/* net-disconnect.c : Copyright (C) 1999-2000 Timo Sirainen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "module.h" #include "network.h" /* when quitting, wait for max. 5 seconds before forcing to close the socket */ #define MAX_QUIT_CLOSE_WAIT 5 /* wait for max. 2 minutes for other side to close the socket */ #define MAX_CLOSE_WAIT (60*2) typedef struct { time_t created; GIOChannel *handle; int tag; } NET_DISCONNECT_REC; static GSList *disconnects; static int timeout_tag; static void net_disconnect_remove(NET_DISCONNECT_REC *rec) { disconnects = g_slist_remove(disconnects, rec); g_source_remove(rec->tag); net_disconnect(rec->handle); g_free(rec); } static void sig_disconnect(NET_DISCONNECT_REC *rec) { char buf[512]; int count, ret; /* check if there's any data waiting in socket. read max. 5kB so if server just keeps sending us stuff we won't get stuck */ count = 0; do { ret = net_receive(rec->handle, buf, sizeof(buf)); if (ret == -1) { /* socket was closed */ net_disconnect_remove(rec); } count++; } while (ret == sizeof(buf) && count < 10); } static int sig_timeout_disconnect(void) { NET_DISCONNECT_REC *rec; GSList *tmp, *next; time_t now; /* check if we've waited enough for sockets to close themselves */ now = time(NULL); for (tmp = disconnects; tmp != NULL; tmp = next) { rec = tmp->data; next = tmp->next; if (rec->created+MAX_CLOSE_WAIT <= now) net_disconnect_remove(rec); } if (disconnects == NULL) { /* no more sockets in disconnect queue, stop calling this function */ timeout_tag = -1; } return disconnects != NULL; } /* Try to let the other side close the connection, if it still isn't disconnected after certain amount of time, close it ourself */ void net_disconnect_later(GIOChannel *handle) { NET_DISCONNECT_REC *rec; rec = g_new(NET_DISCONNECT_REC, 1); rec->created = time(NULL); rec->handle = handle; rec->tag = g_input_add(handle, G_INPUT_READ, (GInputFunction) sig_disconnect, rec); if (timeout_tag == -1) { timeout_tag = g_timeout_add(10000, (GSourceFunc) sig_timeout_disconnect, NULL); } disconnects = g_slist_append(disconnects, rec); } void net_disconnect_init(void) { disconnects = NULL; timeout_tag = -1; } void net_disconnect_deinit(void) { #ifndef WIN32 NET_DISCONNECT_REC *rec; time_t now, max; int first, fd; struct timeval tv; fd_set set; /* give the sockets a chance to disconnect themselves.. */ max = time(NULL)+MAX_QUIT_CLOSE_WAIT; first = 1; while (disconnects != NULL) { rec = disconnects->data; now = time(NULL); if (rec->created+MAX_QUIT_CLOSE_WAIT <= now || max <= now) { /* this one has waited enough */ net_disconnect_remove(rec); continue; } fd = g_io_channel_unix_get_fd(rec->handle); FD_ZERO(&set); FD_SET(fd, &set); tv.tv_sec = first ? 0 : max-now; tv.tv_usec = first ? 100000 : 0; if (select(fd+1, &set, NULL, NULL, &tv) > 0 && FD_ISSET(fd, &set)) { /* data coming .. check if we can close the handle */ sig_disconnect(rec); } else if (first) { /* Display the text when we have already waited for a while */ printf("Please wait, waiting for servers to close " "connections..\n"); fflush(stdout); first = 0; } } #endif }