void silc_server_packet_route(SilcServer server,
SilcSocketConnection sock,
SilcPacketContext *packet);
+void silc_server_packet_send_clients(SilcServer server,
+ SilcClientEntry *clients,
+ uint32 clients_count,
+ SilcPacketType type,
+ SilcPacketFlags flags,
+ bool route,
+ unsigned char *data,
+ uint32 data_len,
+ bool force_send);
void silc_server_packet_send_to_channel(SilcServer server,
SilcSocketConnection sender,
SilcChannelEntry channel,
SilcCommand command,
uint16 ident,
uint32 argc, ...);
+void silc_server_send_command_reply(SilcServer server,
+ SilcSocketConnection sock,
+ SilcCommand command,
+ SilcCommandStatus status,
+ uint16 ident,
+ uint32 argc, ...);
void silc_server_send_heartbeat(SilcServer server,
SilcSocketConnection sock);
void silc_server_relay_packet(SilcServer server,