bool resolve_real_server,
bool remove_from);
+/* Updates servers that are from `from' to be originated from `to'. This
+ will also update the server's connection to `to's connection. */
+void silc_server_update_servers_by_server(SilcServer server,
+ SilcServerEntry from,
+ SilcServerEntry to);
+
+/* Removes channels that are from `from. */
+void silc_server_remove_channels_by_server(SilcServer server,
+ SilcServerEntry from);
+
+/* Updates channels that are from `from' to be originated from `to'. */
+void silc_server_update_channels_by_server(SilcServer server,
+ SilcServerEntry from,
+ SilcServerEntry to);
+
/* Checks whether given channel has global users. If it does this returns
TRUE and FALSE if there is only locally connected clients on the channel. */
bool silc_server_channel_has_global(SilcChannelEntry channel);
bool silc_server_client_on_channel(SilcClientEntry client,
SilcChannelEntry channel);
+/* Checks string for bad characters and returns TRUE if they are found. */
+bool silc_server_name_bad_chars(const char *name, uint32 name_len);
+
+/* Modifies the `nick' if it includes bad characters and returns new
+ allocated nickname that does not include bad characters. */
+char *silc_server_name_modify_bad(const char *name, uint32 name_len);
+
+/* Find number of sockets by IP address indicated by `ip'. Returns 0 if
+ socket connections with the IP address does not exist. */
+uint32 silc_server_num_sockets_by_ip(SilcServer server, const char *ip);
+
#endif /* SERVER_UTIL_H */