-/* Message sending functions (client_channel.c and client_prvmsg.c) */
-
-/****f* silcclient/SilcClientAPI/silc_client_send_channel_message
- *
- * SYNOPSIS
- *
- * void silc_client_send_channel_message(SilcClient client,
- * SilcClientConnection conn,
- * SilcChannelEntry channel,
- * SilcChannelPrivateKey key,
- * SilcMessageFlags flags,
- * unsigned char *data,
- * SilcUInt32 data_len,
- * bool_force_send);
- *
- * DESCRIPTION
- *
- * Sends packet to the `channel'. Packet to channel is always encrypted
- * differently from "normal" packets. SILC header of the packet is
- * encrypted with the next receiver's key and the rest of the packet is
- * encrypted with the channel specific key. Padding and HMAC is computed
- * with the next receiver's key. The `data' is the channel message. If
- * the `force_send' is TRUE then the packet is sent immediately.
- *
- * If `key' is provided then that private key is used to encrypt the
- * channel message. If it is not provided, private keys has not been
- * set at all, the normal channel key is used automatically. If private
- * keys are set then the first key (the key that was added first as
- * private key) is used.
- *
- ***/
-void silc_client_send_channel_message(SilcClient client,
- SilcClientConnection conn,
- SilcChannelEntry channel,
- SilcChannelPrivateKey key,
- SilcMessageFlags flags,
- unsigned char *data,
- SilcUInt32 data_len,
- bool force_send);
-
-/****f* silcclient/SilcClientAPI/silc_client_send_private_message
- *
- * SYNOPSIS
- *
- * void silc_client_send_private_message(SilcClient client,
- * SilcClientConnection conn,
- * SilcClientEntry client_entry,
- * SilcMessageFlags flags,
- * unsigned char *data,
- * SilcUInt32 data_len,
- * bool force_send);
- *
- * DESCRIPTION
- *
- * Sends private message to remote client. If private message key has
- * not been set with this client then the message will be encrypted using
- * normal session keys. Private messages are special packets in SILC
- * network hence we need this own function for them. This is similar
- * to silc_client_packet_send_to_channel except that we send private
- * message. The `data' is the private message. If the `force_send' is
- * TRUE the packet is sent immediately.
- *
- ***/
-void silc_client_send_private_message(SilcClient client,
- SilcClientConnection conn,
- SilcClientEntry client_entry,
- SilcMessageFlags flags,
- unsigned char *data,
- SilcUInt32 data_len,
- bool force_send);
-
-
-/* Client and Channel entry retrieval (idlist.c) */
-
-/****f* silcclient/SilcClientAPI/SilcGetClientCallback
- *
- * SYNOPSIS
- *
- * typedef void (*SilcGetClientCallback)(SilcClient client,
- * SilcClientConnection conn,
- * SilcClientEntry *clients,
- * SilcUInt32 clients_count,
- * void *context);
- *
- * DESCRIPTION
- *
- * Callback function given to the silc_client_get_client function. The
- * found entries are allocated into the `clients' array. The array must
- * not be freed by the receiver, the library will free it later. If the
- * `clients' is NULL, no such clients exist in the SILC Network.
- *
- ***/
-typedef void (*SilcGetClientCallback)(SilcClient client,
- SilcClientConnection conn,
- SilcClientEntry *clients,
- SilcUInt32 clients_count,
- void *context);
-
-/****f* silcclient/SilcClientAPI/silc_client_get_clients
- *
- * SYNOPSIS
- *
- * void silc_client_get_clients(SilcClient client,
- * SilcClientConnection conn,
- * const char *nickname,
- * const char *server,
- * SilcGetClientCallback completion,
- * void *context);
- *
- * DESCRIPTION
- *
- * Finds client entry or entries by the `nickname' and `server'. The
- * completion callback will be called when the client entries has been
- * found. After the server returns the client information it is cached
- * and can be accesses locally at a later time.
- *
- * NOTES
- *
- * NOTE: This function is always asynchronous and resolves the client
- * information from the server. Thus, if you already know the client
- * information then use the silc_client_get_client_by_id function to
- * get the client entry since this function may be very slow and should
- * be used only to initially get the client entries.
- *
- ***/
-void silc_client_get_clients(SilcClient client,
- SilcClientConnection conn,
- const char *nickname,
- const char *server,
- SilcGetClientCallback completion,
- void *context);
-
-/****f* silcclient/SilcClientAPI/silc_client_get_clients_local
- *
- * SYNOPSIS
- *
- * SilcClientEntry *silc_client_get_clients_local(SilcClient client,
- * SilcClientConnection conn,
- * const char *nickname,
- * const char *format,
- * SilcUInt32 *clients_count);
- *
- * DESCRIPTION
- *
- * Same as silc_client_get_clients function but does not resolve anything
- * from the server. This checks local cache and returns all matching
- * clients from the local cache. If none was found this returns NULL.
- * The `nickname' is the real nickname of the client, and the `format'
- * is the formatted nickname to find exact match from multiple found
- * entries. The format must be same as given in the SilcClientParams
- * structure to the client library. If the `format' is NULL all found
- * clients by `nickname' are returned. The caller must return the
- * returned array.
- *
- ***/
-SilcClientEntry *silc_client_get_clients_local(SilcClient client,
- SilcClientConnection conn,
- const char *nickname,
- const char *format,
- SilcUInt32 *clients_count);
-
-/****f* silcclient/SilcClientAPI/silc_client_get_clients_by_list
- *
- * SYNOPSIS
- *
- * void silc_client_get_clients_by_list(SilcClient client,
- * SilcClientConnection conn,
- * SilcUInt32 list_count,
- * SilcBuffer client_id_list,
- * SilcGetClientCallback completion,
- * void *context);
- *
- * DESCRIPTION
- *
- * Gets client entries by the list of client ID's `client_id_list'. This
- * always resolves those client ID's it does not know yet from the server
- * so this function might take a while. The `client_id_list' is a list
- * of ID Payloads added one after other. JOIN command reply and USERS
- * command reply for example returns this sort of list. The `completion'
- * will be called after the entries are available. When server returns
- * the client information it will be cached and can be accessed locally
- * at a later time.
- *
- ***/
-void silc_client_get_clients_by_list(SilcClient client,
- SilcClientConnection conn,
- SilcUInt32 list_count,
- SilcBuffer client_id_list,
- SilcGetClientCallback completion,
- void *context);