return g_strdup(channel->name);
}
-void channel_init(CHANNEL_REC *channel, int automatic)
+static const char *channel_get_target(WI_ITEM_REC *item)
+{
+ return ((CHANNEL_REC *) item)->name;
+}
+
+void channel_init(CHANNEL_REC *channel, SERVER_REC *server, const char *name,
+ const char *visible_name, int automatic)
{
g_return_if_fail(channel != NULL);
- g_return_if_fail(channel->name != NULL);
+ g_return_if_fail(name != NULL);
+ g_return_if_fail(server != NULL);
- channels = g_slist_append(channels, channel);
- if (channel->server != NULL) {
- channel->server->channels =
- g_slist_append(channel->server->channels, channel);
- }
+ if (visible_name == NULL)
+ visible_name = name;
MODULE_DATA_INIT(channel);
channel->type = module_get_uniq_id_str("WINDOW ITEM TYPE", "CHANNEL");
- channel->mode = g_strdup("");
- channel->createtime = time(NULL);
+ channel->destroy = (void (*) (WI_ITEM_REC *)) channel_destroy;
+ channel->get_target = channel_get_target;
channel->get_join_data = get_join_data;
+ channel->chat_type = server->chat_type;
+ channel->server = server;
+ channel->name = g_strdup(name);
+ channel->visible_name = g_strdup(visible_name);
+ channel->mode = g_strdup("");
+ channel->createtime = time(NULL);
+
+ channels = g_slist_append(channels, channel);
+ server->channels = g_slist_append(server->channels, channel);
+
signal_emit("channel created", 2, channel, GINT_TO_POINTER(automatic));
}
channel->destroying = TRUE;
channels = g_slist_remove(channels, channel);
- if (channel->server != NULL)
- channel->server->channels = g_slist_remove(channel->server->channels, channel);
+ channel->server->channels =
+ g_slist_remove(channel->server->channels, channel);
+
signal_emit("channel destroyed", 1, channel);
MODULE_DATA_DEINIT(channel);
g_free_not_null(channel->key);
g_free(channel->mode);
g_free(channel->name);
+ g_free(channel->visible_name);
+
+ channel->type = 0;
g_free(channel);
}
(void *) name);
}
+void channel_change_name(CHANNEL_REC *channel, const char *name)
+{
+ g_return_if_fail(IS_CHANNEL(channel));
+
+ g_free(channel->name);
+ channel->name = g_strdup(name);
+
+ signal_emit("channel name changed", 1, channel);
+}
+
+void channel_change_visible_name(CHANNEL_REC *channel, const char *name)
+{
+ g_return_if_fail(IS_CHANNEL(channel));
+
+ g_free(channel->visible_name);
+ channel->visible_name = g_strdup(name);
+
+ signal_emit("window item name changed", 1, channel);
+}
+
+static CHANNEL_REC *channel_find_servers(GSList *servers, const char *name)
+{
+ return gslist_foreach_find(servers,
+ (FOREACH_FIND_FUNC) channel_find_server,
+ (void *) name);
+}
+
+static GSList *servers_find_chatnet_except(SERVER_REC *server)
+{
+ GSList *tmp, *list;
+
+ list = NULL;
+ for (tmp = servers; tmp != NULL; tmp = tmp->next) {
+ SERVER_REC *rec = tmp->data;
+
+ if (server != rec && rec->connrec->chatnet != NULL &&
+ strcmp(server->connrec->chatnet,
+ rec->connrec->chatnet) == 0) {
+ /* chatnets match */
+ list = g_slist_append(list, rec);
+ }
+ }
+
+ return list;
+}
+
/* connected to server, autojoin to channels. */
static void event_connected(SERVER_REC *server)
{
GString *chans;
- GSList *tmp;
+ GSList *tmp, *chatnet_servers;
g_return_if_fail(SERVER(server));
- if (server->connrec->reconnection)
+ if (server->connrec->reconnection ||
+ server->connrec->no_autojoin_channels)
return;
+ /* get list of servers in same chat network */
+ chatnet_servers = server->connrec->chatnet == NULL ? NULL:
+ servers_find_chatnet_except(server);
+
/* join to the channels marked with autojoin in setup */
chans = g_string_new(NULL);
for (tmp = setupchannels; tmp != NULL; tmp = tmp->next) {
server->connrec->chatnet))
continue;
- g_string_sprintfa(chans, "%s,", rec->name);
+ /* check that we haven't already joined this channel in
+ same chat network connection.. */
+ if (channel_find_servers(chatnet_servers, rec->name) == NULL)
+ g_string_sprintfa(chans, "%s,", rec->name);
}
+ g_slist_free(chatnet_servers);
if (chans->len > 0) {
g_string_truncate(chans, chans->len-1);
static int match_nick_flags(SERVER_REC *server, NICK_REC *nick, char flag)
{
- const char *flags = server->get_nick_flags();
+ const char *flags = server->get_nick_flags(server);
return strchr(flags, flag) == NULL ||
(flag == flags[0] && nick->op) ||
g_return_if_fail(IS_CHANNEL(channel));
+ if (channel->session_rejoin)
+ return;
+
rec = channel_setup_find(channel->name, channel->server->connrec->chatnet);
if (rec == NULL || rec->autosendcmd == NULL || !*rec->autosendcmd)
return;
for (bot = bots; *bot != NULL; bot++) {
const char *botnick = *bot;
+ if (*botnick == '\0')
+ continue;
+
nick = nicklist_find_mask(channel,
- channel->server->isnickflag(*botnick) ?
+ channel->server->isnickflag(channel->server, *botnick) ?
botnick+1 : botnick);
if (nick != NULL &&
match_nick_flags(channel->server, nick, *botnick)) {
channels_setup_deinit();
signal_remove("event connected", (SIGNAL_FUNC) event_connected);
- module_uniq_destroy("CHANNEL");
}