#include "signals.h"
typedef struct _KEYBOARD_REC KEYBOARD_REC;
+typedef struct _KEYINFO_REC KEYINFO_REC;
+typedef struct _KEY_REC KEY_REC;
-typedef struct {
+struct _KEYINFO_REC {
char *id;
char *description;
GSList *keys, *default_keys;
-} KEYINFO_REC;
+};
-typedef struct {
+struct _KEY_REC {
KEYINFO_REC *info;
char *key;
char *data;
-} KEY_REC;
+};
extern GSList *keyinfos;
KEYBOARD_REC *keyboard_create(void *gui_data);
/* Destroys a keyboard */
void keyboard_destroy(KEYBOARD_REC *keyboard);
-/* Returns TRUE if key press was consumed. Control characters should be sent
- as "^@" .. "^_" instead of #0..#31 chars, #127 should be sent as ^? */
+/* Returns 1 if key press was consumed, -1 if not, 0 if it's beginning of a
+ key combo. Control characters should be sent as "^@" .. "^_" instead of
+ #0..#31 chars, #127 should be sent as ^? */
int key_pressed(KEYBOARD_REC *keyboard, const char *key);
void key_bind(const char *id, const char *description,