int silc_server_packet_send_real(SilcServer server,
SilcSocketConnection sock,
- int force_send);
+ bool force_send);
void silc_server_packet_send(SilcServer server,
SilcSocketConnection sock,
SilcPacketType type,
SilcPacketFlags flags,
unsigned char *data,
- unsigned int data_len,
- int force_send);
+ uint32 data_len,
+ bool force_send);
void silc_server_packet_send_dest(SilcServer server,
SilcSocketConnection sock,
SilcPacketType type,
void *dst_id,
SilcIdType dst_id_type,
unsigned char *data,
- unsigned int data_len,
- int force_send);
+ uint32 data_len,
+ bool force_send);
void silc_server_packet_send_srcdest(SilcServer server,
SilcSocketConnection sock,
SilcPacketType type,
void *dst_id,
SilcIdType dst_id_type,
unsigned char *data,
- unsigned int data_len,
- int force_send);
+ uint32 data_len,
+ bool force_send);
void silc_server_packet_broadcast(SilcServer server,
SilcSocketConnection sock,
SilcPacketContext *packet);
SilcSocketConnection sender,
SilcChannelEntry channel,
SilcPacketType type,
- unsigned char route,
+ bool route,
unsigned char *data,
- unsigned int data_len,
- int force_send);
+ uint32 data_len,
+ bool force_send);
void silc_server_packet_relay_to_channel(SilcServer server,
SilcSocketConnection sender_sock,
SilcChannelEntry channel,
void *sender,
SilcIdType sender_type,
+ void *sender_entry,
unsigned char *data,
- unsigned int data_len,
- int force_send);
+ uint32 data_len,
+ bool force_send);
void silc_server_packet_send_local_channel(SilcServer server,
SilcChannelEntry channel,
SilcPacketType type,
SilcPacketFlags flags,
unsigned char *data,
- unsigned int data_len,
- int force_send);
+ uint32 data_len,
+ bool force_send);
void silc_server_send_private_message(SilcServer server,
SilcSocketConnection dst_sock,
SilcCipher cipher,
SilcSocketConnection sock,
int broadcast,
SilcNotifyType type,
- unsigned int argc, ...);
+ uint32 argc, ...);
+void silc_server_send_notify_args(SilcServer server,
+ SilcSocketConnection sock,
+ int broadcast,
+ SilcNotifyType type,
+ uint32 argc,
+ SilcBuffer args);
void silc_server_send_notify_channel_change(SilcServer server,
SilcSocketConnection sock,
int broadcast,
SilcChannelID *old_id,
- SilcChannelID *new_id,
- unsigned int id_len);
+ SilcChannelID *new_id);
void silc_server_send_notify_nick_change(SilcServer server,
SilcSocketConnection sock,
int broadcast,
SilcClientID *old_id,
- SilcClientID *new_id,
- unsigned int id_len);
+ SilcClientID *new_id);
void silc_server_send_notify_join(SilcServer server,
SilcSocketConnection sock,
int broadcast,
SilcChannelEntry channel,
- SilcClientID *client_id,
- unsigned int client_id_len);
+ SilcClientID *client_id);
void silc_server_send_notify_leave(SilcServer server,
SilcSocketConnection sock,
int broadcast,
SilcChannelEntry channel,
- SilcClientID *client_id,
- unsigned int client_id_len);
+ SilcClientID *client_id);
void silc_server_send_notify_cmode(SilcServer server,
SilcSocketConnection sock,
int broadcast,
SilcChannelEntry channel,
- unsigned int mode_mask,
- SilcClientID *client_id,
- unsigned int client_id_len);
+ uint32 mode_mask,
+ void *id, SilcIdType id_type,
+ char *cipher, char *hmac);
void silc_server_send_notify_cumode(SilcServer server,
SilcSocketConnection sock,
int broadcast,
SilcChannelEntry channel,
- unsigned int mode_mask,
- SilcClientID *client_id,
- unsigned int client_id_len,
- SilcClientID *target,
- unsigned int target_len);
+ uint32 mode_mask,
+ void *id, SilcIdType id_type,
+ SilcClientID *target);
void silc_server_send_notify_signoff(SilcServer server,
SilcSocketConnection sock,
int broadcast,
SilcClientID *client_id,
- unsigned int client_id_len,
char *message);
-void silc_server_send_notify_server_signoff(SilcServer server,
- SilcSocketConnection sock,
- int broadcast,
- SilcServerID *server_id,
- unsigned int server_id_len);
void silc_server_send_notify_topic_set(SilcServer server,
SilcSocketConnection sock,
int broadcast,
SilcChannelEntry channel,
SilcClientID *client_id,
- unsigned int client_id_len,
char *topic);
void silc_server_send_notify_kicked(SilcServer server,
SilcSocketConnection sock,
int broadcast,
SilcChannelEntry channel,
SilcClientID *client_id,
- unsigned int client_id_len,
char *comment);
void silc_server_send_notify_killed(SilcServer server,
SilcSocketConnection sock,
int broadcast,
SilcClientID *client_id,
- unsigned int client_id_len,
char *comment);
void silc_server_send_notify_umode(SilcServer server,
SilcSocketConnection sock,
int broadcast,
SilcClientID *client_id,
- unsigned int client_id_len,
- unsigned int mode_mask);
+ uint32 mode_mask);
+void silc_server_send_notify_ban(SilcServer server,
+ SilcSocketConnection sock,
+ int broadcast,
+ SilcChannelEntry channel,
+ char *add, char *del);
+void silc_server_send_notify_invite(SilcServer server,
+ SilcSocketConnection sock,
+ int broadcast,
+ SilcChannelEntry channel,
+ SilcClientID *client_id,
+ char *add, char *del);
void silc_server_send_notify_dest(SilcServer server,
SilcSocketConnection sock,
int broadcast,
void *dest_id,
SilcIdType dest_id_type,
SilcNotifyType type,
- unsigned int argc, ...);
+ uint32 argc, ...);
void silc_server_send_notify_to_channel(SilcServer server,
SilcSocketConnection sender,
SilcChannelEntry channel,
unsigned char route_notify,
SilcNotifyType type,
- unsigned int argc, ...);
+ uint32 argc, ...);
void silc_server_send_notify_on_channels(SilcServer server,
SilcClientEntry sender,
SilcClientEntry client,
SilcNotifyType type,
- unsigned int argc, ...);
+ uint32 argc, ...);
void silc_server_send_new_id(SilcServer server,
SilcSocketConnection sock,
int broadcast,
void *id, SilcIdType id_type,
- unsigned int id_len);
+ uint32 id_len);
void silc_server_send_new_channel(SilcServer server,
SilcSocketConnection sock,
int broadcast,
char *channel_name,
void *channel_id,
- unsigned int channel_id_len,
- unsigned int mode);
+ uint32 channel_id_len,
+ uint32 mode);
void silc_server_send_channel_key(SilcServer server,
SilcSocketConnection sender,
SilcChannelEntry channel,
void silc_server_send_command(SilcServer server,
SilcSocketConnection sock,
SilcCommand command,
- unsigned int argc, ...);
+ uint16 ident,
+ uint32 argc, ...);
void silc_server_send_heartbeat(SilcServer server,
SilcSocketConnection sock);
void silc_server_relay_packet(SilcServer server,
SilcCipher cipher,
SilcHmac hmac,
SilcPacketContext *packet,
- int force_send);
+ bool force_send);
+void silc_server_send_connection_auth_request(SilcServer server,
+ SilcSocketConnection sock,
+ uint16 conn_type,
+ SilcAuthMethod auth_meth);
+void silc_server_packet_queue_purge(SilcServer server,
+ SilcSocketConnection sock);
#endif