4 Copyright (C) 1999-2000 Timo Sirainen
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "module-formats.h"
32 #include "printtext.h"
33 #include "fe-windows.h"
34 #include "window-items.h"
36 GSList *windows; /* first in the list is the active window,
37 next is the last active, etc. */
38 WINDOW_REC *active_win;
41 static int daycheck; /* 0 = don't check, 1 = time is 00:00, check,
42 2 = time is 00:00, already checked */
44 static int window_get_new_refnum(void)
55 if (refnum != win->refnum) {
67 WINDOW_REC *window_create(WI_ITEM_REC *item, int automatic)
71 rec = g_new0(WINDOW_REC, 1);
72 rec->refnum = window_get_new_refnum();
73 rec->level = settings_get_level("window_default_level");
75 windows = g_slist_prepend(windows, rec);
76 signal_emit("window created", 2, rec, GINT_TO_POINTER(automatic));
78 if (item != NULL) window_item_add(rec, item, automatic);
79 if (windows->next == NULL || !automatic || settings_get_bool("window_auto_change")) {
80 if (automatic && windows->next != NULL)
81 signal_emit("window changed automatic", 1, rec);
82 window_set_active(rec);
87 /* removed_refnum was removed from the windows list, pack the windows so
88 there won't be any holes. If there is any holes after removed_refnum,
89 leave the windows behind it alone. */
90 static void windows_pack(int removed_refnum)
95 for (refnum = removed_refnum+1;; refnum++) {
96 window = window_find_refnum(refnum);
97 if (window == NULL || window->sticky_refnum)
100 window_set_refnum(window, refnum-1);
104 void window_destroy(WINDOW_REC *window)
106 g_return_if_fail(window != NULL);
108 if (window->destroying) return;
109 window->destroying = TRUE;
110 windows = g_slist_remove(windows, window);
112 if (active_win == window) {
113 active_win = NULL; /* it's corrupted */
115 window_set_active(windows->data);
118 while (window->items != NULL)
119 window_item_destroy(window->items->data);
121 if (settings_get_bool("windows_auto_renumber"))
122 windows_pack(window->refnum);
124 signal_emit("window destroyed", 1, window);
126 while (window->bound_items != NULL)
127 window_bind_destroy(window, window->bound_items->data);
129 g_free_not_null(window->hilight_color);
130 g_free_not_null(window->servertag);
131 g_free_not_null(window->theme_name);
132 g_free_not_null(window->name);
136 void window_auto_destroy(WINDOW_REC *window)
138 if (settings_get_bool("autoclose_windows") && windows->next != NULL &&
139 window->items == NULL && window->bound_items == NULL &&
140 window->level == 0 && !window->immortal)
141 window_destroy(window);
144 void window_set_active(WINDOW_REC *window)
146 WINDOW_REC *old_window;
148 if (window == active_win)
151 old_window = active_win;
153 if (active_win != NULL) {
154 windows = g_slist_remove(windows, active_win);
155 windows = g_slist_prepend(windows, active_win);
158 if (active_win != NULL)
159 signal_emit("window changed", 2, active_win, old_window);
162 void window_change_server(WINDOW_REC *window, void *server)
164 SERVER_REC *active, *connect;
166 if (server != NULL && SERVER(server)->disconnected)
169 if (server == NULL) {
170 active = connect = NULL;
171 } else if (g_slist_find(servers, server) != NULL) {
179 if (window->connect_server != connect) {
180 window->connect_server = connect;
181 signal_emit("window connect changed", 2, window, connect);
184 if (window->active_server != active) {
185 window->active_server = active;
186 signal_emit("window server changed", 2, window, active);
190 void window_set_refnum(WINDOW_REC *window, int refnum)
195 g_return_if_fail(window != NULL);
196 g_return_if_fail(refnum >= 1);
197 if (window->refnum == refnum) return;
199 for (tmp = windows; tmp != NULL; tmp = tmp->next) {
200 WINDOW_REC *rec = tmp->data;
202 if (rec->refnum == refnum) {
203 rec->refnum = window->refnum;
204 signal_emit("window refnum changed", 2, rec, GINT_TO_POINTER(refnum));
209 old_refnum = window->refnum;
210 window->refnum = refnum;
211 signal_emit("window refnum changed", 2, window, GINT_TO_POINTER(old_refnum));
214 void window_set_name(WINDOW_REC *window, const char *name)
216 g_free_not_null(window->name);
217 window->name = name == NULL || *name == '\0' ? NULL : g_strdup(name);
219 signal_emit("window name changed", 1, window);
222 void window_set_history(WINDOW_REC *window, const char *name)
225 oldname = window->history_name;
227 if (name == NULL || *name == '\0')
228 window->history_name = NULL;
230 window->history_name = g_strdup(name);
232 signal_emit("window history changed", 1, window, oldname);
234 g_free_not_null(oldname);
237 void window_set_level(WINDOW_REC *window, int level)
239 g_return_if_fail(window != NULL);
241 window->level = level;
242 signal_emit("window level changed", 1, window);
245 void window_set_immortal(WINDOW_REC *window, int immortal)
247 g_return_if_fail(window != NULL);
249 window->immortal = immortal;
250 signal_emit("window immortal changed", 1, window);
253 /* return active item's name, or if none is active, window's name */
254 const char *window_get_active_name(WINDOW_REC *window)
256 g_return_val_if_fail(window != NULL, NULL);
258 if (window->active != NULL)
259 return window->active->visible_name;
264 #define WINDOW_LEVEL_MATCH(window, server, level) \
265 (((window)->level & level) && \
266 (server == NULL || (window)->active_server == server))
268 WINDOW_REC *window_find_level(void *server, int level)
274 for (tmp = windows; tmp != NULL; tmp = tmp->next) {
275 WINDOW_REC *rec = tmp->data;
277 if (WINDOW_LEVEL_MATCH(rec, server, level)) {
278 /* prefer windows without any items */
279 if (rec->items == NULL)
284 else if (active_win == rec) {
285 /* prefer active window over others */
294 WINDOW_REC *window_find_closest(void *server, const char *name, int level)
296 WINDOW_REC *window,*namewindow=NULL;
301 item = name == NULL ? NULL :
302 window_item_find(server, name);
304 namewindow = window_item_window(item);
305 if (namewindow != NULL &&
306 ((namewindow->level & level) != 0 ||
307 !settings_get_bool("window_check_level_first"))) {
308 /* match, but if multiple windows have the same level
309 we could be choosing a bad one here, eg.
310 name=nick1 would get nick2's query instead of
313 And check for prefixed !channel name --Borys */
314 if (g_strcasecmp(name, item->visible_name) == 0 ||
315 g_strcasecmp(name, (char *) window_item_get_target((WI_ITEM_REC *) item)) == 0)
320 /* prefer windows without items */
321 for (i = 0; i < 2; i++) {
323 if (level != MSGLEVEL_HILIGHT)
324 level &= ~(MSGLEVEL_HILIGHT | MSGLEVEL_NOHILIGHT);
325 window = window_find_level(server, level);
326 if (window != NULL && (i == 1 || window->items == NULL))
329 /* match by level - ignore server */
330 window = window_find_level(NULL, level);
331 if (window != NULL && (i == 1 || window->items == NULL))
335 /* still return item's window if we didnt find anything */
336 if (namewindow != NULL) return namewindow;
338 /* fallback to active */
342 WINDOW_REC *window_find_refnum(int refnum)
346 for (tmp = windows; tmp != NULL; tmp = tmp->next) {
347 WINDOW_REC *rec = tmp->data;
349 if (rec->refnum == refnum)
356 WINDOW_REC *window_find_name(const char *name)
360 g_return_val_if_fail(name != NULL, NULL);
362 for (tmp = windows; tmp != NULL; tmp = tmp->next) {
363 WINDOW_REC *rec = tmp->data;
365 if (rec->name != NULL && g_strcasecmp(rec->name, name) == 0)
372 WINDOW_REC *window_find_item(SERVER_REC *server, const char *name)
377 g_return_val_if_fail(name != NULL, NULL);
379 rec = window_find_name(name);
380 if (rec != NULL) return rec;
382 item = server == NULL ? NULL :
383 window_item_find(server, name);
385 /* not found from the active server - any server? */
386 item = window_item_find(NULL, name);
392 return window_item_window(item);
395 int window_refnum_prev(int refnum, int wrap)
401 for (tmp = windows; tmp != NULL; tmp = tmp->next) {
402 WINDOW_REC *rec = tmp->data;
404 if (rec->refnum < refnum && (prev == -1 || rec->refnum > prev))
406 if (wrap && (max == -1 || rec->refnum > max))
410 return prev != -1 ? prev : max;
413 int window_refnum_next(int refnum, int wrap)
419 for (tmp = windows; tmp != NULL; tmp = tmp->next) {
420 WINDOW_REC *rec = tmp->data;
422 if (rec->refnum > refnum && (next == -1 || rec->refnum < next))
424 if (wrap && (min == -1 || rec->refnum < min))
428 return next != -1 ? next : min;
431 int windows_refnum_last(void)
437 for (tmp = windows; tmp != NULL; tmp = tmp->next) {
438 WINDOW_REC *rec = tmp->data;
440 if (rec->refnum > max)
447 int window_refnum_cmp(WINDOW_REC *w1, WINDOW_REC *w2)
449 return w1->refnum < w2->refnum ? -1 : 1;
452 GSList *windows_get_sorted(void)
454 GSList *tmp, *sorted;
457 for (tmp = windows; tmp != NULL; tmp = tmp->next) {
458 WINDOW_REC *rec = tmp->data;
460 sorted = g_slist_insert_sorted(sorted, rec, (GCompareFunc)
467 /* Add a new bind to window - if duplicate is found it's returned */
468 WINDOW_BIND_REC *window_bind_add(WINDOW_REC *window, const char *servertag,
471 WINDOW_BIND_REC *rec;
473 g_return_val_if_fail(window != NULL, NULL);
474 g_return_val_if_fail(servertag != NULL, NULL);
475 g_return_val_if_fail(name != NULL, NULL);
477 rec = window_bind_find(window, servertag, name);
481 rec = g_new0(WINDOW_BIND_REC, 1);
482 rec->name = g_strdup(name);
483 rec->servertag = g_strdup(servertag);
485 window->bound_items = g_slist_append(window->bound_items, rec);
489 void window_bind_destroy(WINDOW_REC *window, WINDOW_BIND_REC *rec)
491 g_return_if_fail(window != NULL);
492 g_return_if_fail(rec != NULL);
494 window->bound_items = g_slist_remove(window->bound_items, rec);
496 g_free(rec->servertag);
501 WINDOW_BIND_REC *window_bind_find(WINDOW_REC *window, const char *servertag,
506 g_return_val_if_fail(window != NULL, NULL);
507 g_return_val_if_fail(servertag != NULL, NULL);
508 g_return_val_if_fail(name != NULL, NULL);
510 for (tmp = window->bound_items; tmp != NULL; tmp = tmp->next) {
511 WINDOW_BIND_REC *rec = tmp->data;
513 if (g_strcasecmp(rec->name, name) == 0 &&
514 g_strcasecmp(rec->servertag, servertag) == 0)
521 void window_bind_remove_unsticky(WINDOW_REC *window)
525 for (tmp = window->bound_items; tmp != NULL; tmp = next) {
526 WINDOW_BIND_REC *rec = tmp->data;
530 window_bind_destroy(window, rec);
534 static void sig_server_connected(SERVER_REC *server)
538 g_return_if_fail(server != NULL);
540 /* Try to keep some server assigned to windows..
541 Also change active window's server if the window is empty */
542 for (tmp = windows; tmp != NULL; tmp = tmp->next) {
543 WINDOW_REC *rec = tmp->data;
545 if ((rec->servertag == NULL ||
546 g_strcasecmp(rec->servertag, server->tag) == 0) &&
547 (rec->active_server == NULL ||
548 (rec == active_win && rec->items == NULL)))
549 window_change_server(rec, server);
553 static void sig_server_disconnected(SERVER_REC *server)
556 SERVER_REC *new_server;
558 g_return_if_fail(server != NULL);
560 new_server = servers == NULL ? NULL : servers->data;
561 for (tmp = windows; tmp != NULL; tmp = tmp->next) {
562 WINDOW_REC *rec = tmp->data;
564 if (rec->active_server == server ||
565 rec->connect_server == server) {
566 window_change_server(rec, rec->servertag != NULL ?
572 static void window_print_daychange(WINDOW_REC *window, struct tm *tm)
576 char *format, str[256];
578 theme = active_win->theme != NULL ? active_win->theme : current_theme;
579 format_create_dest(&dest, NULL, NULL, MSGLEVEL_NEVER, window);
580 format = format_get_text_theme(theme, MODULE_NAME, &dest,
582 if (strftime(str, sizeof(str), format, tm) <= 0)
586 printtext_string_window(window, MSGLEVEL_NEVER, str);
589 static void sig_print_text(void)
597 if (tm->tm_hour != 0 || tm->tm_min != 0)
601 signal_remove("print text", (SIGNAL_FUNC) sig_print_text);
603 /* day changed, print notice about it to every window */
604 for (tmp = windows; tmp != NULL; tmp = tmp->next)
605 window_print_daychange(tmp->data, tm);
608 static int sig_check_daychange(void)
616 if (daycheck == 1 && tm->tm_hour == 0 && tm->tm_min == 0) {
621 if (tm->tm_hour != 23 || tm->tm_min != 59) {
629 signal_add("print text", (SIGNAL_FUNC) sig_print_text);
634 static void read_settings(void)
637 g_source_remove(daytag);
641 if (settings_get_bool("timestamps"))
642 daytag = g_timeout_add(30000, (GSourceFunc) sig_check_daychange, NULL);
645 void windows_init(void)
648 daycheck = 0; daytag = -1;
649 settings_add_bool("lookandfeel", "window_auto_change", FALSE);
650 settings_add_bool("lookandfeel", "windows_auto_renumber", TRUE);
651 settings_add_bool("lookandfeel", "window_check_level_first", FALSE);
652 settings_add_level("lookandfeel", "window_default_level", "NONE");
655 signal_add("server looking", (SIGNAL_FUNC) sig_server_connected);
656 signal_add("server connected", (SIGNAL_FUNC) sig_server_connected);
657 signal_add("server disconnected", (SIGNAL_FUNC) sig_server_disconnected);
658 signal_add("server connect failed", (SIGNAL_FUNC) sig_server_disconnected);
659 signal_add("setup changed", (SIGNAL_FUNC) read_settings);
662 void windows_deinit(void)
664 if (daytag != -1) g_source_remove(daytag);
665 if (daycheck == 1) signal_remove("print text", (SIGNAL_FUNC) sig_print_text);
667 signal_remove("server looking", (SIGNAL_FUNC) sig_server_connected);
668 signal_remove("server connected", (SIGNAL_FUNC) sig_server_connected);
669 signal_remove("server disconnected", (SIGNAL_FUNC) sig_server_disconnected);
670 signal_remove("server connect failed", (SIGNAL_FUNC) sig_server_disconnected);
671 signal_remove("setup changed", (SIGNAL_FUNC) read_settings);