+++ /dev/null
-#ifndef __KEYBOARD_H
-#define __KEYBOARD_H
-
-#include "signals.h"
-
-typedef struct _KEYBOARD_REC KEYBOARD_REC;
-typedef struct _KEYINFO_REC KEYINFO_REC;
-typedef struct _KEY_REC KEY_REC;
-
-struct _KEYINFO_REC {
- char *id;
- char *description;
-
- GSList *keys, *default_keys;
-};
-
-struct _KEY_REC {
- KEYINFO_REC *info;
-
- char *key;
- char *data;
-};
-
-extern GSList *keyinfos;
-
-/* Creates a new "keyboard" - this is used only for keeping track of
- key combo states and sending the gui_data parameter in "key pressed"
- signal */
-KEYBOARD_REC *keyboard_create(void *gui_data);
-/* Destroys a keyboard */
-void keyboard_destroy(KEYBOARD_REC *keyboard);
-/* Returns 1 if key press was consumed, -1 if not, 0 if it's beginning of a
- key combo. Control characters should be sent as "^@" .. "^_" instead of
- #0..#31 chars, #127 should be sent as ^? */
-int key_pressed(KEYBOARD_REC *keyboard, const char *key);
-
-void key_bind(const char *id, const char *description,
- const char *key_default, const char *data, SIGNAL_FUNC func);
-void key_unbind(const char *id, SIGNAL_FUNC func);
-
-void key_configure_freeze(void);
-void key_configure_thaw(void);
-
-void key_configure_add(const char *id, const char *key, const char *data);
-void key_configure_remove(const char *key);
-
-KEYINFO_REC *key_info_find(const char *id);
-
-#define ENTRY_REDIRECT_FLAG_HOTKEY 0x01
-#define ENTRY_REDIRECT_FLAG_HIDDEN 0x02
-
-void keyboard_entry_redirect(SIGNAL_FUNC func, const char *entry,
- int flags, void *data);
-
-void keyboard_init(void);
-void keyboard_deinit(void);
-
-#endif