always in up to date thus we can only check the channel list from
`client' which is faster than checking the user list from `channel'. */
bool silc_server_client_on_channel(SilcClientEntry client,
- SilcChannelEntry channel);
+ SilcChannelEntry channel,
+ SilcChannelClientEntry *chl);
/* Checks string for bad characters and returns TRUE if they are found. */
bool silc_server_name_bad_chars(const char *name, SilcUInt32 name_len);
SilcPublicKey silc_server_get_public_key(SilcServer server,
SilcHashTable local_public_keys);
+/* Check whether the connection `sock' is allowed to connect to us. This
+ checks for example whether there is too much connections for this host,
+ and required version for the host etc. */
+bool silc_server_connection_allowed(SilcServer server,
+ SilcSocketConnection sock,
+ SilcSocketType type,
+ SilcServerConfigConnParams *global,
+ SilcServerConfigConnParams *params,
+ SilcSKE ske);
+
+/* Checks that client has rights to add or remove channel modes. If any
+ of the checks fails FALSE is returned. */
+bool silc_server_check_cmode_rights(SilcServer server,
+ SilcChannelEntry channel,
+ SilcChannelClientEntry client,
+ SilcUInt32 mode);
+
+/* Check that the client has rights to change its user mode. Returns
+ FALSE if setting some mode is not allowed. */
+bool silc_server_check_umode_rights(SilcServer server,
+ SilcClientEntry client,
+ SilcUInt32 mode);
+
#endif /* SERVER_UTIL_H */