/* silcwin32schedule.c Author: Pekka Riikonen Copyright (C) 2001 Pekka Riikonen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. */ /* $Id$ */ #include "silcincludes.h" #include "silcschedule_i.h" /* Our "select()" for WIN32. This mimics the behaviour of select() system call. It does not call the Winsock's select() though. Its functions are derived from GLib's g_poll() and from some old Xemacs's sys_select(). This makes following assumptions, which I don't know whether they are correct or not: o SILC_TASK_WRITE is ignored, if set this will return immediately. o If all arguments except timeout are NULL then this will register a timeout with SetTimer and will wait just for Windows messages with WaitMessage. o MsgWaitForMultipleObjects is used to wait all kind of events, this includes SOCKETs and Windows messages. o All Windows messages are dispatched from this function. o The Operating System has Winsock 2. References: o http://msdn.microsoft.com/library/default.asp? url=/library/en-us/winui/hh/winui/messques_77zk.asp o http://msdn.microsoft.com/library/default.asp? url=/library/en-us/winsock/hh/winsock/apistart_9g1e.asp o http://msdn.microsoft.com/library/default.asp? url=/library/en-us/dnmgmt/html/msdn_getpeek.asp o http://developer.novell.com/support/winsock/doc/toc.htm */ int silc_select(SilcScheduleFd fds, SilcUInt32 fds_count, struct timeval *timeout) { HANDLE handles[MAXIMUM_WAIT_OBJECTS]; DWORD ready, curtime, timeo; int nhandles = 0, i; MSG msg; if (fds_count > MAXIMUM_WAIT_OBJECTS) fds_count = MAXIMUM_WAIT_OBJECTS; for (i = 0; i < fds_count; i++) { if (!fds[i].events) continue; if (fds[i].events & SILC_TASK_READ) handles[nhandles++] = (HANDLE)fds[i].fd; /* If writing then just set the bit and return */ if (fds[i].events & SILC_TASK_WRITE) { fds[i].revents = SILC_TASK_WRITE; return 1; } fds[i].revents = 0; } timeo = (timeout ? (timeout->tv_sec * 1000) + (timeout->tv_usec / 1000) : INFINITE); /* If we have nothing to wait and timeout is set then register a timeout and wait just for windows messages. */ if (nhandles == 0 && timeout) { UINT timer = SetTimer(NULL, 0, timeo, NULL); curtime = GetTickCount(); while (timer) { WaitMessage(); while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { if (msg.message == WM_TIMER) { KillTimer(NULL, timer); return 0; } TranslateMessage(&msg); DispatchMessage(&msg); } KillTimer(NULL, timer); if (timeo != INFINITE) { timeo -= GetTickCount() - curtime; if (timeo < 0) timeo = 0; } timer = SetTimer(NULL, 0, timeo, NULL); } } retry: curtime = GetTickCount(); ready = MsgWaitForMultipleObjects(nhandles, handles, FALSE, timeo, QS_ALLINPUT); if (ready == WAIT_FAILED) { /* Wait failed with error */ SILC_LOG_WARNING(("WaitForMultipleObjects() failed")); return -1; } else if (ready >= WAIT_ABANDONED_0 && ready < WAIT_ABANDONED_0 + nhandles) { /* Signal abandoned */ SILC_LOG_WARNING(("WaitForMultipleObjects() failed (ABANDONED)")); return -1; } else if (ready == WAIT_TIMEOUT) { /* Timeout */ return 0; } else if (ready == WAIT_OBJECT_0 + nhandles) { /* Windows messages. The MSDN online says that if the application creates a window then its main loop (and we're assuming that it is our SILC Scheduler) must handle the Windows messages, so do it here as the MSDN suggests. */ while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } /* If timeout is set then we must update the timeout since we won't return and we will give the wait another try. */ if (timeo != INFINITE) { timeo -= GetTickCount() - curtime; if (timeo < 0) timeo = 0; } /* Give the wait another try */ goto retry; } else if (ready >= WAIT_OBJECT_0 && ready < WAIT_OBJECT_0 + nhandles) { /* Some other event, like SOCKET or something. */ /* Go through all fds even though only one was set. This is to avoid starvation of high numbered fds. */ ready -= WAIT_OBJECT_0; do { for (i = 0; i < fds_count; i++) { if (!fds[i].events) continue; if (fds[i].fd == (int)handles[ready]) { fds[i].revents |= SILC_TASK_READ; break; } } /* Check the status of the next handle and set its fd to the fd set if data is available. */ while (++ready < fds_count) if (WaitForSingleObject(handles[ready], 0) == WAIT_OBJECT_0) break; } while (ready < fds_count); return i + 1; } return -1; } #ifdef SILC_THREADS /* Internal wakeup context. */ typedef struct { HANDLE wakeup_sema; SilcTask wakeup_task; } *SilcWin32Wakeup; SILC_TASK_CALLBACK(silc_schedule_wakeup_cb) { /* Nothing */ } #endif /* SILC_THREADS */ /* Initializes the platform specific scheduler. This for example initializes the wakeup mechanism of the scheduler. In multi-threaded environment the scheduler needs to be wakenup when tasks are added or removed from the task queues. Returns context to the platform specific scheduler. */ void *silc_schedule_internal_init(SilcSchedule schedule) { #ifdef SILC_THREADS SilcWin32Wakeup wakeup; wakeup = silc_calloc(1, sizeof(*wakeup)); wakeup->wakeup_sema = CreateSemaphore(NULL, 0, 100, NULL); if (!wakeup->wakeup_sema) { silc_free(wakeup); return NULL; } wakeup->wakeup_task = silc_schedule_task_add(schedule, (int)wakeup->wakeup_sema, silc_schedule_wakeup_cb, wakeup, 0, 0, SILC_TASK_FD, SILC_TASK_PRI_NORMAL); if (!wakeup->wakeup_task) { CloseHandle(wakeup->wakeup_sema); silc_free(wakeup); return NULL; } return (void *)wakeup; #else return NULL; #endif } /* Uninitializes the platform specific scheduler context. */ void silc_schedule_internal_uninit(void *context) { #ifdef SILC_THREADS SilcWin32Wakeup wakeup = (SilcWin32Wakeup)context; if (!wakeup) return; CloseHandle(wakeup->wakeup_sema); silc_free(wakeup); #endif } /* Wakes up the scheduler */ void silc_schedule_internal_wakeup(void *context) { #ifdef SILC_THREADS SilcWin32Wakeup wakeup = (SilcWin32Wakeup)context; if (!wakeup) return; ReleaseSemaphore(wakeup->wakeup_sema, 1, NULL); #endif } /* Register signal */ void silc_schedule_internal_signal_register(void *context, SilcUInt32 signal) { } /* Unregister signal */ void silc_schedule_internal_signal_unregister(void *context, SilcUInt32 signal) { } /* Block registered signals in scheduler. */ void silc_schedule_internal_signals_block(void *context) { } /* Unblock registered signals in schedule. */ void silc_schedule_internal_signals_unblock(void *context) { }