+ o Ability to recover from rekey errors, at least try to.
+
+ o Reference count all Silc*Entry structures.
+
+ o All channel names in any command (where appropriate) must be allowed to
+ be in format channel@server so that the server can be connected to do
+ the command for the channel. Change protocol if it doesn't allow it.
+
+ o All nicknames in any command (where appropriate) must be allowed to be
+ in format nick@server so that the server can be connected to do the
+ command for the nickname. Change protocol if it doesn't allow it.
+
+ Some issues that must be kept in mind from 1.0 and 1.1 silcd's:
+
+ o The server and router software MUST work out of the box. After
+ installation the server must not require any configuration to run the
+ most basic working configuration. No defining IP addresses, etc.
+ The server must work just by running it.
+
+ o The SERVER_SIGNOFF notify handing is not optimal, because it'll
+ cause sending of multiple SIGNOFF notify's instead of the one
+ SERVER_SIGNOFF notify that the server received. This should be
+ optimized so that the only SERVER_SIGNOFF is sent and not
+ SIGNOFF of notify at all (using SIGNOFF takes the idea about
+ SERVER_SIGNOFF away entirely).
+
+ o Another SERVER_SIGNOFF opt/bugfix: Currently the signoff is
+ sent to a client if it is on same channel as the client that
+ signoffed. However, the entire SERVER_SIGNOFF list is sent to
+ the client, ie. it may receive clients that was not on the
+ same channel. This is actually against the specs. It must be
+ done per channel. It shouldn't receive the whole list just
+ because one client happened to be on same channel.
+
+ o If client's public key is saved in the server (and doing public key
+ authentication) then the hostname and the username information could
+ be taken from the public key. Should be a configuration option!
+
+ o Add a timeout to handling incoming JOIN commands. It should be
+ enforced that JOIN command is executed only once in a second or two
+ seconds. Now it is possible to accept n incoming JOIN commands
+ and process them without any timeouts. THis must be employed because
+ each JOIN command will create and distribute the new channel key
+ to everybody on the channel.