession
+ integers encoded as strings in both examples.
+
+ Other algorithms must define their own type of this
+ field if they are used.
+
+ All fields in the public key are in MSB (most significant byte first)
+ order.
+
+
+4 SILC Procedures
+
+ This section describes various SILC procedures such as how the
+ connections are created and registered, how channels are created and
+ so on. The section describes the procedures only generally as details
+ are described in [SILC2] and [SILC3].
+
+
+4.1 Creating Client Connection
+
+ This section descibres the procedure when client connects to SILC server.
+ When client connects to server the server must perform IP address lookup
+ and reverse IP address lookup to assure that the origin host really is
+ who it claims to be. Client, host, connecting to server must have
+ both valid IP address and fully qualified domain name (FQDN).
+
+ After that client and server performs SILC Key Exchange protocol which
+ will provide the key material used later in the communication. The
+ key exchange protocol must be completed successfully before the connection
+ registration may continue. The SILC Key Exchange protocol is described
+ in [SILC3].
+
+ Typical server implementation would keep a list of connections that it
+ allows to connect to the server. The implementation would check, for
+ example, the connecting client's IP address from the connection list
+ before the SILC Key Exchange protocol has been started. Reason for
+ this is that if the host is not allowed to connect to the server there
+ is no reason to perform a key exchange protocol.
+
+
+
+
+Riikonen [Page 23]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ After successful key exchange protocol the client and server performs
+ connection authentication protocol. The purpose of the protocol is to
+ authenticate the client connecting to the server. Flexible
+ implementation could also accept the client to connect to the server
+ without explicit authentication. However, if authentication is
+ desired for a specific client it may be based on passphrase or
+ public key authentication. If authentication fails the connection
+ must be terminated. The connection authentication protocol is described
+ in [SILC3].
+
+ After successful key exchange and authentication protocol the client
+ registers itself by sending SILC_PACKET_NEW_CLIENT packet to the
+ server. This packet includes various information about the client
+ that the server uses to create the client. Server creates the client
+ and sends SILC_PACKET_NEW_ID to the client which includes the created
+ Client ID that the client must start using after that. After that
+ all SILC packets from the client must have the Client ID as the
+ Source ID in the SILC Packet Header, described in [SILC2].
+
+ Client must also get the server's Server ID that is to be used as
+ Destination ID in the SILC Packet Header when communicating with
+ the server (for example when sending commands to the server). The
+ ID may be resolved in two ways. Client can take the ID from an
+ previously received packet from server that must include the ID,
+ or to send SILC_COMMAND_INFO command and receive the Server ID as
+ command reply.
+
+ Server may choose not to use the information received in the
+ SILC_PACKET_NEW_CLIENT packet. For example, if public key or
+ certificate were used in the authentication, server may use those
+ informations rather than what it received from client. This is suitable
+ way to get the true information about client if it is available.
+
+ The nickname of client is initially set to the username sent in the
+ SILC_PACKET_NEW_CLIENT packet. User should set the nickname to more
+ suitable by sending SILC_COMMAND_NICK command. However, this is not
+ required as part of registration process.
+
+ Server must also distribute the information about newly registered
+ client to its router (or if the server is router, to all routers in
+ the SILC network). More information about this in [SILC2].
+
+
+4.2 Creating Server Connection
+
+ This section descibres the procedure when server connects to its
+ router (or when router connects to other router, the cases are
+ equivalent). The procedure is very much alike when client connects
+
+
+
+Riikonen [Page 24]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ to the server thus it is not repeated here.
+
+ One difference is that server must perform connection authentication
+ protocol with proper authentication. Proper authentication is based
+ on passphrase or public key authentication.
+
+ After server and router has successfully performed the key exchange
+ and connection authentication protocol, the server register itself
+ to the router by sending SILC_PACKET_NEW_SERVER packet. This packet
+ includes the server's Server ID that it has created by itself and
+ other relevant information about the server.
+
+ After router has received the SILC_PACKET_NEW_SERVER packet it
+ distributes the information about newly registered server to all routers
+ in the SILC network. More information about this in [SILC2].
+
+ As client needed to resolve the destination ID this must be done by the
+ server that connected to the router, as well. The way to resolve it is
+ to get the ID from previously received packet. Server must also start
+ using its own Server ID as Source ID in SILC Packet Header and the
+ router's Server ID as Destination when communicating with the router.
+
+ If the server has already connected clients and locally created
+ channels the server must distribute these informations to the router.
+ The distribution is done by sending packet SILC_PACKET_NEW_CHANNEL.
+ See [SILC2] for more information on this.
+
+
+4.3 Joining to a Channel
+
+ This section describes the procedure when client joins to a channel.
+ Client may join to channel by sending command SILC_COMMAND_JOIN to the
+ server. If the receiver receiving join command is normal server the
+ server must check its local list whether this channel already exists
+ locally. This would indicate that some client connected to the server
+ has already joined to the channel. If this is case the client is
+ joined to the client, new channel key is created and information about
+ newly joined channel is sent to the router. The new channel key is
+ also distributed to the router and to all clients on the channel.
+
+ If the channel does not exist in the local list the command must be
+ sent to the router which will then perform the actual joining
+ procedure. When server receives the reply to the command from the
+ router it must be distributed to the client who sent the command
+ originally. Server will also receive the channel key from the server
+ that it must distribute to the client who originally requested the
+ join command. The server must also save the channel key.
+
+
+
+
+Riikonen [Page 25]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ If the receiver of the join command is router it must first check its
+ local list whether anyone in the cell has already joined to the channel.
+ If this is the case the client is joined to the channel and reply is
+ sent to the client. If the command was sent by server the command reply
+ is sent to the server who sent it. Then the router must also create
+ new channel key and distribute it to all clients on the channel and
+ all servers that has clients on the channel.
+
+ If the channel does not exist on the router's local list it must
+ check the global list whether the channel exists at all. If it does
+ the client is joined to the channel as described previously. If
+ the channel does not exist the channel is created and the client
+ is joined to the channel. The channel key is also created and
+ distributed as previously described. The client joining to the created
+ channel is made automatically channel founder and both channel founder
+ and channel operator privileges is set for the client.
+
+ When the router joins the client to the channel it must send
+ information about newly joined client to all routers in the SILC
+ network. Also, if the channel was created in the process, information
+ about newly created channel must also be distributed to all routers.
+ The distribution of newly created channel is done by sending packet
+ SILC_PACKET_NEW_CHANNEL.
+
+ It is important to note that new channel key is created always when
+ new client joins to channel, whether the channel has existed previously
+ or not. This way the new client on the channel is not able to decrypt
+ any of the old traffic on the channel.
+
+ Client who receives the reply to the join command must start using
+ the received Channel ID in the channel message communication thereafter.
+ However, client must not start communicating on the channel before
+ it has received the packet SILC_PACKET_CHANNEL_KEY.
+
+ If client wants to know the other clients currently on the channel
+ the client must send SILC_COMMAND_NAMES command to receive a list of
+ channel users. Server implementation, however, may send command reply
+ packet to SILC_COMMAND_NAMES command after client has joined to the
+ channel even if the client has not sent the command.
+
+
+4.4 Channel Key Generation
+
+ Channel keys are created by router who creates the channel by taking
+ enough randomness from cryptographically strong random number generator.
+ The key is generated always when channel is created, when new client
+ joins a channel and after the key has expired. Key could expire for
+ example in an hour.
+
+
+
+Riikonen [Page 26]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ The key must also be re-generated whenever some client leaves a channel.
+ In this case the key is created from scratch by taking enough randomness
+ from the random number generator. After that the key is distributed to
+ all clients on the channel. However, channel keys are cell specific thus
+ the key is created only on the cell where the client, who leaved the
+ channel, exists. While the server or router is creating the new channel
+ key, no other client may join to the channel. Messages that are sent
+ while creating the new key are still processed with the old key. After
+ server has sent the SILC_PACKET_CHANNEL_KEY packet must client start
+ using the new key. If server creates the new key the server must also
+ send the new key to its router. See [SILC2] on more information about
+ how channel messages must be encrypted and decrypted when router is
+ processing them.
+
+
+4.5 Private Message Sending and Reception
+
+ Private messages are sent point to point. Client explicitly destines
+ a private message to specific client that is delivered to only to that
+ client. No other client may receive the private message. The receiver
+ of the private message is destined in the SILC Packet Header as any
+ other packet as well.
+
+ If the sender of a private message does not know the receiver's Client
+ ID, it must resolve it from server. There are two ways to resolve the
+ client ID from server; it is recommended that client ipmlementations
+ send SILC_COMMAND_IDENTIFY command to receive the Client ID. Client
+ may also send SILC_COMMAND_WHOIS command to receive the Client ID.
+ If the sender has received earlier a private message from the receiver
+ it should have cached the Client ID from the SILC Packet Header.
+
+ Receiver of a private message should not explicitly trust the nickname
+ that it receives in the Private Message Payload, described in [SILC2].
+ Implementations could resolve the nickname from server, as described
+ previously, and compare the received Client ID and the SILC Packet
+ Header's Client ID. The nickname in the payload is merely provided
+ to be displayed for end user.
+
+ See [SILC2] for describtion of private message encryption and decryption
+ process.
+
+
+4.6 Private Message Key Generation
+
+ Private message may be protected by key generated by client. The key
+ may be generated and sent to the other client by sending packet
+ SILC_PACKET_PRIVATE_MESSAGE_KEY which travels through the network
+ and is secured by session keys. After that the private message key
+
+
+
+Riikonen [Page 27]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ is used in the private message communication between those clients.
+ See more information about how this works technically in [SILC2].
+
+ Other choice is to entirely use keys that are not sent through
+ the SILC network at all. This significantly adds security. This key
+ would be pre-shared-key that is known by both of the clients. Both
+ agree about using the key and starts sending packets that indicate
+ that the private message is secured using private message key. This
+ is the technical aspect mentioned previously that is described
+ in [SILC2].
+
+ If the private message keys are not set to be used, which is the
+ case by default in SILC, the private messages are secured by using
+ normal session keys established by SILC Key Exchange protocol.
+
+
+4.7 Channel Message Sending and Reception
+
+ Channel messages are delivered to group of users. The group forms a
+ channel and all clients on the channel receives messages sent to the
+ channel.
+
+ Channel messages are destined to channel by specifying the Channel ID
+ as Destination ID in the SILC Packet Header. The server must then
+ distribute the message to all clients on the channel by sending the
+ channel message destined explicitly to a client on the channel.
+
+ See [SILC2] for describtion of channel message encryption and decryption
+ process.
+
+
+4.8 Session Key Regeneration
+
+ Session keys should be regenerated peridiocally, say, once in an hour.
+ The re-key process is started by sending SILC_PACKET_REKEY packet to
+ other end, to indicate that re-key must be performed.
+
+ If perfect forward secrecy (PFS) flag was selected in the SILC Key
+ Exchange protocol [SILC3] the re-key must cause new key exchange with
+ SKE protocol. In this case the protocol is secured with the old key
+ and the protocol results to new key material. See [SILC3] for more
+ information. After the SILC_PACKET_REKEY packet is sent the sender
+ will perform the SKE protocol.
+
+ If PFS flag was not set, which is the default case, then re-key is done
+ without executing SKE protocol. In this case, the new key is created by
+ hashing the old key with hash function selected earlier in the SKE
+ protocol. If the digest length of the hash function is too short for the
+
+
+
+Riikonen [Page 28]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ key, then the key is distributed as described in section Processing the
+ Key Material in [SILC3]. After both parties has regenerated the session
+ key, both send SILC_PACKET_REKEY_DONE packet to each other. These packets
+ are still secured with the old key. After these packets, following
+ packets must be protected with the new key.
+
+
+4.9 Command Sending and Reception
+
+ Client usually sends the commands in the SILC network. In this case
+ the client simply sends the command packet to server and the server
+ processes it and replies with command reply packet.
+
+ However, if the server is not able to process the command, it is usually
+ sent to the server's router. This is case for example with commands such
+ as, SILC_COMMAND_JOIN and SILC_COMMAND_WHOIS commands. However, there
+ are other commands as well. For example, if client sends the WHOIS
+ command requesting specific information about some client the server must
+ send the WHOIS command to router so that all clients in SILC network
+ are searched. The router, on the other hand, sends the WHOIS command
+ to further to receive the exact information about the requested client.
+ The WHOIS command travels all the way to the server who owns the client
+ and it replies with command reply packet. Finally, the server who
+ sent the command receives the command reply and it must be able to
+ determine which client sent the original command. The server then
+ sends command reply to the client. Implementations should have some
+ kind of cache to handle, for example, WHOIS information. Servers
+ and routers along the route could all cache the information for faster
+ referencing in the future.
+
+ The commands sent by server may be sent hop by hop until someone is able
+ to process the command. However, it is preferred to destine the command
+ as precisely as it is possible. In this case, other routers en route
+ must route the command packet by checking the true sender and true
+ destination of the packet. However, servers and routers must not route
+ command reply packets to clients coming from other server. Client
+ must not accept command reply packet originated from anyone else but
+ from its own server.
+
+
+5 SILC Commands
+
+5.1 SILC Commands Syntax
+
+ This section briefly describes the syntax of the command notions
+ in this document. Every field in command is separated from each
+ other by whitespaces (` ') indicating that each field is independent
+ argument and each argument must have own Command Argument Payload.
+
+
+
+Riikonen [Page 29]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ The number of maximum arguments are defined with each command
+ separately. The Command Argument Payload is described in [SILC2].
+
+ Every command defines specific number for each argument. Currently,
+ they are defined in ascending order; first argument has number one
+ (1), second has number two (2) and so on. This number is set into the
+ Argument Type field in the Command Argument Payload. This makes it
+ possible to send the arguments in free order as the number must be
+ used to identify the type of the argument. This makes is it also
+ possible to have multiple optional arguments in commands and in
+ command replies. The number of argument is marked in parentheses
+ before the actual argument.
+
+ Example: Arguments: (1) <nickname> (2) <username@host>
+
+
+ Every command replies with Status Payload. This payload tells the
+ sender of the command whether the command was completed succefully or
+ whether there was an error. If error occured the payload includes the
+ error type. In the next section the Status Payload is not described
+ as it is common to all commands and has been described here. Commands
+ may reply with other arguments as well. These arguments are command
+ specific and are described in the next section.
+
+ Example command:
+
+ EXAMPLE_COMMAND
+
+ Max Arguments: 3
+ Arguments: (1) <nickname>[@<server>] (2) <message>
+ (3) [<count>]
+
+ The command has maximum of 3 arguments. However, only first
+ and second arguments are mandatory.
+
+ First argument <nickname> is mandatory but may have optional
+ <nickname@server> format as well. Second argument is mandatory
+ <message> argument. Third argument is optional <count> argument.
+
+ The numbers in parentheses are the argument specific numbers
+ that specify the type of the argument in Command Argument Payload.
+ The receiver always knows that, say, argument number two (2) is
+ <message> argument, regardles of the ordering of the arguments in
+ the Command Payload.
+
+
+
+
+
+
+
+Riikonen [Page 30]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ Reply messages to the command:
+
+ Max Arguments: 4
+ Arguments: (1) <Status Payload> (2) [<channel list>]
+ (3) <idle time> (4) [<away message>]
+
+ This command may reply with maximum of 4 arguments. However,
+ only the first and third arguments are mandatory. The numbers
+ in the parentheses have the same meaning as in the upper
+ command sending specification.
+
+ Every command reply with <Status Payload>, it is mandatory
+ argument for all command replies and for this reason it is not
+ described in the command reply descriptions.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_TOO_MANY_TARGETS
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+ SILC_STATUS_ERR_NO_SUCH_NICK
+
+ Every command reply also defines set of status message that it
+ may return inside the <Status Payload>. All status messages
+ are defined in the section 5.3 SILC Command Status Types.
+
+
+5.2 SILC Commands List
+
+ This section lists all SILC commands, however, it is expected that a
+ implementation and especially client implementation has many more
+ commands that has only local affect. These commands are official
+ SILC commands that has both client and server sides and cannot be
+ characterized as local commands.
+
+ List of all defined commands in SILC follows.
+
+ 0 SILC_COMMAND_NONE
+
+ None. This is reserved command and must not be sent.
+
+
+ 2 SILC_COMMAND_WHOIS
+
+ Max Arguments: 2
+ Arguments: (1) <nickname>[@<server>] (2) [<count>]
+
+ Whois. Whois command is used to query various information about
+
+
+
+Riikonen [Page 31]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ specific user. The user maybe requested by their nickname and
+ server name. The query may find multiple matching users as
+ there are no unique nicknames in the SILC. The <count> option
+ maybe given to narrow down the number of accepted results. If
+ this is not defined there are no limit of accepted results.
+ The query may also be narrowed down by defining the server name
+ of the nickname.
+
+ To prevent miss-use of this service wildcards in the nickname
+ or in the servername are not permitted. It is not allowed
+ to request all users on some server. The WHOIS requests must
+ be based on specific nickname request.
+
+ The WHOIS request must be always forwarded to router by server
+ so that all users are searched. However, the server still must
+ search its locally connected clients. The server must send
+ this command to the server who owns the requested client. That
+ server must reply to the command.
+
+ Reply messages to the command:
+
+ Max Arguments: 7
+ Arguments: (1) <Status Payload> (2) <Client ID>
+ (3) <nickname>[@<server>] (4) <username@host>
+ (5) <real name> (6) [<channel list>]
+ (7) [<idle time>]
+
+ This command may reply with several command reply messages to
+ form a list of results. In this case the status payload will
+ include STATUS_LIST_START status in the first reply and
+ STATUS_LIST_END in the last reply to indicate the end of the
+ list. If there are only one reply the status is set to normal
+ STATUS_OK.
+
+ The command replies include the Client ID of the nickname,
+ nickname and servername, username and hostnamea and users real
+ name. Client should process these replies only after the last
+ reply has been received with the STATUS_LIST_END status. If the
+ <count> option were defined in the query there will be only
+ <count> many replies from the server.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_LIST_START
+ SILC_STATUS_LIST_END
+ SILC_STATUS_ERR_NO_SUCH_NICK
+ SILC_STATUS_ERR_WILDCARDS
+
+
+
+Riikonen [Page 32]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+
+
+ 3 SILC_COMMAND_WHOWAS
+
+ Max Arguments: 2
+ Arguments: (1) <nickname>[@<server>] (2) [<count>]
+
+ Whowas. This command is used to query history information about
+ specific user. The user maybe requested by their nickname and
+ server name. The query may find multiple matching users as there
+ are no unique nicknames in the SILC. The <count> option maybe
+ given to narrow down the number of accepted results. If this
+ is not defined there are no limit of accepted results. The query
+ may also be narrowed down by defining the server name of the
+ nickname.
+
+ To prevent miss-use of this service wildcards in the nickname
+ or in the servername are not permitted. The WHOWAS requests must
+ be based on specific nickname request.
+
+ The WHOWAS request must be always forwarded to router by server
+ so that all users are searched. However, the server still must
+ search its locally connected clients.
+
+ Reply messages to the command:
+
+ Max Arguments: 3
+ Arguments: (1) <Status Payload> (2) <nickname>[@<server>]
+ (3) <username@host>
+
+ This command may reply with several command reply messages to form
+ a list of results. In this case the status payload will include
+ STATUS_LIST_START status in the first reply and STATUS_LIST_END in
+ the last reply to indicate the end of the list. If there are only
+ one reply the status is set to normal STATUS_OK.
+
+ The command replies with nickname and username and hostname.
+ Every server must keep history for some period of time of its
+ locally connected clients.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_LIST_START
+ SILC_STATUS_LIST_END
+ SILC_STATUS_ERR_NO_SUCH_NICK
+
+
+
+Riikonen [Page 33]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ SILC_STATUS_ERR_WILDCARDS
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+
+
+ 4 SILC_COMMAND_IDENTIFY
+
+ Max Arguments: 2
+ Arguments: (1) <nickname>[@<server>] (2) [<count>]
+
+ Identify. Identify command is almost analogous to WHOIS command,
+ except that it does not return as much information. Only relevant
+ information such as Client ID is returned. This is usually used
+ to get the Client ID of a client used in the communication with
+ the client.
+
+ The query may find multiple matching users as there are no unique
+ nicknames in the SILC. The <count> option maybe given to narrow
+ down the number of accepted results. If this is not defined there
+ are no limit of accepted results. The query may also be narrowed
+ down by defining the server name of the nickname.
+
+ To prevent miss-use of this service wildcards in the nickname
+ or in the servername are not permitted. It is not allowed
+ to request all users on some server. The IDENTIFY requests must
+ be based on specific nickname request.
+
+ Implementations may not want to give interface access to this
+ commands as it is hardly a command that would be used a end user.
+ However, it must be implemented as it is used with private message
+ sending.
+
+ The IDENTIFY must be always forwarded to router by server so that
+ all users are searched. However, server must still search its
+ locally connected clients.
+
+ Reply messages to the command:
+
+ Max Arguments: 4
+ Arguments: (1) <Status Payload> (2) <Client ID>
+ (3) [<nickname>[@<server>]] (4) [<username@host>]
+
+ This command may reply with several command reply messages to form
+ a list of results. In this case the status payload will include
+ STATUS_LIST_START status in the first reply and STATUS_LIST_END in
+ the last reply to indicate the end of the list. If there are only
+ one reply the status is set to normal STATUS_OK.
+
+
+
+
+Riikonen [Page 34]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ The command replies with Client ID of the nickname and if more
+ information is available it may reply with nickname and username
+ and hostname. If the <count> option were defined in the query
+ there will be only <count> many replies from the server.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_LIST_START
+ SILC_STATUS_LIST_END
+ SILC_STATUS_ERR_NO_SUCH_NICK
+ SILC_STATUS_ERR_WILDCARDS
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+
+
+ 5 SILC_COMMAND_NICK
+
+ Max Arguments: 1
+ Arguments: (1) <nickname>
+
+ Set/change nickname. This command is used to set nickname for
+ user. There is no limit of the length of the nickname in SILC.
+ Nickname must not include any spaces (` '), non-printable
+ characters, commas (`,') and any wildcard characters. Note:
+ nicknames in SILC are case-sensitive which must be taken into
+ account when searching clients by nickname.
+
+ Reply messages to the command:
+
+ Max Arguments: 2
+ Arguments: (1) <Status Payload> (2) <New ID Payload>
+
+ This command is replied always with New ID Payload that is
+ generated by the server every time user changes their nickname.
+ Client receiving this payload must start using the received
+ Client ID as its current valid Client ID. The New ID Payload
+ is described in [SILC2].
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_WILDCARDS
+ SILC_STATUS_ERR_NICKNAME_IN_USE
+ SILC_STATUS_ERR_BAD_NICKNAME
+ SILC_STATUS_ERR_NOT_REGISTERED
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+
+
+
+Riikonen [Page 35]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ 6 SILC_COMMAND_LIST
+
+ Max Arguments: 2
+ Arguments: (1) [<Channel ID>] [<server>]
+
+ The list command is used to list channels and their topics on
+ current server. If the <Channel ID> parameter is used, only the
+ status of that channel is displayed. Secret channels are not
+ listed at all. Private channels are listed with status indicating
+ that the channel is private.
+
+ If the <server> argument is specified the specified server's
+ channels are listed. In this case the command must be sent to
+ the server who owns the channel that was requested.
+
+ Reply messages to the command:
+
+ Max Arguments: 3
+ Arguments: (1) <Status Payload> (2) <channel>
+ (3) <topic>
+
+ This command may reply with several command reply messages to form
+ a list of results. In this case the status payload will include
+ STATUS_LIST_START status in the first reply and STATUS_LIST_END in
+ the last reply to indicate the end of the list. If there are only
+ one reply the status is set to normal STATUS_OK.
+
+ This command replies with channel name and the topic of the
+ channel. If the channel is private channel the <topic> includes
+ "*private*" string.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_LIST_START
+ SILC_STATUS_LIST_END
+ SILC_STATUS_ERR_WILDCARDS
+ SILC_STATUS_ERR_NOT_REGISTERED
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+ SILC_STATUS_ERR_NO_SUCH_CHANNEL
+ SILC_STATUS_ERR_NO_SUCH_CHANNEL_ID
+ SILC_STATUS_ERR_NO_SUCH_SERVER
+
+
+
+
+
+
+
+
+
+Riikonen [Page 36]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ 7 SILC_COMMAND_TOPIC
+
+ Max Arguments: 2
+ Arguments: (1) <Channel ID> (2) [<server>]]
+
+ This command is used to change or view the topic of a channel.
+ The topic for channel <Channel ID> is returned if there is no
+ <topic> given. If the <topic> parameter is present, the topic
+ for that channel will be changed, if the channel modes permit
+ this action.
+
+ Reply messages to the command:
+
+ Max Arguments: 2
+ Arguments: (1) <Status Payload> (2) [<topic>]
+
+ The command may reply with the topic of the channel if it is
+ set.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_NOT_ON_CHANNEL
+ SILC_STATUS_ERR_WILDCARDS
+ SILC_STATUS_ERR_NOT_REGISTERED
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+ SILC_STATUS_ERR_NO_SUCH_CHANNEL
+ SILC_STATUS_ERR_NO_SUCH_CHANNEL_ID
+ SILC_STATUS_ERR_NO_CHANNEL_ID
+ SILC_STATUS_ERR_BAD_CHANNEL_ID
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+ SILC_STATUS_ERR_NO_CHANNEL_PRIV
+
+
+ 8 SILC_COMMAND_INVITE
+
+ Max Arguments: 2
+ Arguments: (1) <Client ID> (2) <channel>
+
+ This command is used to invite other clients to join to the
+ channel. There is no requirement that the channel the target
+ client is being invited to must exist or be a valid channel.
+ The <Client ID> argument is the target client's ID that is being
+ invited.
+
+ Reply messages to the command:
+
+
+
+
+
+Riikonen [Page 37]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ Max Arguments: 2
+ Arguments: (1) <Status Payload>
+
+ This command replies only with Status Payload.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_NOT_ON_CHANNEL
+ SILC_STATUS_ERR_WILDCARDS
+ SILC_STATUS_ERR_NOT_REGISTERED
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+ SILC_STATUS_ERR_NO_SUCH_CLIENT_ID
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+ SILC_STATUS_ERR_NO_RECIPIENT
+ SILC_STATUS_ERR_USER_ON_CHANNEL
+ SILC_STATUS_ERR_NO_CLIENT_ID
+
+
+ 9 SILC_COMMAND_QUIT
+
+ Max Arguments: 1
+ Arguments: (1) [<quit message>]
+
+ This command is used by client to end SILC session. The server
+ must close the connection to a client which sends this command.
+ if <quit message> is given it will be sent to other clients on
+ channel if the client is on channel when quitting.
+
+ Reply messages to the command:
+
+ This command does not reply anything.
+
+
+ 10 SILC_COMMAND_KILL
+
+ Max Arguments: 2
+ Arguments: (1) <Client ID> (2) [<comment>]
+
+ This command is used by SILC operators to remove a client from
+ SILC network. The removing has temporary effects and client may
+ reconnect to SILC network. The <Client ID> is the client to be
+ removed from SILC. The <comment> argument may be provided to
+ give to the removed client some information why it was removed
+ from the network.
+
+ Reply messages to the command:
+
+
+
+
+Riikonen [Page 38]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ Max Arguments: 1
+ Arguments: (1) <Status Payload>
+
+ This command replies only with Status Payload.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_WILDCARDS
+ SILC_STATUS_ERR_NOT_REGISTERED
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+ SILC_STATUS_ERR_NO_SUCH_CLIENT_ID
+ SILC_STATUS_ERR_NO_CLIENT_ID
+
+
+ 11 SILC_COMMAND_INFO
+
+ Max Arguments: 1
+ Arguments: (1) [<server>]
+
+ This command is used to fetch various information about a server.
+ If <server> argument is specified the command must be sent to
+ the requested server.
+
+ Reply messages to the command:
+
+ Max Arguments: 3
+ Arguments: (1) <Status Payload> (2) <Server ID>
+ (3) <string>
+
+ This command replies with the Server ID of the server and a
+ string which tells the information about the server.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_WILDCARDS
+ SILC_STATUS_ERR_NOT_REGISTERED
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+ SILC_STATUS_ERR_NO_SUCH_SERVER_ID
+ SILC_STATUS_ERR_NO_SUCH_SERVER
+
+
+
+
+
+
+
+
+
+Riikonen [Page 39]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ 12 SILC_COMMAND_CONNECT
+
+ Max Arguments: 2
+ Arguments: (1) <Server ID>
+ (2) [<remote server/router>[:<port>]]
+
+ This command is used by operators to force a server to try to
+ establish a new connection to another router (if the connecting
+ server is normal server) or server (if the conneceting server is
+ router server). Operator may specify the server/router to be
+ connected by setting <remote server> argument.
+
+ Reply messages to the command:
+
+ Max Arguments: 1
+ Arguments: (1) <Status Payload>
+
+ This command replies only with Status Payload.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_WILDCARDS
+ SILC_STATUS_ERR_NOT_REGISTERED
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+ SILC_STATUS_ERR_NO_SUCH_SERVER_ID
+ SILC_STATUS_ERR_NO_SERVER_PRIV
+ SILC_STATUS_ERR_NO_ROUTER_PRIV
+
+
+ 13 SILC_COMMAND_PING
+
+ Max Arguments: 1
+ Arguments: (1) <Server ID>
+
+ This command is used by clients to test the communication
+ channel to its server if client suspects that the communication
+ is not working correctly. The <Server ID> is the ID of the
+ server the client is connected to.
+
+ Reply messages to the command:
+
+ Max Arguments: 1
+ Arguments: (1) <Status Payload>
+
+ This command replies only with Status Payload. Server returns
+ SILC_STATUS_OK in Status Payload if pinging was successful.
+
+
+
+Riikonen [Page 40]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+ SILC_STATUS_ERR_NO_SUCH_SERVER_ID
+ SILC_STATUS_ERR_NOT_REGISTERED
+
+
+ 14 SILC_COMMAND_OPER
+
+ Max Arguments: 2
+ Arguments: (1) <username> (2) <authentication data>
+
+ This command is used by normal client to obtain server operator
+ privileges on some server or router. Note that router operator
+ has router privileges that supersedes the server operator
+ privileges and this does not obtain those privileges. Client
+ must use SILCOPER command to obtain router level privileges.
+
+ The <username> is the username set in the server configurations
+ as operator. The <authentication data> is the data that the
+ client is authenticated against. It may be passphrase prompted
+ for user on client's screen or it may be public key
+ authentication data (data signed with private key), or
+ certificate.
+
+ Reply messages to the command:
+
+ Max Arguments: 1
+ Arguments: (1) <Status Payload>
+
+ This command replies only with Status Payload.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+ SILC_STATUS_ERR_NOT_REGISTERED
+ SILC_STATUS_ERR_BAD_PASSWORD
+ SILC_STATUS_ERR_AUTH_FAILED
+
+
+
+
+
+
+
+
+
+Riikonen [Page 41]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ 15 SILC_COMMAND_JOIN
+
+ Max Arguments: 3
+ Arguments: (1) <channel> (2) [<passphrase>]
+ (3) [<cipher>]
+
+ Join to channel/create new channel. This command is used to
+ join to a channel. If the channel does not exist the channel is
+ created on the server receiving the join request. The channel
+ may be protected with passphrase. If this is the case the
+ passphrase must be sent along the join command.
+
+ The name of the <channel> must not include any spaces (` '),
+ non-printable characters, commas (`,') or any wildcard characters.
+
+ Cipher to be used to secure the traffic on the channel may be
+ requested by sending the name of the requested <cipher>. This
+ is used only if the channel does not exist and is created. If
+ the channel already exists the cipher set previously for the
+ channel will be used to secure the traffic.
+
+ The server must check whether the user is allowed to join to
+ the requested channel. Various modes set to the channel affect
+ the ability of the user to join the channel. These conditions
+ are:
+
+ o The user must be invited to the channel if the channel
+ is invite-only channel.
+
+ o The Client ID/nickname/username/hostname must not match
+ any active bans.
+
+ o The correct passphrase must be provided if passphrase
+ is set to the channel.
+
+ o The user count limit, if set, must not be reached.
+
+ Reply messages to the command:
+
+ Max Arguments: 5
+ Arguments: (1) <Status Payload> (2) <channel>
+ (3) <Channel ID> (4) <channel mode mask>
+ (5) [<topic>]
+
+ This command replies with the channel name requested by the
+ client, channel ID of the channel and topic of the channel
+ if it exists. It also replies with the channel mode mask
+ which tells all the modes set on the channel. If the
+
+
+
+Riikonen [Page 42]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ channel is created the mode mask is zero (0).
+
+ Client must not start transmitting to the channel even after
+ server has replied to this command. Client is permitted to
+ start transmitting on channel after server has sent packet
+ SILC_PACKET_CHANNEL_KEY to the client.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_WILDCARDS
+ SILC_STATUS_ERR_NOT_REGISTERED
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+ SILC_STATUS_ERR_BAD_PASSWORD
+ SILC_STATUS_ERR_CHANNEL_IS_FULL
+ SILC_STATUS_ERR_NOT_INVITED
+ SILC_STATUS_ERR_BANNED_FROM_CHANNEL
+ SILC_STATUS_ERR_BAD_CHANNEL
+ SILC_STATUS_ERR_USER_ON_CHANNEL
+
+
+ 16 SILC_COMMAND_MOTD
+
+ Max Arguments: 1
+ Arguments: (1) <server>
+
+ This command is used to query the Message of the Day of a server.
+
+ Reply messages to the command:
+
+ Max Arguments: 2
+ Arguments: (1) <Status Payload> (2) [<motd>]
+
+ This command replies with the motd message if it exists.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+ SILC_STATUS_ERR_NOT_REGISTERED
+ SILC_STATUS_ERR_NO_SUCH_SERVER
+
+
+
+
+
+
+
+
+Riikonen [Page 43]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ 17 SILC_COMMAND_UMODE
+
+ Max Arguments: 2
+ Arguments: (1) <Client ID> (2) <client mode mask>
+
+ This command is used by client to set/unset modes for itself.
+ However, there are some modes that the client may not set itself,
+ but they will be set by server. However, client may unset any
+ mode. Modes may be masked together ORing them thus having
+ several modes set. Client must keep its client mode mask
+ locally so that the mode setting/unsetting would work without
+ problems. Client may change only its own modes.
+
+ Following client modes are defined:
+
+ 0x0000 SILC_UMODE_NONE
+
+ No specific mode for client. This is the initial
+ setting when new client is created. The client is
+ normal client now.
+
+
+ 0x0001 SILC_UMODE_SERVER_OPERATOR
+
+ Marks the user as server operator. Client cannot
+ set this mode itself. Server sets this mode to the
+ client when client attains the server operator
+ privileges by SILC_COMMAND_OPER command. Client
+ may unset the mode itself.
+
+
+ 0x0002 SILC_UMODE_ROUTER_OPERATOR
+
+ Marks the user as router (SILC) operator. Client
+ cannot this mode itself. Router sets this mode to
+ the client when client attains the router operator
+ privileges by SILC_COMMAND_SILCOPER command. Client
+ may unset the mode itself.
+
+ Reply messages to the command:
+
+ Max Arguments: 2
+ Arguments: (1) <Status Payload> (2) <client mode mask>
+
+ This command replies with the changed client mode mask that
+ the client is required to keep locally.
+
+
+
+
+
+Riikonen [Page 44]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+ SILC_STATUS_ERR_NOT_REGISTERED
+ SILC_STATUS_ERR_NO_SUCH_CLIENT_ID
+ SILC_STATUS_ERR_BAD_CLIENT_ID
+ SILC_STATUS_ERR_NOT_YOU
+ SILC_STATUS_ERR_UNKNOWN_MODE
+ SILC_STATUS_ERR_NO_RECIPIENT
+ SILC_STATUS_ERR_NO_CLIENT_ID
+
+
+ 18 SILC_COMMAND_CMODE
+
+ Max Arguments: 6
+ Arguments: (1) <Channel ID> (2) <channel mode mask>
+ (3) [<user limit>] (4) [<passphrase>]
+ (5) [<Client ID>] (6) [<cipher>[:<key len>]]
+
+ This command is used by client to set or change channel flags on
+ a channel. Channel has several modes that set various properties
+ of a channel. Modes may be masked together by ORing them thus
+ having several modes set. The <Channel ID> is the ID of the
+ target channel. The client changing channel mode must be on
+ the same channel and poses sufficient privileges to be able to
+ change the mode.
+
+ Following channel modes are defined:
+
+ 0x0000 SILC_CMODE_NONE
+
+ No specific mode on channel. This is the default when
+ channel is created. This means that channel is just plain
+ normal channel.
+
+
+ 0x0001 SILC_CMODE_PRIVATE
+
+ Channel is private channel. Private channels are shown
+ in the channel list listed with SILC_COMMAND_LIST command
+ with indicatioin that the channel is private. Also,
+ client on private channel will no be detected to be on
+ the channel as the channel is not shown in the client's
+ currently joined channel list. Channel founder and
+ channel operator may set/unset this mode.
+
+
+
+
+Riikonen [Page 45]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ Typical implementation would use [+|-]p on user interface
+ to set/unset this mode.
+
+
+ 0x0002 SILC_CMODE_SECRET
+
+ Channel is secret channel. Secret channels are not shown
+ in the list listed with SILC_COMMAND_LIST command. Secret
+ channels can be considered to be invisible channels.
+ Channel founder and channel operator may set/unset this
+ mode.
+
+ Typical implementation would use [+|-]s on user interface
+ to set/unset this mode.
+
+
+ 0x0004 SILC_CMODE_PRIVKEY
+
+ Channel uses private channel key to protect the traffic
+ on the channel. When this mode is set the client will be
+ responsible to set the key it wants to use to encrypt and
+ decrypt the traffic on channel. Server generated channel
+ keys are not used at all. This mode provides additional
+ security as clients on channel may agree to use private
+ channel key that even servers do not know. Naturally,
+ this requires that every client on the channel knows
+ the key before hand (it is considered to be pre-shared-
+ key). This specification does not define how the private
+ channel key is set as it is entirely local setting on
+ client end.
+
+ As it is local setting it is possible to have several
+ private channel keys on one channel. In this case several
+ clients can talk on same channel but only those clients
+ that share the key with the message sender will be able
+ to hear the talking. Client should not display those
+ message for the end user that it is not able to decrypt
+ when this mode is set.
+
+ Only channel founder may set/unset this mode. If this
+ mode is unset the server will distribute new channel
+ key to all clients on the channel which will be used
+ thereafter.
+
+ Typical implementation would use [+|-]k on user interface
+ to set/unset this mode.
+
+
+
+
+
+Riikonen [Page 46]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ 0x0008 SILC_CMODE_INVITE
+
+ Channel is invite only channel. Client may join to this
+ channel only if it is invited to the channel. Channel
+ founder and channel operator may set/unset this mode.
+
+ Typical implementation would use [+|-]i on user interface
+ to set/unset this mode.
+
+
+ 0x0010 SILC_CMODE_TOPIC
+
+ The topic of the channel may only be set by client that
+ is channel founder or channel operator. Normal clients
+ on channel will not be able to set topic when this mode
+ is set. Channel founder and channel operator may set/
+ unset this mode.
+
+ Typical implementation would use [+|-]t on user interface
+ to set/unset this mode.
+
+
+ 0x0020 SILC_CMODE_ULIMIT
+
+ User limit has been set to the channel. New clients
+ may not join to the channel when the limit set is
+ reached. Channel founder and channel operator may set/
+ unset the limit. The <user limit> argument is the
+ number of limited users.
+
+ Typical implementation would use [+|-]l on user interface
+ to set/unset this mode.
+
+
+ 0x0040 SILC_CMODE_PASSPHRASE
+
+ Passphrase has been set to the channel. Client may
+ join to the channel only if it is able to provide the
+ correct passphrase. Setting passphrases to channel
+ is entirely safe as all commands are protected in the
+ SILC network. Only channel founder may set/unset
+ the passphrase. The <passphrase> argument is the
+ set passphrase.
+
+ Typical implementation would use [+|-]a on user interface
+ to set/unset this mode.
+
+
+
+
+
+Riikonen [Page 47]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ 0x0080 SILC_CMODE_BAN
+
+ Ban mask has been set to the channel. The ban mask
+ may be used to ban specific clients to join the channel.
+ The <ban mask> argument is the set ban mask. When
+ unsetting a ban mask the mask must be provided as
+ argument. Channel founder and channel operator may
+ set/unset this mode. Channel founder may not be
+ added to the ban list.
+
+ Typical implementation would use [+|-]b on user interface
+ to set/unset this mode.
+
+
+ 0x0100 SILC_CMODE_OPERATOR
+
+ Sets channel operator privileges on the channel for a
+ client on the channel. The <Client ID> argument is the
+ target client on the channel. Channel founder and
+ channel operator may set/unset (promote/demote) this
+ mode.
+
+ Typical implementation would use [+|-]o on user interface
+ to set/unset this mode.
+
+
+ 0x0200 SILC_CMODE_CIPHER
+
+ Sets specific cipher to be used to protect channel
+ traffic. The <cipher> argument is the requested cipher.
+ When set or unset the server must re-generate new
+ channel key. If <key len> argument is specified with
+ <cipher> argument the new key is generated of <key len>
+ length.
+
+ Typical implementation would use [+|-]c on user interface
+ to set/unset this mode.
+
+
+ To make the mode system work, client must keep the channel mode
+ mask locally so that the mode setting and unsetting would work
+ without problems. The client receives the initial channel mode
+ mask when it joins to the channel. When the mode changes on
+ channel the server distributes the changed channel mode mask to
+ all clients on the channel by sending SILC_COMMAND_CMODE command
+ reply packet.
+
+
+
+
+
+Riikonen [Page 48]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ Reply messages to the command:
+
+ Max Arguments: 2
+ Arguments: (1) <Status Payload> (2) <channel mode mask>
+
+ This command replies with the changed channel mode mask that
+ client is required to keep locally. The same mask is also
+ sent to all clients on channel by sending additional command
+ reply to them.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+ SILC_STATUS_ERR_NOT_REGISTERED
+ SILC_STATUS_ERR_NOT_ON_CHANNEL
+ SILC_STATUS_ERR_NO_SUCH_CHANNEL_ID
+ SILC_STATUS_ERR_BAD_CHANNEL_ID
+ SILC_STATUS_ERR_NO_CHANNEL_ID
+ SILC_STATUS_ERR_NO_CHANNEL_PRIV
+ SILC_STATUS_ERR_UNKNOWN_MODE
+ SILC_STATUS_ERR_NO_CLIENT_ID
+
+
+ 19 SILC_COMMAND_KICK
+
+ Max Arguments: 3
+ Arguments: (1) <channel> (2) <Client ID>
+ (3) [<comment>]
+
+ This command is used by channel operators to remove a client from
+ channel. The <channel> argument is the channel the client to be
+ removed is on currently. Note that the "kicker" must be on the same
+ channel. If <comment> is provided it will be sent to the removed
+ client.
+
+ Reply messages to the command:
+
+ Max Arguments: 1
+ Arguments: (1) <Status Payload>
+
+ This command replies only with Status Payload.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+
+
+
+Riikonen [Page 49]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+ SILC_STATUS_ERR_NOT_REGISTERED
+ SILC_STATUS_ERR_NO_SUCH_CHANNEL
+ SILC_STATUS_ERR_NO_SUCH_CLIENT_ID
+ SILC_STATUS_ERR_NO_CHANNEL_PRIV
+ SILC_STATUS_ERR_NO_CLIENT_ID
+
+
+ 20 SILC_COMMAND_RESTART
+
+ Max Arguments: 0
+ Arguments: None
+
+ This command may only be used by server operator to force a
+ server to restart itself.
+
+ Reply messages to the command:
+
+ Max Arguments: 1
+ Arguments: (1) <Status Payload>
+
+ This command replies only with Status Payload.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_NOT_REGISTERED
+ SILC_STATUS_ERR_NO_SERVER_PRIV
+
+
+ 21 SILC_COMMAND_CLOSE
+
+ Max Arguments: 1
+ Arguments: (1) <Server ID>
+
+ This command is used only by operator to close connection to a
+ remote site. The <Server ID> argument is the ID of the remote
+ site and must be valid.
+
+ Reply messages to the command:
+
+ Max Arguments: 1
+ Arguments: (1) <Status Payload>
+
+ This command replies only with Status Payload.
+
+
+
+
+
+
+Riikonen [Page 50]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+ SILC_STATUS_ERR_NOT_REGISTERED
+ SILC_STATUS_ERR_NO_SUCH_SERVER
+ SILC_STATUS_ERR_NO_SERVER_PRIV
+ SILC_STATUS_ERR_NO_SUCH_SERVER_ID
+
+
+ 22 SILC_COMMAND_DIE
+
+ Max Arguments: 0
+ Arguments: None
+
+ This command is used only by operator to shutdown the server.
+ All connections to the server will be closed and the server is
+ shutdown.
+
+ Reply messages to the command:
+
+ Max Arguments: 1
+ Arguments: (1) <Status Payload>
+
+ This command replies only with Status Payload.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_NOT_REGISTERED
+ SILC_STATUS_ERR_NO_SERVER_PRIV
+
+
+ 23 SILC_COMMAND_SILCOPER
+
+ Max Arguments: 2
+ Arguments: (1) <username> (2) <authentication data>
+
+ This command is used by normal client to obtain router operator
+ privileges (also known as SILC operator) on some router. Note
+ that router operator has router privileges that supersedes the
+ server operator privileges.
+
+ The <username> is the username set in the server configurations
+ as operator. The <authentication data> is the data that the
+ client is authenticated against. It may be passphrase prompted
+ for user on client's screen or it may be public key
+
+
+
+Riikonen [Page 51]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ authentication data (data signed with private key), or
+ certificate.
+
+ Difference between router operator and server operator is that
+ router operator is able to handle cell level properties while
+ server operator (even on router server) is able to handle only
+ local properties, such as, local connections and normal server
+ administration.
+
+ Reply messages to the command:
+
+ Max Arguments: 1
+ Arguments: (1) <Status Payload>
+
+ This command replies only with Status Payload.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+ SILC_STATUS_ERR_NOT_REGISTERED
+ SILC_STATUS_ERR_BAD_PASSWORD
+ SILC_STATUS_ERR_AUTH_FAILED
+
+
+ 24 SILC_COMMAND_LEAVE
+
+ Max Arguments: 1
+ Arguments: (1) <Channel ID>
+
+ This command is used by client to leave a channel the client is
+ joined to. After a client has leaved the channel the server
+ must create new key for the channel and distribute to all clients
+ still currently on the channel.
+
+ Reply messages to the command:
+
+ Max Arguments: 1
+ Arguments: (1) <Status Payload>
+
+ This command replies only with Status Payload.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_NOT_REGISTERED
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+
+
+
+Riikonen [Page 52]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+ SILC_STATUS_ERR_NO_SUCH_CHANNEL_ID
+ SILC_STATUS_ERR_BAD_CHANNEL_ID
+ SILC_STATUS_ERR_NO_CHANNEL_ID
+
+
+ 25 SILC_COMMAND_NAMES
+
+ Max Arguments: 1
+ Arguments: (1) <Channel ID>
+
+ This command is used to list user names currently on the requested
+ channel; argument <Channel ID>. The server must resolve the
+ user names and send a comma (`,') separated list of user names
+ on the channel. Server or router may resolve the names by sending
+ SILC_COMMAND_WHOIS commands.
+
+ If the requested channel is a private or secret channel, this
+ command must not send the list of users, as private and secret
+ channels cannot be seen by outside. In this case the returned
+ name list may include a indication that the server could not
+ resolve the names of the users on the channel.
+
+ Reply messages to the command:
+
+ Max Arguments: 2
+ Arguments: (1) <Status Payload> (2) <name list>
+
+ This command replies with the comma separated list of users on
+ the channel.
+
+ Status messages:
+
+ SILC_STATUS_OK
+ SILC_STATUS_ERR_NOT_REGISTERED
+ SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+ SILC_STATUS_ERR_TOO_MANY_PARAMS
+ SILC_STATUS_ERR_NO_SUCH_CHANNEL_ID
+ SILC_STATUS_ERR_BAD_CHANNEL_ID
+ SILC_STATUS_ERR_NO_CHANNEL_ID
+ SILC_STATUS_ERR_NOT_ON_CHANNEL
+
+
+ 26 - 254
+
+ Currently undefined commands.
+
+
+
+
+
+Riikonen [Page 53]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ 255 SILC_COMMAND_MAX
+
+ Reserved command. This must not be sent.
+
+
+5.3 SILC Command Status Types
+
+5.3.1 SILC Command Status Payload
+
+ Command Status Payload is sent in command reply messages to indicate
+ the status of the command. The payload is one of argument in the
+ command thus this is the data area in Command Argument Payload described
+ in [SILC2]. The payload is only 2 bytes of length. Following diagram
+ represents the Command Status Payload (field is always in MSB order).
+
+
+ 1
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | Status Message |
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ Figure 5: SILC Command Status Payload
+
+
+ o Status Message (2 bytes) - Indicates the status message.
+ All Status messages are described in the next section.
+
+
+5.3.2 SILC Command Status List
+
+ Command Status messages are returned in the command reply messages
+ to indicate whether the command were executed without errors. If error
+ has occured the status tells which error occured. Status payload only
+ sends numeric reply about the status. Receiver of the payload must
+ convert the numeric values into human readable error messages. The
+ list of status messages below has an example human readable error
+ messages that client may display for the user.
+
+ List of all defined command status messages following.
+
+ Generic status messages:
+
+ 0 SILC_STATUS_OK
+
+ Ok status. Everything went Ok. The status payload maybe
+ safely ignored in this case.
+
+
+
+
+Riikonen [Page 54]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ 1 SILC_STATUS_LIST_START
+
+ Start of the list. There will be several command replies and
+ this reply is the start of the list.
+
+ 2 SILC_STATUS_LIST_END
+
+ End of the list. There were several command replies and this
+ reply is the last of the list. There won't be other replies
+ beloning to this list after this one.
+
+ 3 - 9
+
+ Currently undefined and has been reserved for the future.
+
+
+ Error status message:
+
+ 10 SILC_STATUS_ERR_NO_SUCH_NICK
+
+ "No such nickname". Requested nickname does not exist.
+
+ 11 SILC_STATUS_ERR_NO_SUCH_CHANNEL
+
+ "No such channel". Requested channel name does not exist.
+
+ 12 SILC_STATUS_ERR_NO_SUCH_SERVER
+
+ "No such server". Requested server name does not exist.
+
+ 13 SILC_STATUS_ERR_TOO_MANY_TARGETS
+
+ "Duplicate recipients. No message delivered". Message were
+ tried to be sent to recipient which has several occurrences in
+ the recipient list.
+
+ 14 SILC_STATUS_ERR_NO_RECIPIENT
+
+ "No recipient given". Command required recipient which was
+ not provided.
+
+ 15 SILC_STATUS_ERR_UNKNOWN_COMMAND
+
+ "Unknown command". Command sent to server is unknown by the
+ server.
+
+
+
+
+
+
+Riikonen [Page 55]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ 16 SILC_STATUS_ERR_WILDCARDS
+
+ "Wildcards cannot be used". Wildcards were provided but they
+ weren't permitted.
+
+ 17 SILC_STATUS_ERR_NO_CLIENT_ID
+
+ "No Client ID given". Client ID were expected as command
+ parameter but were not found.
+
+ 18 SILC_STATUS_ERR_NO_CHANNEL_ID
+
+ "No Channel ID given". Channel ID were expected as command
+ parameter but were not found.
+
+ 19 SILC_STATUS_ERR_BAD_CLIENT_ID
+
+ "Bad Client ID". Client ID provided were erroneous.
+
+ 20 SILC_STATUS_ERR_BAD_CHANNEL_ID
+
+ "Bad Channel ID". Channel ID provided were erroneous.
+
+ 21 SILC_STATUS_ERR_NO_SUCH_CLIENT_ID
+
+ "No such Client ID". Client ID provided does not exist.
+
+
+ 22 SILC_STATUS_ERR_NO_SUCH_CHANNEL_ID
+
+ "No such Channel ID". Channel ID provided does not exist.
+
+ 23 SILC_STATUS_ERR_NICKNAME_IN_USE
+
+ "Nickname already exists". Nickname created could not be
+ registered because number of same nicknames were already set to
+ maximum. This is not expected to happen in real life but is
+ possible to occur.
+
+ 24 SILC_STATUS_ERR_NOT_ON_CHANNEL
+
+ "You are not on that channel". The command were specified for
+ client user is not currently on.
+
+ 25 SILC_STATUS_ERR_USER_ON_CHANNEL
+
+ "User already on channel". User were invited on channel they
+ already are on.
+
+
+
+Riikonen [Page 56]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ 26 SILC_STATUS_ERR_NOT_REGISTERED
+
+ "You have not registered". User executed command that requires
+ the client to be registered on the server before it may be
+ executed.
+
+ 27 SILC_STATUS_ERR_NOT_ENOUGH_PARAMS
+
+ "Not enough parameters". Command requires more parameters
+ than provided.
+
+ 28 SILC_STATUS_ERR_TOO_MANY_PARAMS
+
+ "Too many parameters". Too many parameters were provided
+ for the command.
+
+ 29 SILC_STATUS_ERR_PERM_DENIED
+
+ "Your host is not among the privileged". The client tried to
+ register on server that does not allow this host to connect.
+
+ 30 SILC_STATUS_ERR_BANNED_FROM_SERVER
+
+ "You are banned from this server". The client tried to register
+ on server that has explicitly denied this host to connect.
+
+ 31 SILC_STATUS_ERR_BAD_PASSWORD
+
+ "Cannot join channel. Incorrect password". Password provided for
+ channel were not accepted.
+
+ 32 SILC_STATUS_ERR_CHANNEL_IS_FULL
+
+ "Cannot join channel. Channel is full". The channel is full
+ and client cannot be joined to it.
+
+ 33 SILC_STATUS_ERR_NOT_INVITED
+
+ "Cannot join channel. You have not been invited". The channel
+ is invite only channel and client has not been invited.
+
+ 34 SILC_STATUS_ERR_BANNED_FROM_CHANNEL
+
+ "Cannot join channel. You have been banned". The client has
+ been banned from the channel.
+
+
+
+
+
+
+Riikonen [Page 57]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+ 35 SILC_STATUS_ERR_UNKNOWN_MODE
+
+ "Unknown mode". Mode provided by the client were unknown to
+ the server.
+
+ 36 SILC_STATUS_ERR_NOT_YOU
+
+ "Cannot change mode for other users". User tried to change
+ someone else's mode.
+
+ 37 SILC_STATUS_ERR_NO_CHANNEL_PRIV
+
+ "Permission denied. You are not channel operator". Command may
+ be executed only by channel operator.
+
+ 38 SILC_STATUS_ERR_NO_SERVER_PRIV
+
+ "Permission denied. You are not server operator". Command may
+ be executed only by server operator.
+
+ 39 SILC_STATUS_ERR_NO_ROUTER_PRIV
+
+ "Permission denied. You are not SILC operator". Command may be
+ executed only by router (SILC) operator.
+
+ 40 SILC_STATUS_ERR_BAD_NICKNAME
+
+ "Bad nickname". Nickname requested contained illegal characters
+ or were malformed.
+
+ 41 SILC_STATUS_ERR_BAD_CHANNEL
+
+ "Bad channel name". Channel requested contained illegal characters
+ or were malformed.
+
+ 42 SILC_STATUS_ERR_AUTH_FAILED
+
+ "Authentication failed". The authentication data sent as
+ argument were wrong and thus authentication failed.
+
+
+6 Security Considerations
+
+ Security is central to the design of this protocol, and these security
+ considerations permeate the specification.
+
+
+
+
+
+
+Riikonen [Page 58]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+7 References
+
+ [SILC2] Riikonen, P., "SILC Packet Protocol", Internet Draft,
+ June 2000.
+
+ [SILC3] Riikonen, P., "SILC Key Exchange and Authentication
+ Protocols", Internet Draft, June 2000.
+
+ [IRC] Oikarinen, J., and Reed D., "Internet Relay Chat Protocol",
+ RFC 1459, May 1993.
+
+ [SSH-TRANS] Ylonen, T., et al, "SSH Transport Layer Protocol",
+ Internet Draft.
+
+ [PGP] Callas, J., et al, "OpenPGP Message Format", RFC 2440,
+ November 1998.
+
+ [SPKI] Ellison C., et al, "SPKI Certificate Theory", RFC 2693,
+ September 1999.
+
+ [PKIX-Part1] Housley, R., et al, "Internet X.509 Public Key
+ Infrastructure, Certificate and CRL Profile", RFC 2459,
+ January 1999.
+
+ [Schneier] Schneier, B., "Applied Cryptography Second Edition",
+ John Wiley & Sons, New York, NY, 1996.
+
+ [Menezes] Menezes, A., et al, "Handbook of Applied Cryptography",
+ CRC Press 1997.
+
+ [OAKLEY] Orman, H., "The OAKLEY Key Determination Protocol",
+ RFC 2412, November 1998.
+
+ [ISAKMP] Maughan D., et al, "Internet Security Association and
+ Key Management Protocol (ISAKMP)", RFC 2408, November
+ 1998.
+
+ [IKE] Harkins D., and Carrel D., "The Internet Key Exhange
+ (IKE)", RFC 2409, November 1998.
+
+ [HMAC] Krawczyk, H., "HMAC: Keyed-Hashing for Message
+ Authentication", RFC 2104, February 1997.
+
+
+
+
+
+
+
+
+
+Riikonen [Page 59]
+\f
+Internet Draft Secure Internet Live Conferencing 28 June 2000
+
+
+8 Author's Address
+
+ Pekka Riikonen
+ Kasarmikatu 11 A4
+ 70110 Kuopio
+ Finland
+
+ EMail: priikone@poseidon.pspt.fi
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+Riikonen [Page 60]
+\f
\ No newline at end of file
<html>
+<style TYPE="text/css"><!-- A:link {text-decoration: none}A:visited{text-decoration:none}A:active{text-decoration:none}--></style>
<body bgcolor="#ffffff">
<p><br>
<a href="index.html"><img src="silc2.jpg" border=0></a>
<html>
+<style TYPE="text/css"><!-- A:link {text-decoration: none}A:visited{text-decoration:none}A:active{text-decoration:none}--></style>
<body bgcolor="#ffffff">
<p><br>
<a href="index.html"><img src="silc2.jpg" border=0></a>
<li><a href="about.html">About the SILC</a>
<li><a href="history.html">History</a>
<li><a href="faq.html">The SILC FAQ</a>
- <li><a href="doc.html">SILC Documentation</a>
+ <li><a href="docs.html">SILC Documentation</a>
<li><a href="features.html">SILC Features</a>
</ul>
</td>
<tr><td bgcolor="#EEEEFF"> <tr><td> </td></tr>
<tr><td>
<div style="margin-left: 20px">
-<center><h1>SILC XXXX2000 Development Version Available</h1></center>
+<center><h1>SILC 28062000 Development Version Available</h1></center>
<center>
<font size=4>
-No, it's not available just yet.
+First public release of SILC is finally available. The Developer's version
+28062000 of SILC is available for testing. Note that the version is really
+a developer's version and there is no guarantees that this package even
+compiles, and even if it compiles there is no guarantees that it would work,
+and even if it works there is no guarantees that it would work correctly,
+and even if it seems to work correctly it may be just plain luck.
+<p>
+Download: <a href="download.html">SILC 28062000 Development Version</a>
</center>
<p><br>
-
</div>
</td></tr>
+
<tr><td bgcolor="#EEEEFF"> <tr><td> </td></tr>
<tr><td>
<div style="margin-left: 20px">
<center><h1>Developers Wanted For SILC Project</h1></center>
<center>
<font size=4>
-XXX
+SILC Project needs developers who would like to contribute their time,
+skills and ideas to the project. SILC still has a long road ahead before
+the first official stable release. We need C coders, technical writers
+(to write documentation) and web administrator to take over these web pages.
+Feel free to start narrowing down the TODO list.
+<p>
+If You would like to contribute to SILC project please contact me at:
+<a href="mailto:priikone@poseidon.pspt.fi">priikone@poseidon.pspt.fi</a>
</center>
<p><br>
</div>
</td></tr>
+
+<tr><td bgcolor="#EEEEFF"> <tr><td> </td></tr>
+<tr><td>
+<div style="margin-left: 20px">
+<center><h1>SILC Project Started</h1></center>
+<center>
+<font size=4>
+The Pressrelease:
+<p>
+Official SILC Project home page:
+<a href="http://silc.pspt.fi">http://silc.pspt.fi</a>
+<p>
+SILC Development Version is available for download from following addresses:
+<p>
+HTTP: <a href="http://silc.pspt.fi/silc-28062000.tar.gz">
+silc-28062000.tar.gz (1.4 MB)</a>
+<br>
+FTP: <a href="ftp://silc.pspt.fi/pub/silc/snapshots/silc-28062000.tar.gz">
+silc-28062000.tar.gz (1.4 MB)</a>
+<p>
+The SILC protocol specification is available from following addresses:
+<p>
+HTTP: <a href="http://silc.pspt.fi/docs.html/">
+http://silc.pspt.fi/docs.html</a>
+<br>
+FTP: <a href="ftp://silc.pspt.fi/pub/silc/">
+ftp://silc.pspt.fi/pub/silc/</a>
+<p>
+Author's contact information:
+<p>
+Pekka Riikonen <a href="mailto:priikone@poseidon.pspt.fi">
+priikone@poseidon.pspt.fi</a>
+<br>
+Home page: <a href="http://poseidon.pspt.fi/~priikone/">
+http://poseidon.pspt.fi/~priikone/</a>
+<p>
+</center>
+<p><br>
+</div>
+</td></tr>
+
</table>
<p>
</center>
</font>
</body>
-</html>
+</html>
\ No newline at end of file
--- /dev/null
+<html>
+<style TYPE="text/css"><!-- A:link {text-decoration: none}A:visited{text-decoration:none}A:active{text-decoration:none}--></style>
+<body bgcolor="#ffffff">
+<p><br>
+<a href="index.html"><img src="silc2.jpg" border=0></a>
+<table width="70%" border="0" cellspacing="0" cellpadding="1"
+align=center>
+<tr>
+<td>
+<p>
+<font size=4>
+<h1>TODO</h1>
+<p>
+<pre>
+This is more or less complete list of tasks that has to be done before
+SILC 1.0 could ever be released. It is clear that the list does not
+include all the bugs that exists. At the end of list are tasks that
+needs to be done but are probably post 1.0.
+
+Feel free to contribute if you have the ability and free time - all the
+help is really appreciated - and needed.
+
+ - Pekka
+
+[Latest Note: The protocol has changed a bit in some parts which
+causes that the current implementation violates some requirements.
+These are not listed here, currently.]
+
+
+New features TODO
+=================
+
+ o Extended SIM (SILC Module) support. Currently only SILC Cipher API
+ and SILC Hash API may be used as SIM's. What I have in mind is to
+ have extended support for SIM's so that basically any SILC API could
+ be used as SIM's. This would open tremendous possiblities but
+ opens also issues on security that needs to be dealt with.
+
+ Some sort of SIM compilation environment should be defined so that
+ the SIM's could use SILC specific symbols from the modules (which they
+ cannot do currently). In the future modules could add new features
+ to SILC easily with this support. I'm more thinking this from client's
+ perspective to add new features to client (such as IRC support as SIM)
+ but server should have the support as well. Anyhow, this is an
+ interesting feature...
+
+ This maybe post 1.0 task - dunno.
+
+ o SIM support for other platforms than just for Linux. Apache has
+ example code (code that we could use directly pretty easily) for
+ other platforms.
+
+ o We should replace all short, int, long, unsigned short, unsigned int,
+ unsigned long with some pre-defined datatypes that really are what
+ we want on all platforms. int16, uint16, int32, uint32 etc. are
+ what we could use or maybe SilcInt16, SilcUInt16 etc. Also, boolean
+ datatype should be defined.
+
+ o More platform supports should be added. The code is pretty much
+ generic but there are some parts that require porting (SIM). Also,
+ some support for different platforms is needed into configure.in.
+
+ o SILC requires currently GCC to work because we use GCC specific
+ compilation options. Generally any compiler that supports inline
+ functions and can build shared libraries (for SIMs) should work.
+ These cases should be included into configure.in.
+
+
+TODO In SILC Client
+===================
+
+ o Implement all commands. A lot of commands are still yet to be
+ implemented. Most of them are trivial but some will require some
+ planning. Go see the command.c for unimplemented commands.
+
+ o Non-blocking connection on the background must be stopped if some
+ other connection on same window has established. Now it is possible
+ that some non-blocking connection timeouts on the background when
+ we already have a working connection to some other place; things
+ goes bad.
+
+ o Finish WHOIS, finish JOIN and other commands that are partly
+ implemented.
+
+ o Input line on UI is buggy. Cursor movement etc bugs. Too lazy to
+ fix it.
+
+ o Logic for handling multiple same nicknames for example in private
+ message sending. I guess the logic is done in server side but is
+ missing from client.
+
+ o Private message key setting is missing and must be implemented.
+ Currently private messages are encrypted with session keys. This
+ is required by the protocol.
+
+ o Channel private key setting is missing and must be implemented.
+ Currently there cannot be private keys for channels. Normal channel
+ keys (generated by server) are used. This is required by the protocol.
+
+ o Public and private key generation is now done everytime the program
+ is run. Now, this is only for testing period as I've been lazy to
+ do it any better for now. This must be fixed.
+
+ o I guess, public key authentication (when connecting to a server)
+ is not working currently. It is just matter of loading the keys
+ from file and using them (see corresponding code in server, it should
+ support public key authentication already).
+
+ o Multiple windows support. Basic support for multiple windows already
+ exists but a lot is still missing to get it working. Also, some
+ of the existing stuff probably needs to be tweaked a bit before the
+ multiple windows support could be done. And of course the actual
+ commands that control the windows needs to be written (/WINDDOW).
+
+ o Implement /KEYMAP (or similiar) command to remap control and function
+ keys.
+
+ o Implement /ALIAS command to make command aliases.
+
+ o Implement /set/if/do/while etc as in IRC2. Maybe post 1.0 task.
+ Some scripting would be good.
+
+ o Connection Authentication request resolving is missing and must be
+ done. This is required by the protocol.
+
+ o Key Exchange protocol's responder side is missing from client.
+ Generally it is possible for the client to be responder so it should
+ be implemented (See corresponding code from server). Error handling
+ in the KE protocol is also in pretty bad shape in client.
+
+ o Configuration file loading from global and from local dirs. This
+ is currently missing and I guess the global is only used. Old SILC
+ version (in 1997) had ~./silc directory that I guess should be done
+ now as well. The code for handling those exists but not in current
+ source tree.
+
+ o Configuration file format - could be better.
+
+ o Write help files for commands. Nice format for the help files should
+ be selected. I'm open for ideas.
+
+ o All allocations and freeing needs to be checked for memory leaks.
+ Also, return values from various allocations and functions needs to
+ checked.
+
+
+TODO In SILC Server
+===================
+
+ o Implement all commands on server side. A lot of commands are still yet
+ to be implemented. Most of them are trivial but some will require some
+ planning. Go see the command.c for unimplemented commands.
+
+ o DNS/IP lookup blocks the server. This must be fixed. Check the
+ resolver stuff (resolver(3), resolver(5)). Either we have to do the
+ own resolver stuff (through scheduler, if possible without writing
+ too much own stuff) or use threads.
+
+ o Lenght of the packet processing timeouts needs to be checked whether
+ they are too short or too long. I haven't really tested whether they
+ are suitable. They should be tested on high load which I haven't done
+ at all yet.
+
+ o Public and private key generation is now done everytime the program
+ is run. Now, this is only for testing period as I've been lazy to
+ do it any better for now. This must be fixed.
+
+ o Server says that it is able to listen on multiple ports but currently
+ that is bogus. It can, but internals are for single server.
+
+ o Command lagging must implemented. Those commands (all currently) that
+ has the LAG flag set they must not be allowed to be executed more than
+ once, say, in 2 seconds.
+
+ o Command flag usage in general is not implemented yet.
+
+ o Client history must be implemented. Protocol says that server must
+ keep history information about clients for some period of time.
+
+ o Channel flags and user modes on channels are not implemented yet as
+ /MODE command is not implemented yet in client and server.
+
+ o Protocol execution timeouts are hard coded, should be configurable.
+
+ o Channel message sending routines uses a lot of common code. Should
+ create a common function for those instead of writing the same code
+ again everytime, as done now.
+
+ o serverutil.c I guess should be created for util-like functions that
+ now resides in server.c, which is getting too big.
+
+ o serverconfig.c and the function naming in it is inconsistent. It is
+ not silc_config_server* it should be silc_server_config*. As should
+ all the SilcConfigServer* types be SilcServerConfig*.
+
+ o Implement DENY_CONNECTION section in serverconfig.c and in server.
+
+ o Implement REDIRECT_CLIENT section in serverconfig.c and in server.
+
+ o Configuration file format - could be better.
+
+ o IP address fields in configuration file should accept mask format
+ as well, IP/MASK, and not just plain IP.
+
+ o Connection classes should be actually implemented in serverconfig.c.
+ They can be defined but they are totally ignored currently.
+
+ o Acceptance of incoming connections (client and server connections)
+ should be checked before key exchange protocol. Currently it is
+ checked at the authentication phase after KE, that is ok, but it should
+ be checked before starting KE, as well.
+
+ o Statistics are totally missing from the server. It would be nice
+ to gather some statistics.
+
+ o All allocations and freeing needs to be checked for memory leaks.
+ Also, return values from various allocations and functions needs to
+ checked.
+
+
+TODO In SILC Libraries
+======================
+
+ o Public key verification in SKE (SILC Key Exchange) protocol is missing,
+ thus currently we trust on all public keys. This probably doesn't cause
+ bad problems but the mechanism of verifying it from local database
+ (from files) needs to be done (it can open man-in-the-middle-attacks).
+
+ o Implement PFS (Perfect Forward Secrecy) flag in SKE (and in client and
+ server, actually). If PFS is set, re-key must cause new key exchange.
+ This is required by the SILC protocol.
+
+ o Re-key in general is actually missing (from everywhere) and must be done.
+
+ o SKE does not send correct status types. Types are defined but not
+ sent.
+
+ o Connection authentication protocol does not send correct status types.
+ These types are not defined currently at all.
+
+ o PKCS#1 style RSA public key encryption/decryption/sign/verify is
+ missing, and should be added for interoperability reasons. The thing
+ I've done now is bad and should be removed as soon as possible (or
+ the protocol should then state the method of how they should be done).
+
+ o SILC public key file type is bad. I'd like to see PEM encoded files.
+ I have public domain code for base64 encoding but it needs to be
+ rewritten.
+
+ o Slow ciphers should be removed. I think we don't need more than
+ the AES finalists plus blowfish and RC5.
+
+ o These slow ciphers actually don't work currently as I've tested
+ only the ones that are worth testing. The CBC mode on these slow
+ ciphers probably don't work. No need to worry, these ciphers should
+ be removed.
+
+ o Scheduler needs to be analyzed on high load as it might be unfair
+ towards select() because it may run timeout tasks before select() and
+ after select(). If it is found to be unfair the timeout task running
+ before select() should probably be removed.
+
+ o On select() issue; maybe we should use poll() instead if it is
+ available? poll() doesn't have max fd limit...
+
+ o SIM support for SILC PKCS API needs to made so that they could be
+ used as SIM's. At the same time some work is required on prime
+ generation as the way it is done now sucks. Read from code for
+ more (silcpkcs.h).
+
+ o Compression routines are missing. The protocol supports packet
+ compression thus it must be implemented. SILC Comp API must be
+ defined. zlib package is already included into the lib dir (in CVS,
+ not in distribution), but it is not used yet, and it requires some
+ tweaking on the Makefiles (we want static lib not shared).
+
+ o Cipher API needs to be made more consistent. Some parts of the
+ code generated with current Cipher API looks really bad. Same
+ is with PKCS API, even worse actually. They need to be made
+ cleaner. Introducing silc_cipher_encrypt/decrypt/set_key etc.
+ functions (I actually don't understand why have I left these un-done).
+
+ o Scheduler should automatically allocate task queues if NULL pointers
+ are passed to the silc_schedule_init. Would make initialization
+ cleaner.
+
+ o Packet processing routines in client and server are actually pretty
+ much generic and should be moved from the client/server to the library
+ as generic routines (silc_<client/server>_packet_decrypt_rest* etc).
+ This requires heavy changes to the client and server.
+
+ o Random Number Generator needs some tweaking. Reading /dev/random may
+ block resulting slow initialization of RNG. Some other things in the
+ RNG may block as well. Also, I have some pending changes to the RNG
+ that needs to be commited (from Schneier's Yarrow-160 paper). They
+ should make the RNG even better.
+
+ o Logging should be made more generic in a way that application can
+ set to where the logging is destined to. Now, it is always destined
+ to stdout (or stderr) which is a bad thing for client. Ie. some
+ sort of logging registration functions or similiar should be done
+ (silclog.[ch] in core). The actual output of logs should be done
+ by callback function in the application not in lib.
+
+ o I don't like the ID cache system currenly implemented. Ugly and
+ not so good. Must be rewritten very soon.
+
+ o All allocations and freeing needs to be checked for memory leaks.
+
+ o There are also checks missing from allocations whether the allocation
+ returns valid memory or NULL. These are missing in library as well
+ in client and server. Either all checks has to be added or we will
+ have to make sure that silc_*alloc()s always return valid memory
+ and assert()s if the system's memory allocator (*alloc()) fails.
+
+ o silc_buffer_[un]format() needs to be made more stable as it may
+ crash the SILC if malformed data is sent as argument. There are a
+ lot of places in client and server where we trust directly data coming
+ from network and try to unformat it. The unformatting routine needs
+ to be able handle situations where data sent is malformed, by mistake
+ or intentionally. This is important as it is easy to crash the SILC
+ now by just sending malformed data. Also, in client and server we
+ must start checking the return value from silc_buffer_[un]format.
+
+
+Other Things TODO
+=================
+
+ o Write manuals for server.
+
+ o Write manuals for client.
+
+ o Write SILC Library Reference manual. This would include all the SILC
+ API's with simple examples how the functions are to be used. This is
+ pretty easy to create by taking all the functions plus their comments
+ from source/header files. However, same sort of reference manual
+ should be written for client and server as well.
+
+
+TODO After 1.0
+==============
+
+ o Pthreads support. A lot of problems are solved with server (and with
+ client as well) if we add pthread support. We can forget things such
+ as non-blocking connecting etc, and we can do things such as DNS/IP
+ lookups async. The server itself also benefits great deal from
+ threads, especially from performance point of view.
+
+ But, this is not a small task and almost entire SILC Library has to
+ be made re-entrant. Own API is probably added for the threads support
+ to make changes in the future as painless as possible. So the API
+ would have things like silc_mutex_lock, silc_mutex_unlock and
+ friends...
+
+ o X.509 certificate support. SILC protocol supports certificates and
+ it would be great to have support for them. This is a big task as
+ support has to be made for ASN.1 as well. I've looked into OpenSSL
+ package as it has X.509 certificate support (and ASN.1 as well).
+ The code does not look very good to my eye but it has some potentials.
+ This should be looked at more closely.
+
+ Naturally own SILC Certificate API has to be defined regardles what
+ the actual X.509 library is (OpenSSL X.509 or something else). Other
+ choice is to write own X.509 library but I'm not going to do it -
+ I can help to migrate the OpenSSL X.509 into SILC and I can help if
+ someone would like to write the X.509 library - but I'm not going
+ to start writing one myself. Anyhow, the OpenSSL X.509 lib should
+ be checked.
+
+ o SSH2 public keys support. Maybe - not really needed but could be
+ nice as SSH is widely used all over the place. SILC Protocol
+ supports SSH2 public keys.
+
+ o IRC support for SILC client. This would be nice to have on client
+ as it could be used to connect to SILC and IRC. People wouldn't
+ have to have two different clients when same would work on both.
+ I'd like to see this done as SIM, after the extended SIM support
+ has been added to SILC.
+
+ o Cipher optimizations (asm, that this) at least for i386 would be nice.
+</pre>
+<p>
+
+</td>
+</tr>
+</table>
+</body>
+</html>
\ No newline at end of file