-Compiling SILC Toolkit for Symbian OS
-=====================================
+Compiling SILC Runtime Toolkit for Symbian OS
+=============================================
-The SILC Toolkit works on Symbian OS. This document is intended for those
-that want to compile the SILC Toolkit by themselves for Symbian OS, or for
-Symbian OS emulator. The building environment expects Carbide.c++ and
-WINSCW compiler for emulator target and GCCE (variant of GCC) for device
-target. The SILC Toolkit has not been tested with other compilers or
-build systems. The build environment expects MS Windows.
+The SRT works on Symbian OS. This document is intended for those that
+want to compile the SRT by themselves for Symbian OS, or for Symbian OS
+emulator. The building environment expects Carbide.c++ and WINSCW compiler
+for emulator target and GCCE (variant of GCC) for device target. The SRT
+has not been tested with other compilers or build systems. The build
+environment expects MS Windows.
Requirements
Installing Build Environment
============================
-If you do not have a working Carbide.c++ and Symbian OS SDK environment
+If you do not have a working Carbide.c++ and Symbian OS SDK environment
installed in your MS Windows system it needs to be done first.
1) Download the freely available Carbide.c++ from Nokia at
- http://forum.nokia.com. The exact hyperlink location changes often, so
+ http://forum.nokia.com. The exact hyperlink location changes often, so
it is not referenced here. It is usually under "Tools and SDKs" link.
-2) After installation a web browser is opened automatically by the
- Carbide.c++ installer. Follow its instructions by installing the Perl,
- CTags and the SDK. Perl and the SDK are required, but CTags is
+2) After installation a web browser is opened automatically by the
+ Carbide.c++ installer. Follow its instructions by installing the Perl,
+ CTags and the SDK. Perl and the SDK are required, but CTags is
optional and if necessary can be omitted.
-3) The SILC Toolkit is generic C and C++ code and should work with any
- SDK. If you don't have SDK already installed, install the latest
- version you can find. The links to SDKs are found in the Carbide.c++
- instructions after installation. If you already have SDK in your
+3) The SILC Runtime is generic C and C++ code and should work with any
+ SDK. If you don't have SDK already installed, install the latest
+ version you can find. The links to SDKs are found in the Carbide.c++
+ instructions after installation. If you already have SDK in your
system, you should use that.
-4) After installation the environment should be ready for SILC Toolkit
- building.
+4) After installation the environment should be ready for SRT building.
Building with Carbide.c++
=========================
-After starting the Carbide.c++ you will need to import the SILC Toolkit
-project. Go to File -> Import -> Symbian OS -> Symbian OS Bld.inf file,
-and go to the extracted SILC Toolkit source tree and find symbian\bld.inf
-file and import it. When Carbide.c++ asks for the Root Directory, select
-the root of the extracted SILC Toolkit source tree, if not already
-selected.
+After starting the Carbide.c++ you will need to import the SRT project.
+Go to File -> Import -> Symbian OS -> Symbian OS Bld.inf file, and go
+to the extracted SRT source tree and find symbian\bld.inf file and import
+it. When Carbide.c++ asks for the Root Directory, select the root of the
+extracted SRT source tree, if not already selected.
-After importing the project it is immediately ready for building. By
+After importing the project it is immediately ready for building. By
default, it will build the following libraries:
silc.dll - SILC Core DLL
targets are Emulator or Phone with Debug or Release.
-Using SILC Toolkit in Your Project
+Using SILC Runtime in Your Project
==================================
-When linking with SILC libraries your application will need to also link
+When linking with SRT libraries your application will need to also link
the following Symbian libraries:
estlib
insock
esock
-You will also need to include the \epoc32\include\libc into your system
+You will also need to include the \epoc32\include\libc into your system
include path in your project, if not already included.